forked from StrafesNET/map-tool
727 lines
25 KiB
Rust
727 lines
25 KiB
Rust
use std::{collections::HashSet,io::{Read,Seek},path::PathBuf};
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use clap::{Args,Parser,Subcommand};
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use anyhow::Result as AResult;
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use rbx_dom_weak::Instance;
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#[derive(Parser)]
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#[command(author, version, about, long_about = None)]
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#[command(propagate_version = true)]
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struct Cli {
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#[command(subcommand)]
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command: Commands,
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}
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#[derive(Subcommand)]
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enum Commands {
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RobloxToSNF(RobloxToSNFSubcommand),
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DownloadTextures(DownloadTexturesSubcommand),
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ExtractTextures(ExtractTexturesSubcommand),
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ConvertTextures(ConvertTexturesSubcommand),
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VPKContents(VPKContentsSubcommand),
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BSPContents(BSPContentsSubcommand),
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DownloadMeshes(DownloadMeshesSubcommand),
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WriteAttributes(WriteAttributesSubcommand),
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}
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#[derive(Args)]
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struct RobloxToSNFSubcommand {
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#[arg(long)]
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output_folder:PathBuf,
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#[arg(required=true)]
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input_files:Vec<PathBuf>,
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}
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#[derive(Args)]
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struct DownloadTexturesSubcommand {
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#[arg(long,required=true)]
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roblox_files:Vec<PathBuf>
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}
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#[derive(Args)]
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struct ExtractTexturesSubcommand {
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#[arg(long)]
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bsp_file:PathBuf,
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#[arg(long)]
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vpk_dir_files:Vec<PathBuf>
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}
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#[derive(Args)]
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struct ConvertTexturesSubcommand {
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}
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#[derive(Args)]
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struct VPKContentsSubcommand {
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#[arg(long)]
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input_file:PathBuf,
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}
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#[derive(Args)]
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struct BSPContentsSubcommand {
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#[arg(long)]
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input_file:PathBuf,
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}
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#[derive(Args)]
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struct DownloadMeshesSubcommand {
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#[arg(long,required=true)]
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roblox_files:Vec<PathBuf>
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}
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#[derive(Args)]
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struct WriteAttributesSubcommand {
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}
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fn main() -> AResult<()> {
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let cli = Cli::parse();
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match cli.command {
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Commands::RobloxToSNF(subcommand)=>convert_to_snf(subcommand.input_files,subcommand.output_folder),
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Commands::DownloadTextures(subcommand)=>download_textures(subcommand.roblox_files),
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Commands::ExtractTextures(subcommand)=>extract_textures(vec![subcommand.bsp_file],subcommand.vpk_dir_files),
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Commands::VPKContents(subcommand)=>vpk_contents(subcommand.input_file),
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Commands::BSPContents(subcommand)=>bsp_contents(subcommand.input_file),
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Commands::ConvertTextures(_subcommand)=>convert_textures(),
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Commands::DownloadMeshes(subcommand)=>download_meshes(subcommand.roblox_files),
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Commands::WriteAttributes(_subcommand)=>write_attributes(),
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}
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}
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fn recursive_collect_regex(objects: &mut std::vec::Vec<rbx_dom_weak::types::Ref>,dom: &rbx_dom_weak::WeakDom, instance: &rbx_dom_weak::Instance, regex: &lazy_regex::Lazy<lazy_regex::Regex>){
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for &referent in instance.children() {
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if let Some(c) = dom.get_by_ref(referent) {
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if regex.captures(c.name.as_str()).is_some(){
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objects.push(c.referent());//copy ref
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}
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recursive_collect_regex(objects,dom,c,regex);
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}
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}
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}
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fn get_button_refs(dom:&rbx_dom_weak::WeakDom) -> Vec<rbx_dom_weak::types::Ref>{
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let mut buttons = std::vec::Vec::new();
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recursive_collect_regex(&mut buttons, dom, dom.root(),lazy_regex::regex!(r"Button(\d+)$"));
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buttons
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}
