commands for valve maps
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232
src/main.rs
232
src/main.rs
@ -6,6 +6,8 @@ use anyhow::Result as AResult;
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#[command(author, version, about, long_about = None)]
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#[command(propagate_version = true)]
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struct Cli {
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#[arg(long)]
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path:Option<std::path::PathBuf>,
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#[command(subcommand)]
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command: Commands,
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}
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@ -14,7 +16,10 @@ struct Cli {
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enum Commands {
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Download(MapList),
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DownloadTextures(PathBufList),
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ExtractTextures(PathBufList),
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ConvertTextures,
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VPKContents,
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BSPContents,
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DownloadMeshes(PathBufList),
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Extract(PathBufList),
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WriteAttributes,
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@ -40,6 +45,9 @@ fn main() -> AResult<()> {
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match cli.command {
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Commands::Download(map_list)=>download(map_list.maps),
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Commands::DownloadTextures(pathlist)=>download_textures(pathlist.paths),
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Commands::ExtractTextures(pathlist)=>extract_textures(vec![cli.path.unwrap()],pathlist.paths),
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Commands::VPKContents=>vpk_contents(cli.path.unwrap()),
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Commands::BSPContents=>bsp_contents(cli.path.unwrap()),
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Commands::ConvertTextures=>convert_textures(),
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Commands::DownloadMeshes(pathlist)=>download_meshes(pathlist.paths),
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Commands::Extract(pathlist)=>extract(pathlist.paths),
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@ -1038,3 +1046,227 @@ fn write_attributes() -> AResult<()>{
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}
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Ok(())
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}
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enum VMTContent{
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VMT(String),
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VTF(String),
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Patch(vmt_parser::material::PatchMaterial),
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Unsupported,//don't want to deal with whatever vmt variant
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Unresolved,//could not locate a texture because of vmt content
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}
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impl VMTContent{
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fn vtf(opt:Option<String>)->Self{
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match opt{
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Some(s)=>Self::VTF(s),
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None=>Self::Unresolved,
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}
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}
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}
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fn get_some_texture(material:vmt_parser::material::Material)->AResult<VMTContent>{
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//just grab some texture from somewhere for now
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Ok(match material{
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vmt_parser::material::Material::LightMappedGeneric(mat)=>VMTContent::vtf(Some(mat.base_texture)),
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vmt_parser::material::Material::VertexLitGeneric(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),//this just dies if there is none
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vmt_parser::material::Material::VertexLitGenericDx6(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),
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vmt_parser::material::Material::UnlitGeneric(mat)=>VMTContent::vtf(mat.base_texture),
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vmt_parser::material::Material::UnlitTwoTexture(mat)=>VMTContent::vtf(mat.base_texture),
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vmt_parser::material::Material::Water(mat)=>VMTContent::vtf(mat.base_texture),
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vmt_parser::material::Material::WorldVertexTransition(mat)=>VMTContent::vtf(Some(mat.base_texture)),
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vmt_parser::material::Material::EyeRefract(mat)=>VMTContent::vtf(Some(mat.cornea_texture)),
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vmt_parser::material::Material::SubRect(mat)=>VMTContent::VMT(mat.material),//recursive
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vmt_parser::material::Material::Sprite(mat)=>VMTContent::vtf(Some(mat.base_texture)),
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vmt_parser::material::Material::SpriteCard(mat)=>VMTContent::vtf(mat.base_texture),
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vmt_parser::material::Material::Cable(mat)=>VMTContent::vtf(Some(mat.base_texture)),
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vmt_parser::material::Material::Refract(mat)=>VMTContent::vtf(mat.base_texture),
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vmt_parser::material::Material::Modulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
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vmt_parser::material::Material::DecalModulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
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vmt_parser::material::Material::Sky(mat)=>VMTContent::vtf(Some(mat.base_texture)),
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vmt_parser::material::Material::Replacements(_mat)=>VMTContent::Unsupported,
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vmt_parser::material::Material::Patch(mat)=>VMTContent::Patch(mat),
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_=>return Err(anyhow::Error::msg("vmt failed to parse")),
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})
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}
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fn get_vmt<F:Fn(String)->AResult<Option<Vec<u8>>>>(find_stuff:&F,search_name:String)->AResult<vmt_parser::material::Material>{
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if let Some(stuff)=find_stuff(search_name)?{
