remove map-tool + asset-tool functions
This commit is contained in:
parent
de9712b7a1
commit
47e93325ad
582
src/main.rs
582
src/main.rs
@ -14,19 +14,10 @@ struct Cli {
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#[derive(Subcommand)]
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#[derive(Subcommand)]
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enum Commands {
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enum Commands {
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Download(MapList),
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DownloadTextures(PathBufList),
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ExtractTextures(PathBufList),
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ConvertTextures,
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VPKContents,
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BSPContents,
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DownloadMeshes(PathBufList),
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ExtractScripts(PathBufList),
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ExtractScripts(PathBufList),
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WriteAttributes,
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Interactive,
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Interactive,
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Replace,
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Replace,
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Scan,
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Scan,
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UnzipAll,
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Upload,
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Upload,
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}
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}
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@ -43,19 +34,10 @@ struct MapList {
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fn main() -> AResult<()> {
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fn main() -> AResult<()> {
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let cli = Cli::parse();
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let cli = Cli::parse();
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match cli.command {
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match cli.command {
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Commands::Download(map_list)=>download(map_list.maps),
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Commands::DownloadTextures(pathlist)=>download_textures(pathlist.paths),
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Commands::ExtractTextures(pathlist)=>extract_textures(vec![cli.path.unwrap()],pathlist.paths),
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Commands::VPKContents=>vpk_contents(cli.path.unwrap()),
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Commands::BSPContents=>bsp_contents(cli.path.unwrap()),
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Commands::ConvertTextures=>convert_textures(),
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Commands::DownloadMeshes(pathlist)=>download_meshes(pathlist.paths),
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Commands::ExtractScripts(pathlist)=>extract_scripts(pathlist.paths),
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Commands::ExtractScripts(pathlist)=>extract_scripts(pathlist.paths),
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Commands::WriteAttributes=>write_attributes(),
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Commands::Interactive=>interactive(),
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Commands::Interactive=>interactive(),
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Commands::Replace=>replace(),
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Commands::Replace=>replace(),
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Commands::Scan=>scan(),
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Commands::Scan=>scan(),
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Commands::UnzipAll=>unzip_all(),
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Commands::Upload=>upload(),
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Commands::Upload=>upload(),
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}
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}
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}
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}
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@ -82,16 +64,6 @@ fn recursive_collect_superclass(objects: &mut std::vec::Vec<rbx_dom_weak::types:
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}
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}
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}
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}
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}
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}
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fn recursive_collect_regex(objects: &mut std::vec::Vec<rbx_dom_weak::types::Ref>,dom: &rbx_dom_weak::WeakDom, instance: &rbx_dom_weak::Instance, regex: &lazy_regex::Lazy<lazy_regex::Regex>){
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for &referent in instance.children() {
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if let Some(c) = dom.get_by_ref(referent) {
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if regex.captures(c.name.as_str()).is_some(){
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objects.push(c.referent());//copy ref
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}
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recursive_collect_regex(objects,dom,c,regex);
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}
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}
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}
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fn get_full_name(dom:&rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance) -> String{
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fn get_full_name(dom:&rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance) -> String{
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let mut full_name=instance.name.clone();
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let mut full_name=instance.name.clone();
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let mut pref=instance.parent();
