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19 Commits

Author SHA1 Message Date
165e6cfae8 Add strafesnet registry 2024-10-11 09:21:55 -07:00
41b28fa7d2 v1.5.7 update rbx_loader 2024-10-04 20:04:13 -07:00
a2ab23097b update rbx_loader 2024-10-04 20:03:11 -07:00
602061b44c v1.5.6 update rbx_loader 2024-10-03 20:35:54 -07:00
1989369956 update rbx_loader 2024-10-03 20:33:59 -07:00
a18aea828c v1.5.5 update deps 2024-10-01 17:24:43 -07:00
b7000ee9af update deps 2024-10-01 17:20:43 -07:00
2b77ea5712 v1.5.4 update to asset-tool 0.4.X + improve asset id parsing 2024-10-01 13:15:48 -07:00
cf98f8e7bb use rbxassetid parser from deferred_loader 2024-10-01 13:02:54 -07:00
a56c114d08
Automatically create sub-directories when downloading assets; move dds files into the textures folder
the latter change is because roblox-to-snf expects the files in textures, not textures/dds
2024-09-25 23:48:59 +01:00
b6a5324ae7
Fix asset-tool invocations when downloading assets 2024-09-25 23:43:54 +01:00
6f5a3c5176 v1.5.3 roblox emulator 2024-09-21 13:48:23 -07:00
6bab31f3b3 silence dead code 2024-09-21 13:47:40 -07:00
9cdeed160f update rbx_loader & run scripts 2024-09-21 13:45:32 -07:00
d0c59b51a4 v1.5.2 2024-07-31 11:51:38 -07:00
451f3ccecb source to snf 2024-07-31 11:51:18 -07:00
ed9701981d limit parallel threads by waiting for the first thread to complete 2024-07-30 12:24:23 -07:00
60e0197344 v1.5.1 2024-07-29 16:48:02 -07:00
4d97a490c1 convert snf 2024-07-29 16:48:02 -07:00
4 changed files with 1265 additions and 451 deletions

2
.cargo/config.toml Normal file
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@ -0,0 +1,2 @@
[registries.strafesnet]
index = "sparse+https://git.itzana.me/api/packages/strafesnet/cargo/"

1465
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@ -1,6 +1,6 @@
[package]
name = "map-tool"
version = "1.5.0"
version = "1.5.7"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
@ -9,18 +9,22 @@ edition = "2021"
anyhow = "1.0.75"
clap = { version = "4.4.2", features = ["derive"] }
flate2 = "1.0.27"
image = "0.24.7"
image_dds = "0.1.1"
image = "0.25.2"
image_dds = "0.6.0"
lazy-regex = "3.1.0"
rbx_binary = "0.7.1"
rbx_dom_weak = "2.5.0"
rbx_reflection_database = "0.2.7"
rbx_xml = "0.13.1"
vbsp = "0.5.0"
vmdl = "0.1.1"
vmt-parser = "0.1.1"
rbx_binary = { version = "0.7.4", registry = "strafesnet" }
rbx_dom_weak = { version = "2.7.0", registry = "strafesnet" }
rbx_reflection_database = { version = "0.2.10", registry = "strafesnet" }
rbx_xml = { version = "0.13.3", registry = "strafesnet" }
strafesnet_bsp_loader = { version = "0.2.1", registry = "strafesnet" }
strafesnet_deferred_loader = { version = "0.4.0", features = ["legacy"], registry = "strafesnet" }
strafesnet_rbx_loader = { version = "0.5.1", registry = "strafesnet" }
strafesnet_snf = { version = "0.2.0", registry = "strafesnet" }
vbsp = "0.6.0"
vmdl = "0.2.0"
vmt-parser = "0.2.0"
vpk = "0.2.0"
vtf = "0.2.1"
vtf = "0.3.0"
#[profile.release]
#lto = true

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@ -2,6 +2,7 @@ use std::{collections::HashSet,io::{Read,Seek},path::PathBuf};
use clap::{Args,Parser,Subcommand};