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//decode vmt and then write
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let stuff=String::from_utf8(stuff)?;
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let material=vmt_parser::from_str(stuff.as_str())?;
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println!("vmt material={:?}",material);
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return Ok(material);
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}
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Err(anyhow::Error::msg("vmt not found"))
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}
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fn recursive_vmt_loader<F:Fn(String)->AResult<Option<Vec<u8>>>>(find_stuff:&F,material:vmt_parser::material::Material)->AResult<Option<Vec<u8>>>{
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match get_some_texture(material)?{
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VMTContent::VMT(s)=>recursive_vmt_loader(find_stuff,get_vmt(find_stuff,s)?),
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VMTContent::VTF(s)=>{
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let mut texture_file_name=std::path::PathBuf::from("materials");
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texture_file_name.push(s);
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texture_file_name.set_extension("vtf");
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find_stuff(texture_file_name.into_os_string().into_string().unwrap())
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},
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VMTContent::Patch(mat)=>recursive_vmt_loader(find_stuff,
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mat.resolve(|search_name|{
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match find_stuff(search_name.to_string())?{
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Some(bytes)=>Ok(String::from_utf8(bytes)?),
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None=>Err(anyhow::Error::msg("could not find vmt")),
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}
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})?
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),
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VMTContent::Unsupported=>{println!("Unsupported vmt");Ok(None)},//print and move on
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VMTContent::Unresolved=>{println!("Unresolved vmt");Ok(None)},
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}
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}
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fn extract_textures(paths:Vec<std::path::PathBuf>,vpk_paths:Vec<std::path::PathBuf>)->AResult<()>{
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let vpk_list:Vec<vpk::VPK>=vpk_paths.into_iter().map(|vpk_path|vpk::VPK::read(&vpk_path).expect("vpk file does not exist")).collect();
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for path in paths{
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let mut deduplicate=std::collections::HashSet::new();
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let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
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for texture in bsp.textures(){
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deduplicate.insert(std::path::PathBuf::from(texture.name()));
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}
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//dedupe prop models
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let mut model_dedupe=std::collections::HashSet::new();
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for prop in bsp.static_props(){
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model_dedupe.insert(prop.model());
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}
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//grab texture names from props
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for model_name in model_dedupe{
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//.mdl, .vvd, .dx90.vtx
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let mut path=std::path::PathBuf::from(model_name);
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let file_name=std::path::PathBuf::from(path.file_stem().unwrap());
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path.pop();
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path.push(file_name);
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let mut vvd_path=path.clone();
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let mut vtx_path=path.clone();
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vvd_path.set_extension("vvd");
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vtx_path.set_extension("dx90.vtx");
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match (bsp.pack.get(model_name),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){
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(Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{
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match (vmdl::mdl::Mdl::read(mdl_file.as_ref()),vmdl::vvd::Vvd::read(vvd_file.as_ref()),vmdl::vtx::Vtx::read(vtx_file.as_ref())){
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(Ok(mdl),Ok(vvd),Ok(vtx))=>{
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let model=vmdl::Model::from_parts(mdl,vtx,vvd);
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for texture in model.textures(){
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for search_path in &texture.search_paths{
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let mut path=std::path::PathBuf::from(search_path.as_str());
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path.push(texture.name.as_str());
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deduplicate.insert(path);
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}
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}
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},
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_=>println!("model_name={} error",model_name),
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}
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},
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_=>println!("no model name={}",model_name),
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}
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}
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let pack=&bsp.pack;
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let vpk_list=&vpk_list;
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std::thread::scope(move|s|{
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let mut thread_handles=Vec::new();
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for texture_name in deduplicate{
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let mut found_texture=false;
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//LMAO imagine having to write type names
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let write_image=|mut stuff,write_file_name|{
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let image=vtf::from_bytes(&mut stuff)?.highres_image.decode(0)?.to_rgba8();
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let format=if image.width()%4!=0||image.height()%4!=0{
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image_dds::ImageFormat::R8G8B8A8Srgb