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let mut pref=instance.parent();
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@ -103,8 +75,6 @@ fn get_full_name(dom:&rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance) ->
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full_name
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full_name
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}
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}
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//download
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//download list of maps to maps/unprocessed
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//scan (scripts)
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//scan (scripts)
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//iter maps/unprocessed
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//iter maps/unprocessed
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//passing moves to maps/verified
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//passing moves to maps/verified
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@ -112,9 +82,6 @@ fn get_full_name(dom:&rbx_dom_weak::WeakDom,instance:&rbx_dom_weak::Instance) ->
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//replace (edits & deletions)
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//replace (edits & deletions)
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//iter maps/blocked
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//iter maps/blocked
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//replace scripts and put in maps/unprocessed
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//replace scripts and put in maps/unprocessed
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//upload
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//iter maps/verified
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//interactively print DisplayName/Creator and ask for target upload ids
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//interactive
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//interactive
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//iter maps/unprocessed
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//iter maps/unprocessed
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//for each unique script, load it into the file current.lua and have it open in sublime text
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//for each unique script, load it into the file current.lua and have it open in sublime text
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@ -126,28 +93,6 @@ fn get_script_refs(dom:&rbx_dom_weak::WeakDom) -> Vec<rbx_dom_weak::types::Ref>{
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recursive_collect_superclass(&mut scripts, dom, dom.root(),"LuaSourceContainer");
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recursive_collect_superclass(&mut scripts, dom, dom.root(),"LuaSourceContainer");
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scripts
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scripts
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}
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}
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fn get_button_refs(dom:&rbx_dom_weak::WeakDom) -> Vec<rbx_dom_weak::types::Ref>{
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let mut buttons = std::vec::Vec::new();
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recursive_collect_regex(&mut buttons, dom, dom.root(),lazy_regex::regex!(r"Button(\d+)$"));
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buttons
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}
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fn get_texture_refs(dom:&rbx_dom_weak::WeakDom) -> Vec<rbx_dom_weak::types::Ref>{
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let mut objects = std::vec::Vec::new();
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recursive_collect_superclass(&mut objects, dom, dom.root(),"Decal");
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//get ids
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//clear vec
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//next class
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objects
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}
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fn get_mesh_refs(dom:&rbx_dom_weak::WeakDom) -> Vec<rbx_dom_weak::types::Ref>{
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let mut objects = std::vec::Vec::new();
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recursive_collect_superclass(&mut objects, dom, dom.root(),"FileMesh");
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recursive_collect_superclass(&mut objects, dom, dom.root(),"MeshPart");
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//get ids
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//clear vec
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//next class
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objects
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}
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enum ReaderType<'a, R:Read+Seek>{
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enum ReaderType<'a, R:Read+Seek>{
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GZip(flate2::read::GzDecoder<&'a mut R>),
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GZip(flate2::read::GzDecoder<&'a mut R>),
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@ -274,30 +219,7 @@ fn get_mapinfo(dom:&rbx_dom_weak::WeakDom) -> AResult<(String,String,String)>{
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}
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}
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}
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}
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}
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}
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return Err(anyhow::Error::msg("no stuff in map"));
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Err(anyhow::Error::msg("no stuff in map"))
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}
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fn download(map_list: Vec<u64>) -> AResult<()>{
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let header=format!("Cookie: .ROBLOSECURITY={}",std::env::var("RBXCOOKIE")?);