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enum ReaderType<'a, R:Read+Seek>{
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GZip(flate2::read::GzDecoder<&'a mut R>),
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Raw(&'a mut R),
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}
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fn maybe_gzip_decode<R:Read+Seek>(input:&mut R)->AResult<ReaderType<R>>{
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let mut first_2=[0u8;2];
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if let (Ok(()),Ok(()))=(std::io::Read::read_exact(input, &mut first_2),std::io::Seek::rewind(input)){
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match &first_2{
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b"\x1f\x8b"=>Ok(ReaderType::GZip(flate2::read::GzDecoder::new(input))),
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_=>Ok(ReaderType::Raw(input)),
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}
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}else{
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Err(anyhow::Error::msg("failed to peek"))
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}
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}
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fn load_dom<R:Read+Seek>(input:&mut R)->AResult<rbx_dom_weak::WeakDom>{
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let mut first_8=[0u8;8];
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if let (Ok(()),Ok(()))=(std::io::Read::read_exact(input, &mut first_8),std::io::Seek::rewind(input)){
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match &first_8[0..4]{
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b"<rob"=>{
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match &first_8[4..8]{
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b"lox!"=>rbx_binary::from_reader(input).map_err(anyhow::Error::msg),
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b"lox "=>rbx_xml::from_reader(input,rbx_xml::DecodeOptions::default()).map_err(anyhow::Error::msg),
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other=>Err(anyhow::Error::msg(format!("Unknown Roblox file type {:?}",other))),
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}
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},
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_=>Err(anyhow::Error::msg("unsupported file type")),
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}
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}else{
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Err(anyhow::Error::msg("peek failed"))
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}
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}
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fn get_dom<R:Read+Seek>(input:&mut R)->AResult<rbx_dom_weak::WeakDom>{
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match maybe_gzip_decode(input){
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Ok(ReaderType::GZip(mut readable)) => {
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//gzip
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let mut extracted:Vec<u8>=Vec::new();
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readable.read_to_end(&mut extracted)?;
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Ok(load_dom(&mut std::io::Cursor::new(extracted))?)
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},
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Ok(ReaderType::Raw(readable)) => Ok(load_dom(readable)?),
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Err(e) => Err(e)?,
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}
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}
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struct RobloxAssetId(u64);
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struct RobloxAssetIdParseErr;
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impl std::str::FromStr for RobloxAssetId {
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type Err=RobloxAssetIdParseErr;
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fn from_str(s: &str) -> Result<Self, Self::Err>{
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let regman=lazy_regex::regex!(r"(\d+)$");
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if let Some(captures) = regman.captures(s) {
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if captures.len()==2{//captures[0] is all captures concatenated, and then each individual capture
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if let Ok(id) = captures[0].parse::<u64>() {
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return Ok(Self(id));
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}
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}
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}
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Err(RobloxAssetIdParseErr)
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}
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}
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/* The ones I'm interested in:
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Beam.Texture
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Decal.Texture
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FileMesh.MeshId
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FileMesh.TextureId
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MaterialVariant.ColorMap
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MaterialVariant.MetalnessMap
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MaterialVariant.NormalMap
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MaterialVariant.RoughnessMap
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MeshPart.MeshId
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MeshPart.TextureID
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ParticleEmitter.Texture
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Sky.MoonTextureId
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Sky.SkyboxBk
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Sky.SkyboxDn
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Sky.SkyboxFt
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Sky.SkyboxLf
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Sky.SkyboxRt
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Sky.SkyboxUp
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Sky.SunTextureId
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SurfaceAppearance.ColorMap
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SurfaceAppearance.MetalnessMap
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SurfaceAppearance.NormalMap
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SurfaceAppearance.RoughnessMap
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SurfaceAppearance.TexturePack
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*/
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fn accumulate_content_id(content_list:&mut HashSet<u64>,object:&Instance,property:&str){
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if let Some(rbx_dom_weak::types::Variant::Content(content))=object.properties.get(property){
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if let Ok(asset_id)=AsRef::<str>::as_ref(content).parse::<RobloxAssetId>(){
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content_list.insert(asset_id.0);
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}else{