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}else{
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image_dds::ImageFormat::BC7Srgb
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};
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//this fails if the image dimensions are not a multiple of 4
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let dds = image_dds::dds_from_image(
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&image,
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format,
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image_dds::Quality::Slow,
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image_dds::Mipmaps::GeneratedAutomatic,
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)?;
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//write dds
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let mut dest=std::path::PathBuf::from("textures/dds");
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dest.push(write_file_name);
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dest.set_extension("dds");
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std::fs::create_dir_all(dest.parent().unwrap())?;
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let mut writer = std::io::BufWriter::new(std::fs::File::create(dest)?);
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dds.write(&mut writer)?;
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Ok::<(),anyhow::Error>(())
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};
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let find_stuff=|search_file_name:String|{
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println!("search_file_name={}",search_file_name);
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match pack.get(search_file_name.as_str())?{
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Some(file)=>return Ok(Some(file)),
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_=>(),
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}
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//search pak list
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for vpk_index in vpk_list{
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if let Some(vpk_entry)=vpk_index.tree.get(search_file_name.as_str()){
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return Ok(Some(match vpk_entry.get()?{
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std::borrow::Cow::Borrowed(bytes)=>bytes.to_vec(),
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std::borrow::Cow::Owned(bytes)=>bytes,
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}));
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}
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}
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Ok::<Option<Vec<u8>>,anyhow::Error>(None)
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};
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let loader=|texture_name:String|{
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let mut texture_file_name=std::path::PathBuf::from("materials");
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//lower case
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let texture_file_name_lowercase=texture_name.to_lowercase();
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texture_file_name.push(texture_file_name_lowercase.clone());
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//remove stem and search for both vtf and vmt files
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let stem=std::path::PathBuf::from(texture_file_name.file_stem().unwrap());
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texture_file_name.pop();
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texture_file_name.push(stem);
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//somehow search for both files
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let mut texture_file_name_vmt=texture_file_name.clone();
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texture_file_name.set_extension("vtf");
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texture_file_name_vmt.set_extension("vmt");
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if let Some(stuff)=find_stuff(texture_file_name.to_string_lossy().to_string())?{
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return Ok(Some(stuff))
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}
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recursive_vmt_loader(&find_stuff,get_vmt(&find_stuff,texture_file_name_vmt.to_string_lossy().to_string())?)
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};
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if let Some(stuff)=loader(texture_name.to_string_lossy().to_string())?{
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found_texture=true;
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let texture_name=texture_name.clone();
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thread_handles.push(s.spawn(move||write_image(stuff,texture_name)));
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}
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if !found_texture{
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println!("no data");
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}
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}
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for thread in thread_handles{
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match thread.join(){
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Ok(Err(e))=>println!("write error: {:?}",e),
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Err(e)=>println!("thread error: {:?}",e),
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Ok(_)=>(),
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}
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}
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Ok::<(),anyhow::Error>(())
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})?
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}
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Ok(())
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}
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fn vpk_contents(vpk_path:std::path::PathBuf)->AResult<()>{
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let vpk_index=vpk::VPK::read(&vpk_path)?;
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for (label,entry) in vpk_index.tree.into_iter(){
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println!("vpk label={} entry={:?}",label,entry);
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}
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Ok(())
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}
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fn bsp_contents(path:std::path::PathBuf)->AResult<()>{
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let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
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for file_name in bsp.pack.into_zip().into_inner().unwrap().file_names(){
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println!("file_name={:?}",file_name);
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}
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Ok(())
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}
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