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let shared_args=&[
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"-q",
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"--header",
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header.as_str(),
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"-O",
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];
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let processes_result:Result<Vec<_>, _>=map_list.iter().map(|map_id|{
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std::process::Command::new("wget")
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.args(shared_args)
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.arg(format!("maps/unprocessed/{}.rbxm",map_id))
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.arg(format!("https://assetdelivery.roblox.com/v1/asset/?ID={}",map_id))
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.spawn()
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}).collect();
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//naively wait for all because idk how to make an async progress bar lmao
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for child in processes_result?{
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let output=child.wait_with_output()?;
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println!("map exit_success:{}",output.status.success());
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}
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Ok(())
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}
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}
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struct RobloxAssetId(u64);
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struct RobloxAssetId(u64);
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@ -316,213 +238,6 @@ impl std::str::FromStr for RobloxAssetId {
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Err(RobloxAssetIdParseErr)
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Err(RobloxAssetIdParseErr)
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}
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}
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}
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}
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/* The ones I'm interested in:
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Beam.Texture
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Decal.Texture
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FileMesh.MeshId
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FileMesh.TextureId
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MaterialVariant.ColorMap
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MaterialVariant.MetalnessMap
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MaterialVariant.NormalMap
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MaterialVariant.RoughnessMap
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MeshPart.MeshId
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MeshPart.TextureID
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ParticleEmitter.Texture
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Sky.MoonTextureId
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Sky.SkyboxBk
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Sky.SkyboxDn
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Sky.SkyboxFt
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Sky.SkyboxLf
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Sky.SkyboxRt
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Sky.SkyboxUp
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Sky.SunTextureId
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SurfaceAppearance.ColorMap
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SurfaceAppearance.MetalnessMap
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SurfaceAppearance.NormalMap
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SurfaceAppearance.RoughnessMap
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SurfaceAppearance.TexturePack
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*/
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fn download_textures(paths: Vec<PathBuf>) -> AResult<()>{
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println!("download_textures paths:{:?}",paths);
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let header=format!("Cookie: .ROBLOSECURITY={}",std::env::var("RBXCOOKIE")?);
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let shared_args=&[
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"-q",
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"--header",
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header.as_str(),
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"-O",
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];
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let mut texture_list=std::collections::HashSet::new();
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for path in paths {
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let mut input = std::io::BufReader::new(std::fs::File::open(path.clone())?);
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match get_dom(&mut input){
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Ok(dom)=>{
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let object_refs = get_texture_refs(&dom);
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for &object_ref in object_refs.iter() {
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if let Some(object)=dom.get_by_ref(object_ref){
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if let Some(rbx_dom_weak::types::Variant::Content(content)) = object.properties.get("Texture") {
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println!("Texture content:{:?}",content);
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if let Ok(asset_id)=content.clone().into_string().parse::<RobloxAssetId>(){
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texture_list.insert(asset_id.0);
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}
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}
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}
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}
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},
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Err(e)=>println!("error loading map {:?}: {:?}",path.file_name(),e),