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println!("Content failed to parse into AssetID: {:?}",content);
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}
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}else{
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println!("property={} does not exist for class={}",object.class.as_str(),property);
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}
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}
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fn download_textures(paths:Vec<PathBuf>)->AResult<()>{
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println!("Reading files, this could take a hot minute...");
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let mut texture_list=HashSet::new();
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for path in paths{
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let file=match std::fs::File::open(path.as_path()){
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Ok(file)=>file,
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Err(e)=>{
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println!("file error {e}");
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continue;
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}
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};
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let mut input=std::io::BufReader::new(file);
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match get_dom(&mut input){
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Ok(dom)=>{
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for object in dom.into_raw().1.into_values(){
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match object.class.as_str(){
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"Beam"=>accumulate_content_id(&mut texture_list,&object,"Texture"),
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"Decal"=>accumulate_content_id(&mut texture_list,&object,"Texture"),
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"Texture"=>accumulate_content_id(&mut texture_list,&object,"Texture"),
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"FileMesh"=>accumulate_content_id(&mut texture_list,&object,"TextureId"),
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"MeshPart"=>accumulate_content_id(&mut texture_list,&object,"TextureID"),
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"ParticleEmitter"=>accumulate_content_id(&mut texture_list,&object,"Texture"),
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"Sky"=>{
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accumulate_content_id(&mut texture_list,&object,"MoonTextureId");
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accumulate_content_id(&mut texture_list,&object,"SkyboxBk");
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accumulate_content_id(&mut texture_list,&object,"SkyboxDn");
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accumulate_content_id(&mut texture_list,&object,"SkyboxFt");
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accumulate_content_id(&mut texture_list,&object,"SkyboxLf");
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accumulate_content_id(&mut texture_list,&object,"SkyboxRt");
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accumulate_content_id(&mut texture_list,&object,"SkyboxUp");
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accumulate_content_id(&mut texture_list,&object,"SunTextureId");
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},
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_=>(),
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}
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}
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},
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Err(e)=>println!("error loading map {:?}: {:?}",path.file_name(),e),
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}
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}
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let texture_list_string=texture_list.into_iter().map(|id|id.to_string()).collect::<Vec<String>>();
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println!("Texture list:{:?}",texture_list_string.join(" "));
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let output=std::process::Command::new("asset-tool")
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.args(["download","environment","RBXCOOKIE","textures/unprocessed/"])
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.args(texture_list_string)
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.spawn()?
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.wait_with_output()?;
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println!("Asset tool exit_success:{}",output.status.success());
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Ok(())
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}
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fn download_meshes(paths:Vec<PathBuf>)->AResult<()>{
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println!("Reading files, this could take a hot minute...");
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let mut mesh_list=HashSet::new();
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for path in paths{
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let file=match std::fs::File::open(path.as_path()){
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Ok(file)=>file,
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Err(e)=>{
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println!("file error {e}");
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continue;
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}
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};
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let mut input=std::io::BufReader::new(file);
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match get_dom(&mut input){
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Ok(dom)=>{
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for object in dom.into_raw().1.into_values(){
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match object.class.as_str(){
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"MeshPart"=>accumulate_content_id(&mut mesh_list,&object,"MeshId"),
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"SpecialMesh"=>accumulate_content_id(&mut mesh_list,&object,"MeshId"),
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_=>(),
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}
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}
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},
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Err(e)=>println!("error loading map {:?}: {:?}",path.file_name(),e),
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}
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}
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let mesh_list_string=mesh_list.into_iter().map(|id|id.to_string()).collect::<Vec<String>>();
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println!("Mesh list:{:?}",mesh_list_string.join(" "));
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let output=std::process::Command::new("asset-tool")
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.args(["download","environment","RBXCOOKIE","meshes/"])
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.args(mesh_list_string)
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.spawn()?
