maps-service/internal/controller/submissions.go

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2024-11-26 21:36:40 +00:00
package controller
import (
"context"
"fmt"
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"git.itzana.me/strafesnet/maps-service/internal/datastore"
"git.itzana.me/strafesnet/maps-service/internal/model"
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"git.itzana.me/strafesnet/go-grpc/maps"
"github.com/pkg/errors"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
"time"
)
type Maps struct {
*maps.UnimplementedMapsServiceServer
Store datastore.Datastore
}
func (m Maps) Get(ctx context.Context, message *maps.IdMessage) (*maps.MapResponse, error) {
item, err := m.Store.Maps().Get(ctx, message.GetID())
if err != nil {
if err == datastore.ErrNotExist {
return nil, status.Error(codes.NotFound, "map does not exit")
}
return nil, status.Error(codes.Internal, errors.Wrap(err, "failed to get map:").Error())
}
return &maps.MapResponse{
ID: item.ID,
DisplayName: item.DisplayName,
Creator: item.Creator,
GameID: item.GameID,
Date: item.Date.Unix(),
}, nil
}
func (m Maps) GetList(ctx context.Context, list *maps.IdList) (*maps.MapList, error) {
items, err := m.Store.Maps().GetList(ctx, list.ID)
if err != nil {
return nil, status.Error(codes.Internal, errors.Wrap(err, "failed to get maps").Error())
}
var resp maps.MapList
for i := 0; i < len(items); i++ {
resp.Maps = append(resp.Maps, &maps.MapResponse{
ID: items[i].ID,
DisplayName: items[i].DisplayName,
Creator: items[i].Creator,
GameID: items[i].GameID,
Date: items[i].Date.Unix(),
})
}
return &resp, nil
}
func (m Maps) Update(ctx context.Context, request *maps.MapRequest) (*maps.NullResponse, error) {
updates := datastore.Optional()
updates.AddNotNil("display_name", request.DisplayName)
updates.AddNotNil("creator", request.Creator)
updates.AddNotNil("game_id", request.GameID)
if request.Date != nil {
updates.AddNotNil("date", time.Unix(request.GetDate(), 0))
}
if err := m.Store.Maps().Update(ctx, request.GetID(), updates); err != nil {
if err == datastore.ErrNotExist {
return nil, status.Error(codes.NotFound, "map does not exit")
}
return nil, status.Error(codes.Internal, errors.Wrap(err, "failed to update map:").Error())
}
return &maps.NullResponse{}, nil
}
func (m Maps) Create(ctx context.Context, request *maps.MapRequest) (*maps.IdMessage, error) {
item, err := m.Store.Maps().Create(ctx, model.Map{
ID: request.GetID(),
DisplayName: request.GetDisplayName(),
Creator: request.GetCreator(),
GameID: request.GetGameID(),
Date: time.Unix(request.GetDate(), 0),
})
if err != nil {
return nil, status.Error(codes.Internal, errors.Wrap(err, "failed to create map:").Error())
}
return &maps.IdMessage{ID: item.ID}, nil
}
func (m Maps) Delete(ctx context.Context, message *maps.IdMessage) (*maps.NullResponse, error) {
if err := m.Store.Maps().Delete(ctx, message.GetID()); err != nil {
if err == datastore.ErrNotExist {
return nil, status.Error(codes.NotFound, "map does not exit")
}
return nil, status.Error(codes.Internal, errors.Wrap(err, "failed to delete map:").Error())
}
return &maps.NullResponse{}, nil
}
func (m Maps) List(ctx context.Context, request *maps.ListRequest) (*maps.MapList, error) {
filter := datastore.Optional()
fmt.Println(request)
if request.Filter != nil {
filter.AddNotNil("display_name", request.GetFilter().DisplayName)
filter.AddNotNil("creator", request.GetFilter().Creator)
filter.AddNotNil("game_id", request.GetFilter().GameID)
}
items, err := m.Store.Maps().List(ctx, filter, model.Page{
Number: request.GetPage().GetNumber(),
Size: request.GetPage().GetSize(),
})
if err != nil {
return nil, status.Error(codes.Internal, errors.Wrap(err, "failed to get maps:").Error())
}
var resp maps.MapList
for i := 0; i < len(items); i++ {
resp.Maps = append(resp.Maps, &maps.MapResponse{
ID: items[i].ID,
DisplayName: items[i].DisplayName,
Creator: items[i].Creator,
GameID: items[i].GameID,
Date: items[i].Date.Unix(),
})
}
return &resp, nil
}