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}
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}
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println!("Texture list:{:?}",texture_list);
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let processes_result:Result<Vec<_>, _>=texture_list.iter().map(|asset_id|{
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std::process::Command::new("wget")
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.args(shared_args)
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.arg(format!("textures/unprocessed/{}",asset_id))
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.arg(format!("https://assetdelivery.roblox.com/v1/asset/?ID={}",asset_id))
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.spawn()
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}).collect();
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//naively wait for all because idk how to make an async progress bar lmao
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for child in processes_result?{
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let output=child.wait_with_output()?;
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println!("texture exit_success:{}",output.status.success());
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}
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Ok(())
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}
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fn download_meshes(paths: Vec<PathBuf>) -> AResult<()>{
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println!("download_meshes paths:{:?}",paths);
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let header=format!("Cookie: .ROBLOSECURITY={}",std::env::var("RBXCOOKIE")?);
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let shared_args=&[
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"-q",
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"--header",
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header.as_str(),
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"-O",
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];
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let mut mesh_list=std::collections::HashSet::new();
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for path in paths {
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let mut input = std::io::BufReader::new(std::fs::File::open(path.clone())?);
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match get_dom(&mut input){
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Ok(dom)=>{
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let object_refs = get_mesh_refs(&dom);
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for &object_ref in object_refs.iter() {
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if let Some(object)=dom.get_by_ref(object_ref){
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if let Some(rbx_dom_weak::types::Variant::Content(content)) = object.properties.get("MeshId") {
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println!("Mesh content:{:?}",content);
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if let Ok(asset_id)=content.clone().into_string().parse::<RobloxAssetId>(){
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mesh_list.insert(asset_id.0);
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}
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}
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}
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}
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},
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Err(e)=>println!("error loading map {:?}: {:?}",path.file_name(),e),
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}
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}
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println!("Mesh list:{:?}",mesh_list);
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let processes_result:Result<Vec<_>, _>=mesh_list.iter().map(|asset_id|{
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std::process::Command::new("wget")
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.args(shared_args)
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.arg(format!("meshes/unprocessed/{}",asset_id))
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.arg(format!("https://assetdelivery.roblox.com/v1/asset/?ID={}",asset_id))
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.spawn()
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}).collect();
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//naively wait for all because idk how to make an async progress bar lmao
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for child in processes_result?{
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let output=child.wait_with_output()?;
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println!("Mesh exit_success:{}",output.status.success());
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}
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Ok(())
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}
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fn load_image<R:Read+Seek+std::io::BufRead>(input:&mut R)->AResult<image::DynamicImage>{
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let mut fourcc=[0u8;4];
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input.read_exact(&mut fourcc)?;
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input.rewind()?;
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match &fourcc{
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b"\x89PNG"=>Ok(image::load(input,image::ImageFormat::Png)?),
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b"\xFF\xD8\xFF\xE0"=>Ok(image::load(input,image::ImageFormat::Jpeg)?),//JFIF
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b"<rob"=>Err(anyhow::Error::msg("Roblox xml garbage is not supported yet")),
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other=>Err(anyhow::Error::msg(format!("Unknown texture format {:?}",other))),
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}
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}
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fn convert(file_thing:std::fs::DirEntry) -> AResult<()>{
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let mut input = std::io::BufReader::new(std::fs::File::open(file_thing.path())?);
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let mut extracted_input=None;