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.wait_with_output()?;
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println!("Asset tool exit_success:{}",output.status.success());
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Ok(())
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}
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fn load_image<R:Read+Seek+std::io::BufRead>(input:&mut R)->AResult<image::DynamicImage>{
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let mut fourcc=[0u8;4];
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input.read_exact(&mut fourcc)?;
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input.rewind()?;
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match &fourcc{
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b"\x89PNG"=>Ok(image::load(input,image::ImageFormat::Png)?),
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b"\xFF\xD8\xFF\xE0"=>Ok(image::load(input,image::ImageFormat::Jpeg)?),//JFIF
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b"<rob"=>Err(anyhow::Error::msg("Roblox xml garbage is not supported yet")),
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other=>Err(anyhow::Error::msg(format!("Unknown texture format {:?}",other))),
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}
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}
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fn convert(file_thing:std::fs::DirEntry) -> AResult<()>{
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let mut input = std::io::BufReader::new(std::fs::File::open(file_thing.path())?);
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let mut extracted_input=None;
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let image=match maybe_gzip_decode(&mut input){
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Ok(ReaderType::GZip(mut readable)) => {
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//gzip
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let mut extracted:Vec<u8>=Vec::new();
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//read the entire thing to the end so that I can clone the data and write a png to processed images
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readable.read_to_end(&mut extracted)?;
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extracted_input=Some(extracted.clone());
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load_image(&mut std::io::Cursor::new(extracted))
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},
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Ok(ReaderType::Raw(readable)) => load_image(readable),
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Err(e) => Err(e)?,
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}?.to_rgba8();//this sets a=255, arcane is actually supposed to look like that
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let format=if image.width()%4!=0||image.height()%4!=0{
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image_dds::ImageFormat::R8G8B8A8Srgb
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}else{
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image_dds::ImageFormat::BC7Srgb
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};
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//this fails if the image dimensions are not a multiple of 4
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let dds = image_dds::dds_from_image(
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&image,
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format,
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image_dds::Quality::Slow,
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image_dds::Mipmaps::GeneratedAutomatic,
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)?;
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//write dds
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let mut dest=PathBuf::from("textures/dds");
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dest.push(file_thing.file_name());
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dest.set_extension("dds");
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let mut writer = std::io::BufWriter::new(std::fs::File::create(dest)?);
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dds.write(&mut writer)?;
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if let Some(mut extracted)=extracted_input{
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//write extracted to processed
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let mut dest=PathBuf::from("textures/processed");
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dest.push(file_thing.file_name());
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std::fs::write(dest, &mut extracted)?;
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//delete ugly gzip file
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std::fs::remove_file(file_thing.path())?;
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}else{
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//move file to processed
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let mut dest=PathBuf::from("textures/processed");
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dest.push(file_thing.file_name());