use anyhow::Result as AResult;
use rbx_dom_weak::Instance;
use strafesnet_deferred_loader::rbxassetid::RobloxAssetId;
#[derive(Parser)]
#[command(author, version, about, long_about = None)]
@ -13,6 +14,8 @@ struct Cli {
#[derive(Subcommand)]
enum Commands {
RobloxToSNF(RobloxToSNFSubcommand),
SourceToSNF(SourceToSNFSubcommand),
DownloadTextures(DownloadTexturesSubcommand),
ExtractTextures(ExtractTexturesSubcommand),
ConvertTextures(ConvertTexturesSubcommand),
@ -22,6 +25,20 @@ enum Commands {
WriteAttributes(WriteAttributesSubcommand),
}
#[derive(Args)]
struct RobloxToSNFSubcommand {
#[arg(long)]
output_folder:PathBuf,
#[arg(required=true)]
input_files:Vec<PathBuf>,
}
#[derive(Args)]
struct SourceToSNFSubcommand {
#[arg(long)]
output_folder:PathBuf,
#[arg(required=true)]
input_files:Vec<PathBuf>,
}
#[derive(Args)]
struct DownloadTexturesSubcommand {
#[arg(long,required=true)]
@ -59,6 +76,8 @@ struct WriteAttributesSubcommand {
fn main() -> AResult<()> {
let cli = Cli::parse();
match cli.command {
Commands::RobloxToSNF(subcommand)=>roblox_to_snf(subcommand.input_files,subcommand.output_folder),
Commands::SourceToSNF(subcommand)=>source_to_snf(subcommand.input_files,subcommand.output_folder),
Commands::DownloadTextures(subcommand)=>download_textures(subcommand.roblox_files),
Commands::ExtractTextures(subcommand)=>extract_textures(vec![subcommand.bsp_file],subcommand.vpk_dir_files),
Commands::VPKContents(subcommand)=>vpk_contents(subcommand.input_file),
@ -134,22 +153,6 @@ fn get_dom<R:Read+Seek>(input:&mut R)->AResult<rbx_dom_weak::WeakDom>{
}
}
struct RobloxAssetId(u64);
struct RobloxAssetIdParseErr;
impl std::str::FromStr for RobloxAssetId {
type Err=RobloxAssetIdParseErr;
fn from_str(s: &str) -> Result<Self, Self::Err>{
let regman=lazy_regex::regex!(r"(\d+)$");
if let Some(captures) = regman.captures(s) {
if captures.len()==2{//captures[0] is all captures concatenated, and then each individual capture
if let Ok(id) = captures[0].parse::<u64>() {
return Ok(Self(id));
}
}
}
Err(RobloxAssetIdParseErr)
}
}
/* The ones I'm interested in:
Beam.Texture
Decal.Texture
@ -228,8 +231,9 @@ fn download_textures(paths:Vec<PathBuf>)->AResult<()>{
}
let texture_list_string=texture_list.into_iter().map(|id|id.to_string()).collect::<Vec<String>>();
println!("Texture list:{:?}",texture_list_string.join(" "));
std::fs::create_dir_all("textures/unprocessed")?;
let output=std::process::Command::new("asset-tool")
.args(["download","environment","RBXCOOKIE","textures/unprocessed/"])
.args(["download","--cookie-literal","","--output-folder","textures/unprocessed/"])
.args(texture_list_string)
.spawn()?
.wait_with_output()?;
@ -263,8 +267,9 @@ fn download_meshes(paths:Vec<PathBuf>)->AResult<()>{
}
let mesh_list_string=mesh_list.into_iter().map(|id|id.to_string()).collect::<Vec<String>>();
println!("Mesh list:{:?}",mesh_list_string.join(" "));
std::fs::create_dir_all("meshes/")?;
let output=std::process::Command::new("asset-tool")
.args(["download","environment","RBXCOOKIE","meshes/"])
.args(["download","--cookie-literal","","--output-folder","meshes/"])
.args(mesh_list_string)
.spawn()?