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let image=match maybe_gzip_decode(&mut input){
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Ok(ReaderType::GZip(mut readable)) => {
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//gzip
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let mut extracted:Vec<u8>=Vec::new();
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//read the entire thing to the end so that I can clone the data and write a png to processed images
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readable.read_to_end(&mut extracted)?;
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extracted_input=Some(extracted.clone());
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load_image(&mut std::io::Cursor::new(extracted))
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},
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Ok(ReaderType::Raw(readable)) => load_image(readable),
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Err(e) => Err(e)?,
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}?.to_rgba8();//this sets a=255, arcane is actually supposed to look like that
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let format=if image.width()%4!=0||image.height()%4!=0{
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image_dds::ImageFormat::R8G8B8A8Srgb
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}else{
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image_dds::ImageFormat::BC7Srgb
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};
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//this fails if the image dimensions are not a multiple of 4
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let dds = image_dds::dds_from_image(
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&image,
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format,
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image_dds::Quality::Slow,
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image_dds::Mipmaps::GeneratedAutomatic,
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)?;
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//write dds
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let mut dest=PathBuf::from("textures/dds");
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dest.push(file_thing.file_name());
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dest.set_extension("dds");
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let mut writer = std::io::BufWriter::new(std::fs::File::create(dest)?);
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dds.write(&mut writer)?;
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if let Some(mut extracted)=extracted_input{
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//write extracted to processed
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let mut dest=PathBuf::from("textures/processed");
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dest.push(file_thing.file_name());
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std::fs::write(dest, &mut extracted)?;
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//delete ugly gzip file
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std::fs::remove_file(file_thing.path())?;
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}else{
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//move file to processed
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let mut dest=PathBuf::from("textures/processed");
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dest.push(file_thing.file_name());
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std::fs::rename(file_thing.path(), dest)?;
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}
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Ok(())
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}
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fn convert_textures() -> AResult<()>{
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let start = std::time::Instant::now();
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let mut threads=Vec::new();
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for entry in std::fs::read_dir("textures/unprocessed")? {
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let file_thing=entry?;
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threads.push(std::thread::spawn(move ||{
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let file_name=format!("{:?}",file_thing);
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let result=convert(file_thing);
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if let Err(e)=result{
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println!("error processing file:{:?} error message:{:?}",file_name,e);
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}
|
|
||||||
}));
|
|
||||||
}
|
|
||||||
let mut i=0;
|
|
||||||
let n_threads=threads.len();
|
|
||||||
for thread in threads{
|
|
||||||
i+=1;
|
|
||||||
if let Err(e)=thread.join(){
|
|
||||||
println!("thread error: {:?}",e);
|
|
||||||
}else{
|
|
||||||
println!("{}/{}",i,n_threads);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
println!("{:?}", start.elapsed());
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
|
|
||||||
enum Scan{
|
enum Scan{
|
||||||
Passed,
|
Passed,
|
||||||
@ -980,298 +695,3 @@ fn interactive() -> AResult<()>{
|
|||||||
std::fs::write("id",id.to_string())?;
|
std::fs::write("id",id.to_string())?;
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
fn unzip_all()->AResult<()>{
|
|
||||||
for entry in std::fs::read_dir("maps/unprocessed")? {
|
|
||||||
let file_thing=entry?;
|
|
||||||
println!("processing map={:?}",file_thing.file_name());
|
|
||||||
let mut input = std::io::BufReader::new(std::fs::File::open(file_thing.path())?);
|
|
||||||
match maybe_gzip_decode(&mut input){
|
|
||||||
Ok(ReaderType::GZip(mut readable)) => {
|
|
||||||
//gzip
|
|
||||||
let mut extracted:Vec<u8>=Vec::new();
|
|
||||||
//read the entire thing to the end so that I can clone the data and write a png to processed images
|
|
||||||
readable.read_to_end(&mut extracted)?;
|
|
||||||
//write extracted
|
|
||||||
let mut dest=PathBuf::from("maps/unzipped");
|
|
||||||
dest.push(file_thing.file_name());
|
|
||||||
std::fs::write(dest, &mut extracted)?;
|
|
||||||
//delete ugly gzip file
|
|
||||||
std::fs::remove_file(file_thing.path())?;
|
|
||||||
},
|
|
||||||
Ok(ReaderType::Raw(_)) => (),
|
|
||||||