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std::fs::rename(file_thing.path(), dest)?;
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}
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Ok(())
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}
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fn convert_textures() -> AResult<()>{
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let start = std::time::Instant::now();
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let mut threads=Vec::new();
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for entry in std::fs::read_dir("textures/unprocessed")? {
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let file_thing=entry?;
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threads.push(std::thread::spawn(move ||{
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let file_name=format!("{:?}",file_thing);
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let result=convert(file_thing);
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if let Err(e)=result{
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println!("error processing file:{:?} error message:{:?}",file_name,e);
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}
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}));
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}
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let mut i=0;
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let n_threads=threads.len();
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for thread in threads{
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i+=1;
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if let Err(e)=thread.join(){
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println!("thread error: {:?}",e);
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}else{
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println!("{}/{}",i,n_threads);
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}
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}
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println!("{:?}", start.elapsed());
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Ok(())
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}
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fn write_attributes() -> AResult<()>{
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for entry in std::fs::read_dir("maps/unprocessed")? {
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let file_thing=entry?;
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println!("processing map={:?}",file_thing.file_name());
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let mut input = std::io::BufReader::new(std::fs::File::open(file_thing.path())?);
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let mut dom = get_dom(&mut input)?;
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let button_refs = get_button_refs(&dom);
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for &button_ref in &button_refs {
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if let Some(button)=dom.get_by_ref_mut(button_ref){
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match button.properties.get_mut("Attributes"){
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Some(rbx_dom_weak::types::Variant::Attributes(attributes))=>{
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println!("Appending Ref={} to existing attributes for {}",button_ref,button.name);
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attributes.insert("Ref".to_string(),rbx_dom_weak::types::Variant::String(button_ref.to_string()));
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},
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None=>{
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println!("Creating new attributes with Ref={} for {}",button_ref,button.name);
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let mut attributes=rbx_dom_weak::types::Attributes::new();
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attributes.insert("Ref".to_string(),rbx_dom_weak::types::Variant::String(button_ref.to_string()));
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button.properties.insert("Attributes".to_string(),rbx_dom_weak::types::Variant::Attributes(attributes));
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}
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_=>unreachable!("Fetching attributes did not return attributes."),
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}
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}
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}
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let mut dest={
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let mut dest=PathBuf::from("maps/attributes");
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dest.push(file_thing.file_name());
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let output = std::io::BufWriter::new(std::fs::File::create(dest)?);
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//write workspace:GetChildren()[1]
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let workspace_children=dom.root().children();
