stop failing when maps are corrupted while downloading textures
This commit is contained in:
parent
01524146c7
commit
de7b0bd5cc
10
src/main.rs
10
src/main.rs
@ -261,12 +261,11 @@ fn download_textures(paths: Vec<std::path::PathBuf>) -> BoxResult<()>{
|
||||
];
|
||||
let mut texture_list=std::collections::HashSet::new();
|
||||
for path in paths {
|
||||
let input = std::io::BufReader::new(std::fs::File::open(path)?);
|
||||
|
||||
let dom = rbx_binary::from_reader(input)?;
|
||||
let input = std::io::BufReader::new(std::fs::File::open(path.clone())?);
|
||||
|
||||
match rbx_binary::from_reader(input){
|
||||
Ok(dom)=>{
|
||||
let object_refs = get_texture_refs(&dom);
|
||||
|
||||
for &object_ref in object_refs.iter() {
|
||||
if let Some(object)=dom.get_by_ref(object_ref){
|
||||
if let Some(rbx_dom_weak::types::Variant::Content(content)) = object.properties.get("Texture") {
|
||||
@ -277,6 +276,9 @@ fn download_textures(paths: Vec<std::path::PathBuf>) -> BoxResult<()>{
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
Err(e)=>println!("error loading map {:?}: {:?}",path.file_name(),e),
|
||||
}
|
||||
}
|
||||
println!("Texture list:{:?}",texture_list);
|
||||
let processes_result:Result<Vec<_>, _>=texture_list.iter().map(|asset_id|{
|
||||
|
Loading…
Reference in New Issue
Block a user