.wait_with_output()?;
@ -302,9 +307,9 @@ fn convert(file_thing:std::fs::DirEntry) -> AResult<()>{
}?.to_rgba8();//this sets a=255, arcane is actually supposed to look like that
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::R8G8B8A8Srgb
image_dds::ImageFormat::Rgba8UnormSrgb
}else{
image_dds::ImageFormat::BC7Srgb
image_dds::ImageFormat::BC7RgbaUnormSrgb
};
//this fails if the image dimensions are not a multiple of 4
let dds = image_dds::dds_from_image(
@ -315,7 +320,7 @@ fn convert(file_thing:std::fs::DirEntry) -> AResult<()>{
)?;
//write dds
let mut dest=PathBuf::from("textures/dds");
let mut dest=PathBuf::from("textures");
dest.push(file_thing.file_name());
dest.set_extension("dds");
let mut writer = std::io::BufWriter::new(std::fs::File::create(dest)?);
@ -337,6 +342,8 @@ fn convert(file_thing:std::fs::DirEntry) -> AResult<()>{
Ok(())
}
fn convert_textures() -> AResult<()>{
std::fs::create_dir_all("textures/unprocessed")?;
std::fs::create_dir_all("textures/processed")?;
let start = std::time::Instant::now();
let mut threads=Vec::new();
for entry in std::fs::read_dir("textures/unprocessed")? {
@ -483,6 +490,7 @@ fn recursive_vmt_loader<F:Fn(String)->AResult<Option<Vec<u8>>>>(find_stuff:&F,ma
}
fn extract_textures(paths:Vec<PathBuf>,vpk_paths:Vec<PathBuf>)->AResult<()>{
std::fs::create_dir_all("textures")?;
let vpk_list:Vec<vpk::VPK>=vpk_paths.into_iter().map(|vpk_path|vpk::VPK::read(&vpk_path).expect("vpk file does not exist")).collect();
for path in paths{
let mut deduplicate=std::collections::HashSet::new();
@ -538,9 +546,9 @@ fn extract_textures(paths:Vec<PathBuf>,vpk_paths:Vec<PathBuf>)->AResult<()>{
let image=vtf::from_bytes(&mut stuff)?.highres_image.decode(0)?.to_rgba8();
let format=if image.width()%4!=0||image.height()%4!=0{
image_dds::ImageFormat::R8G8B8A8Srgb
image_dds::ImageFormat::Rgba8UnormSrgb
}else{
image_dds::ImageFormat::BC7Srgb
image_dds::ImageFormat::BC7RgbaUnormSrgb
};
//this fails if the image dimensions are not a multiple of 4
let dds = image_dds::dds_from_image(
@ -551,7 +559,7 @@ fn extract_textures(paths:Vec<PathBuf>,vpk_paths:Vec<PathBuf>)->AResult<()>{
)?;
//write dds
let mut dest=PathBuf::from("textures/dds");
let mut dest=PathBuf::from("textures");
dest.push(write_file_name);
dest.set_extension("dds");
std::fs::create_dir_all(dest.parent().unwrap())?;
@ -631,3 +639,168 @@ fn bsp_contents(path:PathBuf)->AResult<()>{
}
Ok(())
}
#[derive(Debug)]
#[allow(dead_code)]
enum ConvertError{
IO(std::io::Error),
SNFMap(strafesnet_snf::map::Error),
RbxLoader(strafesnet_rbx_loader::ReadError),
BspLoader(strafesnet_bsp_loader::ReadError),
}
impl std::fmt::Display for ConvertError{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
write!(f,"{self:?}")
}
}
impl std::error::Error for ConvertError{}
type MapThread=std::thread::JoinHandle<Result<(),ConvertError>>;
fn roblox_to_snf(pathlist:Vec<std::path::PathBuf>,output_folder:PathBuf)->AResult<()>{
let n_paths=pathlist.len();
let start = std::time::Instant::now();
let mut threads:std::collections::VecDeque<MapThread>=std::collections::VecDeque::new();
let mut i=0;
let mut join_thread=|thread:MapThread|{
i+=1;
if let Err(e)=thread.join(){
println!("thread error: {:?}",e);
}else{
println!("{}/{}",i,n_paths);
}
};
for path in pathlist{
if 32<=threads.len(){
join_thread(threads.pop_front().unwrap());
}
let output_folder=output_folder.clone();
threads.push_back(std::thread::spawn(move ||{
let model=strafesnet_rbx_loader::read(
std::fs::File::open(path.as_path())
.map_err(ConvertError::IO)?