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if workspace_children.len()!=1{
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return Err(anyhow::Error::msg("there can only be one model"));
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}
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rbx_binary::to_writer(output, &dom, &[workspace_children[0]])?;
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//move original to processed folder
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PathBuf::from("maps/unaltered")
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};
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dest.push(file_thing.file_name());
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std::fs::rename(file_thing.path(), dest)?;
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}
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Ok(())
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}
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enum VMTContent{
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VMT(String),
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VTF(String),
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Patch(vmt_parser::material::PatchMaterial),
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Unsupported,//don't want to deal with whatever vmt variant
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Unresolved,//could not locate a texture because of vmt content
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}
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impl VMTContent{
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fn vtf(opt:Option<String>)->Self{
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match opt{
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Some(s)=>Self::VTF(s),
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None=>Self::Unresolved,
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}
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}
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}
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fn get_some_texture(material:vmt_parser::material::Material)->AResult<VMTContent>{
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//just grab some texture from somewhere for now
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Ok(match material{
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vmt_parser::material::Material::LightMappedGeneric(mat)=>VMTContent::vtf(Some(mat.base_texture)),
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vmt_parser::material::Material::VertexLitGeneric(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),//this just dies if there is none
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vmt_parser::material::Material::VertexLitGenericDx6(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),
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vmt_parser::material::Material::UnlitGeneric(mat)=>VMTContent::vtf(mat.base_texture),
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vmt_parser::material::Material::UnlitTwoTexture(mat)=>VMTContent::vtf(mat.base_texture),
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vmt_parser::material::Material::Water(mat)=>VMTContent::vtf(mat.base_texture),
|
|
vmt_parser::material::Material::WorldVertexTransition(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
vmt_parser::material::Material::EyeRefract(mat)=>VMTContent::vtf(Some(mat.cornea_texture)),
|
|
vmt_parser::material::Material::SubRect(mat)=>VMTContent::VMT(mat.material),//recursive
|
|
vmt_parser::material::Material::Sprite(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
vmt_parser::material::Material::SpriteCard(mat)=>VMTContent::vtf(mat.base_texture),
|
|
vmt_parser::material::Material::Cable(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
vmt_parser::material::Material::Refract(mat)=>VMTContent::vtf(mat.base_texture),
|
|
vmt_parser::material::Material::Modulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
vmt_parser::material::Material::DecalModulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
vmt_parser::material::Material::Sky(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
vmt_parser::material::Material::Replacements(_mat)=>VMTContent::Unsupported,
|
|
vmt_parser::material::Material::Patch(mat)=>VMTContent::Patch(mat),
|
|
_=>return Err(anyhow::Error::msg("vmt failed to parse")),
|
|
})
|
|
}
|
|
|
|
fn get_vmt<F:Fn(String)->AResult<Option<Vec<u8>>>>(find_stuff:&F,search_name:String)->AResult<vmt_parser::material::Material>{
|
|
if let Some(stuff)=find_stuff(search_name)?{
|
|
//decode vmt and then write
|
|
let stuff=String::from_utf8(stuff)?;
|
|
let material=vmt_parser::from_str(stuff.as_str())?;
|
|
println!("vmt material={:?}",material);
|
|
return Ok(material);
|
|
}
|
|
Err(anyhow::Error::msg("vmt not found"))
|
|
}
|
|
|
|
fn recursive_vmt_loader<F:Fn(String)->AResult<Option<Vec<u8>>>>(find_stuff:&F,material:vmt_parser::material::Material)->AResult<Option<Vec<u8>>>{
|
|
match get_some_texture(material)?{
|
|
VMTContent::VMT(s)=>recursive_vmt_loader(find_stuff,get_vmt(find_stuff,s)?),
|
|
VMTContent::VTF(s)=>{
|
|
let mut texture_file_name=PathBuf::from("materials");
|
|
texture_file_name.push(s);
|
|
texture_file_name.set_extension("vtf");
|
|
find_stuff(texture_file_name.into_os_string().into_string().unwrap())
|
|
},
|
|
VMTContent::Patch(mat)=>recursive_vmt_loader(find_stuff,
|
|
mat.resolve(|search_name|{
|
|
match find_stuff(search_name.to_string())?{
|
|
Some(bytes)=>Ok(String::from_utf8(bytes)?),
|
|
None=>Err(anyhow::Error::msg("could not find vmt")),
|
|
}
|
|
})?
|
|
),
|
|
VMTContent::Unsupported=>{println!("Unsupported vmt");Ok(None)},//print and move on
|
|
VMTContent::Unresolved=>{println!("Unresolved vmt");Ok(None)},
|
|
}
|
|
}
|
|
|
|
fn extract_textures(paths:Vec<PathBuf>,vpk_paths:Vec<PathBuf>)->AResult<()>{
|
|
let vpk_list:Vec<vpk::VPK>=vpk_paths.into_iter().map(|vpk_path|vpk::VPK::read(&vpk_path).expect("vpk file does not exist")).collect();
|
|
for path in paths{
|
|
let mut deduplicate=std::collections::HashSet::new();
|
|
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
|
|
for texture in bsp.textures(){
|
|
deduplicate.insert(PathBuf::from(texture.name()));
|
|
}
|
|
//dedupe prop models
|
|
let mut model_dedupe=std::collections::HashSet::new();
|
|
for prop in bsp.static_props(){
|
|
model_dedupe.insert(prop.model());
|
|
}
|
|
|
|
//grab texture names from props
|
|
for model_name in model_dedupe{
|
|
//.mdl, .vvd, .dx90.vtx
|
|
let mut path=PathBuf::from(model_name);
|
|
let file_name=PathBuf::from(path.file_stem().unwrap());
|
|
path.pop();
|
|
path.push(file_name);
|
|
let mut vvd_path=path.clone();
|
|
let mut vtx_path=path.clone();
|
|
vvd_path.set_extension("vvd");
|
|
vtx_path.set_extension("dx90.vtx");
|
|
match (bsp.pack.get(model_name),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){
|
|
(Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{
|
|
match (vmdl::mdl::Mdl::read(mdl_file.as_ref()),vmdl::vvd::Vvd::read(vvd_file.as_ref()),vmdl::vtx::Vtx::read(vtx_file.as_ref())){
|
|
(Ok(mdl),Ok(vvd),Ok(vtx))=>{
|
|
let model=vmdl::Model::from_parts(mdl,vtx,vvd);
|
|
for texture in model.textures(){
|
|
for search_path in &texture.search_paths{
|
|
let mut path=PathBuf::from(search_path.as_str());
|
|
path.push(texture.name.as_str());
|
|
deduplicate.insert(path);
|
|
}
|
|
}
|
|
},
|
|
_=>println!("model_name={} error",model_name),
|
|
}
|
|
},
|
|
_=>println!("no model name={}",model_name),
|
|
}
|
|
}
|
|
|
|
let pack=&bsp.pack;
|
|
let vpk_list=&vpk_list;
|
|
std::thread::scope(move|s|{
|
|
let mut thread_handles=Vec::new();
|
|
for texture_name in deduplicate{
|
|
let mut found_texture=false;
|
|
//LMAO imagine having to write type names
|
|
let write_image=|mut stuff,write_file_name|{
|
|
let image=vtf::from_bytes(&mut stuff)?.highres_image.decode(0)?.to_rgba8();
|
|
|
|
let format=if image.width()%4!=0||image.height()%4!=0{
|
|
image_dds::ImageFormat::R8G8B8A8Srgb
|
|
}else{
|
|
image_dds::ImageFormat::BC7Srgb
|
|
};
|
|
//this fails if the image dimensions are not a multiple of 4
|
|
let dds = image_dds::dds_from_image(
|
|
&image,
|
|
format,
|
|
image_dds::Quality::Slow,
|
|
image_dds::Mipmaps::GeneratedAutomatic,
|
|
)?;
|
|
|
|
//write dds
|
|
let mut dest=PathBuf::from("textures/dds");
|
|
dest.push(write_file_name);
|
|
dest.set_extension("dds");
|
|
std::fs::create_dir_all(dest.parent().unwrap())?;
|
|
let mut writer = std::io::BufWriter::new(std::fs::File::create(dest)?);
|
|
dds.write(&mut writer)?;
|
|
Ok::<(),anyhow::Error>(())
|
|
};
|
|
let find_stuff=|search_file_name:String|{
|
|
println!("search_file_name={}",search_file_name);
|
|
match pack.get(search_file_name.as_str())?{
|
|
Some(file)=>return Ok(Some(file)),
|
|
_=>(),
|
|
}
|
|
//search pak list
|
|
for vpk_index in vpk_list{
|
|
if let Some(vpk_entry)=vpk_index.tree.get(search_file_name.as_str()){
|
|
return Ok(Some(match vpk_entry.get()?{
|
|
std::borrow::Cow::Borrowed(bytes)=>bytes.to_vec(),
|
|
std::borrow::Cow::Owned(bytes)=>bytes,
|
|
}));
|
|
}
|
|
}
|
|
Ok::<Option<Vec<u8>>,anyhow::Error>(None)
|
|
};
|
|
let loader=|texture_name:String|{
|
|
let mut texture_file_name=PathBuf::from("materials");
|
|
//lower case
|
|
let texture_file_name_lowercase=texture_name.to_lowercase();
|
|
texture_file_name.push(texture_file_name_lowercase.clone());
|
|
//remove stem and search for both vtf and vmt files
|
|
let stem=PathBuf::from(texture_file_name.file_stem().unwrap());
|
|
texture_file_name.pop();
|
|
texture_file_name.push(stem);
|
|
//somehow search for both files
|
|
let mut texture_file_name_vmt=texture_file_name.clone();
|
|
texture_file_name.set_extension("vtf");
|
|
texture_file_name_vmt.set_extension("vmt");
|
|
if let Some(stuff)=find_stuff(texture_file_name.to_string_lossy().to_string())?{
|
|
return Ok(Some(stuff))
|
|
}
|
|
recursive_vmt_loader(&find_stuff,get_vmt(&find_stuff,texture_file_name_vmt.to_string_lossy().to_string())?)
|
|
};
|
|
if let Some(stuff)=loader(texture_name.to_string_lossy().to_string())?{
|
|
found_texture=true;
|
|
let texture_name=texture_name.clone();
|
|
thread_handles.push(s.spawn(move||write_image(stuff,texture_name)));
|
|
}
|
|
if !found_texture{
|
|
println!("no data");
|
|
}
|
|
}
|
|
for thread in thread_handles{
|
|
match thread.join(){
|
|
Ok(Err(e))=>println!("write error: {:?}",e),
|
|
Err(e)=>println!("thread error: {:?}",e),
|
|
Ok(_)=>(),
|
|
}
|
|
}
|
|
Ok::<(),anyhow::Error>(())
|
|
})?