).map_err(ConvertError::RbxLoader)?;
let mut place=model.into_place();
place.run_scripts();
let mut loader=strafesnet_deferred_loader::roblox_legacy();
let (texture_loader,mesh_loader)=loader.get_inner_mut();
let map_step1=strafesnet_rbx_loader::convert(
&place,
|name|texture_loader.acquire_render_config_id(name),
|name|mesh_loader.acquire_mesh_id(name),
);
let meshpart_meshes=mesh_loader.load_meshes().map_err(ConvertError::IO)?;
let map_step2=map_step1.add_meshpart_meshes_and_calculate_attributes(
meshpart_meshes.into_iter().map(|(mesh_id,loader_model)|
(mesh_id,strafesnet_rbx_loader::data::RobloxMeshBytes::new(loader_model.get()))
)
);
let (textures,render_configs)=loader.into_render_configs().map_err(ConvertError::IO)?.consume();
let map=map_step2.add_render_configs_and_textures(
render_configs.into_iter(),
textures.into_iter().map(|(texture_id,texture)|
(texture_id,match texture{
strafesnet_deferred_loader::texture::Texture::ImageDDS(data)=>data,
})
)
);
let mut dest=output_folder.clone();
dest.push(path.file_stem().unwrap());
dest.set_extension("snfm");
let file=std::fs::File::create(dest).map_err(ConvertError::IO)?;
strafesnet_snf::map::write_map(file,map).map_err(ConvertError::SNFMap)?;
Ok(())
}));
}
for thread in threads{
join_thread(thread);
}
println!("{:?}", start.elapsed());
Ok(())
}
fn source_to_snf(pathlist:Vec<std::path::PathBuf>,output_folder:PathBuf)->AResult<()>{
let n_paths=pathlist.len();
let start = std::time::Instant::now();
let mut threads:std::collections::VecDeque<MapThread>=std::collections::VecDeque::new();
let mut i=0;
let mut join_thread=|thread:MapThread|{
i+=1;
if let Err(e)=thread.join(){
println!("thread error: {:?}",e);
}else{
println!("{}/{}",i,n_paths);
}
};
for path in pathlist{
if 32<=threads.len(){
join_thread(threads.pop_front().unwrap());
}
let output_folder=output_folder.clone();
threads.push_back(std::thread::spawn(move ||{
let bsp=strafesnet_bsp_loader::read(
std::fs::File::open(path.as_path())
.map_err(ConvertError::IO)?
).map_err(ConvertError::BspLoader)?;
let mut loader=strafesnet_deferred_loader::source_legacy();
let (texture_loader,mesh_loader)=loader.get_inner_mut();
let map_step1=strafesnet_bsp_loader::convert(
&bsp,
|name|texture_loader.acquire_render_config_id(name),
|name|mesh_loader.acquire_mesh_id(name),
);
let prop_meshes=mesh_loader.load_meshes(&bsp.as_ref());
let map_step2=map_step1.add_prop_meshes(
//the type conflagulator 9000
prop_meshes.into_iter().map(|(mesh_id,loader_model)|
(mesh_id,strafesnet_bsp_loader::data::ModelData{
mdl:strafesnet_bsp_loader::data::MdlData::new(loader_model.mdl.get()),
vtx:strafesnet_bsp_loader::data::VtxData::new(loader_model.vtx.get()),
vvd:strafesnet_bsp_loader::data::VvdData::new(loader_model.vvd.get()),
})
),
|name|texture_loader.acquire_render_config_id(name),
);
let (textures,render_configs)=loader.into_render_configs().map_err(ConvertError::IO)?.consume();
let map=map_step2.add_render_configs_and_textures(
render_configs.into_iter(),
textures.into_iter().map(|(texture_id,texture)|
(texture_id,match texture{
strafesnet_deferred_loader::texture::Texture::ImageDDS(data)=>data,
})
),
);
let mut dest=output_folder.clone();
dest.push(path.file_stem().unwrap());
dest.set_extension("snfm");
let file=std::fs::File::create(dest).map_err(ConvertError::IO)?;
strafesnet_snf::map::write_map(file,map).map_err(ConvertError::SNFMap)?;
Ok(())
}));
}
for thread in threads{
join_thread(thread);
}
println!("{:?}", start.elapsed());
Ok(())
}