|
|
}
|
|
Ok(())
|
|
}
|
|
|
|
fn vpk_contents(vpk_path:PathBuf)->AResult<()>{
|
|
let vpk_index=vpk::VPK::read(&vpk_path)?;
|
|
for (label,entry) in vpk_index.tree.into_iter(){
|
|
println!("vpk label={} entry={:?}",label,entry);
|
|
}
|
|
Ok(())
|
|
}
|
|
|
|
fn bsp_contents(path:PathBuf)->AResult<()>{
|
|
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
|
|
for file_name in bsp.pack.into_zip().into_inner().unwrap().file_names(){
|
|
println!("file_name={:?}",file_name);
|
|
}
|
|
Ok(())
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
enum ConvertError{
|
|
IO(std::io::Error),
|
|
SNFMap(strafesnet_snf::map::Error),
|
|
RbxLoader(strafesnet_rbx_loader::ReadError),
|
|
}
|
|
impl std::fmt::Display for ConvertError{
|
|
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
|
|
write!(f,"{self:?}")
|
|
}
|
|
}
|
|
impl std::error::Error for ConvertError{}
|
|
|
|
type MapThread=std::thread::JoinHandle<Result<(),ConvertError>>;
|
|
|
|
fn convert_to_snf(pathlist:Vec<std::path::PathBuf>,output_folder:PathBuf)->AResult<()>{
|
|
let n_paths=pathlist.len();
|
|
let start = std::time::Instant::now();
|
|
let mut threads:std::collections::VecDeque<MapThread>=std::collections::VecDeque::new();
|
|
let mut i=0;
|
|
let mut join_thread=|thread:MapThread|{
|
|
i+=1;
|
|
if let Err(e)=thread.join(){
|
|
println!("thread error: {:?}",e);
|
|
}else{
|
|
println!("{}/{}",i,n_paths);
|
|
}
|
|
};
|
|
for path in pathlist{
|
|
if 32<=threads.len(){
|
|
join_thread(threads.pop_front().unwrap());
|
|
}
|
|
let output_folder=output_folder.clone();
|
|
threads.push_back(std::thread::spawn(move ||{
|
|
let dom=strafesnet_rbx_loader::read(
|
|
std::fs::File::open(path.as_path())
|
|
.map_err(ConvertError::IO)?
|
|
).map_err(ConvertError::RbxLoader)?;
|
|
let mut loader=strafesnet_deferred_loader::roblox_legacy();
|
|
|
|
let (texture_loader,mesh_loader)=loader.get_inner_mut();
|
|
|
|
let map_step1=strafesnet_rbx_loader::convert(
|
|
&dom,
|
|
|name|texture_loader.acquire_render_config_id(name),
|
|
|name|mesh_loader.acquire_mesh_id(name),
|
|
);
|
|
|
|
let meshpart_meshes=mesh_loader.load_meshes().map_err(ConvertError::IO)?;
|
|
|
|
let map_step2=map_step1.add_meshpart_meshes_and_calculate_attributes(
|
|
meshpart_meshes.into_iter().map(|(mesh_id,loader_model)|
|
|
(mesh_id,strafesnet_rbx_loader::data::RobloxMeshBytes::new(loader_model.get()))
|
|
)
|
|
);
|
|
|
|
let (textures,render_configs)=loader.into_render_configs().map_err(ConvertError::IO)?.consume();
|
|
|
|
let map=map_step2.add_render_configs_and_textures(
|
|
render_configs.into_iter(),
|
|
textures.into_iter().map(|(texture_id,texture)|
|
|
(texture_id,match texture{
|
|
strafesnet_deferred_loader::texture::Texture::ImageDDS(data)=>data,
|
|
})
|
|
)
|
|
);
|
|
|
|
let mut dest=output_folder.clone();
|
|
dest.push(path.file_stem().unwrap());
|
|
dest.set_extension("snfm");
|
|
let file=std::fs::File::create(dest).map_err(ConvertError::IO)?;
|
|
|
|
strafesnet_snf::map::write_map(file,map).map_err(ConvertError::SNFMap)?;
|
|
Ok(())
|
|
}));
|
|
}
|
|
|
|
for thread in threads{
|
|
join_thread(thread);
|
|
}
|
|
println!("{:?}", start.elapsed());
|
|
Ok(())
|
|
}
|