Err(e) => Err(e)?,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
|
|
||||||
fn write_attributes() -> AResult<()>{
|
|
||||||
for entry in std::fs::read_dir("maps/unprocessed")? {
|
|
||||||
let file_thing=entry?;
|
|
||||||
println!("processing map={:?}",file_thing.file_name());
|
|
||||||
let mut input = std::io::BufReader::new(std::fs::File::open(file_thing.path())?);
|
|
||||||
let mut dom = get_dom(&mut input)?;
|
|
||||||
|
|
||||||
let button_refs = get_button_refs(&dom);
|
|
||||||
|
|
||||||
for &button_ref in &button_refs {
|
|
||||||
if let Some(button)=dom.get_by_ref_mut(button_ref){
|
|
||||||
match button.properties.get_mut("Attributes"){
|
|
||||||
Some(rbx_dom_weak::types::Variant::Attributes(attributes))=>{
|
|
||||||
println!("Appending Ref={} to existing attributes for {}",button_ref,button.name);
|
|
||||||
attributes.insert("Ref".to_string(),rbx_dom_weak::types::Variant::String(button_ref.to_string()));
|
|
||||||
},
|
|
||||||
None=>{
|
|
||||||
println!("Creating new attributes with Ref={} for {}",button_ref,button.name);
|
|
||||||
let mut attributes=rbx_dom_weak::types::Attributes::new();
|
|
||||||
attributes.insert("Ref".to_string(),rbx_dom_weak::types::Variant::String(button_ref.to_string()));
|
|
||||||
button.properties.insert("Attributes".to_string(),rbx_dom_weak::types::Variant::Attributes(attributes));
|
|
||||||
}
|
|
||||||
_=>unreachable!("Fetching attributes did not return attributes."),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
let mut dest={
|
|
||||||
let mut dest=PathBuf::from("maps/attributes");
|
|
||||||
dest.push(file_thing.file_name());
|
|
||||||
let output = std::io::BufWriter::new(std::fs::File::create(dest)?);
|
|
||||||
//write workspace:GetChildren()[1]
|
|
||||||
let workspace_children=dom.root().children();
|
|
||||||
if workspace_children.len()!=1{
|
|
||||||
return Err(anyhow::Error::msg("there can only be one model"));
|
|
||||||
}
|
|
||||||
rbx_binary::to_writer(output, &dom, &[workspace_children[0]])?;
|
|
||||||
//move original to processed folder
|
|
||||||
PathBuf::from("maps/unaltered")
|
|
||||||
};
|
|
||||||
dest.push(file_thing.file_name());
|
|
||||||
std::fs::rename(file_thing.path(), dest)?;
|
|
||||||
}
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
|
|
||||||
enum VMTContent{
|
|
||||||
VMT(String),
|
|
||||||
VTF(String),
|
|
||||||
Patch(vmt_parser::material::PatchMaterial),
|
|
||||||
Unsupported,//don't want to deal with whatever vmt variant
|
|
||||||
Unresolved,//could not locate a texture because of vmt content
|
|
||||||
}
|
|
||||||
impl VMTContent{
|
|
||||||
fn vtf(opt:Option<String>)->Self{
|
|
||||||
match opt{
|
|
||||||
Some(s)=>Self::VTF(s),
|
|
||||||
None=>Self::Unresolved,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn get_some_texture(material:vmt_parser::material::Material)->AResult<VMTContent>{
|
|
||||||
//just grab some texture from somewhere for now
|
|
||||||
Ok(match material{
|
|
||||||
vmt_parser::material::Material::LightMappedGeneric(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
||||||
vmt_parser::material::Material::VertexLitGeneric(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),//this just dies if there is none
|
|
||||||
vmt_parser::material::Material::VertexLitGenericDx6(mat)=>VMTContent::vtf(mat.base_texture.or(mat.decal_texture)),
|
|
||||||
vmt_parser::material::Material::UnlitGeneric(mat)=>VMTContent::vtf(mat.base_texture),
|
|
||||||
vmt_parser::material::Material::UnlitTwoTexture(mat)=>VMTContent::vtf(mat.base_texture),
|
|
||||||
vmt_parser::material::Material::Water(mat)=>VMTContent::vtf(mat.base_texture),
|
|
||||||
vmt_parser::material::Material::WorldVertexTransition(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
||||||
vmt_parser::material::Material::EyeRefract(mat)=>VMTContent::vtf(Some(mat.cornea_texture)),
|
|
||||||
vmt_parser::material::Material::SubRect(mat)=>VMTContent::VMT(mat.material),//recursive
|
|
||||||
vmt_parser::material::Material::Sprite(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
||||||
vmt_parser::material::Material::SpriteCard(mat)=>VMTContent::vtf(mat.base_texture),
|
|
||||||
vmt_parser::material::Material::Cable(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
||||||
vmt_parser::material::Material::Refract(mat)=>VMTContent::vtf(mat.base_texture),
|
|
||||||
vmt_parser::material::Material::Modulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
||||||
vmt_parser::material::Material::DecalModulate(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
||||||
vmt_parser::material::Material::Sky(mat)=>VMTContent::vtf(Some(mat.base_texture)),
|
|
||||||
vmt_parser::material::Material::Replacements(_mat)=>VMTContent::Unsupported,
|
|
||||||
vmt_parser::material::Material::Patch(mat)=>VMTContent::Patch(mat),
|
|
||||||
_=>return Err(anyhow::Error::msg("vmt failed to parse")),
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
fn get_vmt<F:Fn(String)->AResult<Option<Vec<u8>>>>(find_stuff:&F,search_name:String)->AResult<vmt_parser::material::Material>{
|
|
||||||
if let Some(stuff)=find_stuff(search_name)?{
|
|
||||||
//decode vmt and then write
|
|
||||||
let stuff=String::from_utf8(stuff)?;
|
|
||||||
let material=vmt_parser::from_str(stuff.as_str())?;
|
|
||||||
println!("vmt material={:?}",material);
|
|
||||||
return Ok(material);
|
|
||||||
}
|
|
||||||
Err(anyhow::Error::msg("vmt not found"))
|
|
||||||
}
|
|
||||||
|
|
||||||
fn recursive_vmt_loader<F:Fn(String)->AResult<Option<Vec<u8>>>>(find_stuff:&F,material:vmt_parser::material::Material)->AResult<Option<Vec<u8>>>{
|
|
||||||
match get_some_texture(material)?{
|
|
||||||
VMTContent::VMT(s)=>recursive_vmt_loader(find_stuff,get_vmt(find_stuff,s)?),
|
|
||||||
VMTContent::VTF(s)=>{
|
|
||||||
let mut texture_file_name=PathBuf::from("materials");
|
|
||||||
texture_file_name.push(s);
|
|
||||||
texture_file_name.set_extension("vtf");
|
|
||||||
find_stuff(texture_file_name.into_os_string().into_string().unwrap())
|
|
||||||
},
|
|
||||||
VMTContent::Patch(mat)=>recursive_vmt_loader(find_stuff,
|
|
||||||
mat.resolve(|search_name|{
|
|
||||||
match find_stuff(search_name.to_string())?{
|
|
||||||
Some(bytes)=>Ok(String::from_utf8(bytes)?),
|
|
||||||
None=>Err(anyhow::Error::msg("could not find vmt")),
|
|
||||||
}
|
|
||||||
})?
|
|
||||||
),
|
|
||||||
VMTContent::Unsupported=>{println!("Unsupported vmt");Ok(None)},//print and move on
|
|
||||||
VMTContent::Unresolved=>{println!("Unresolved vmt");Ok(None)},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn extract_textures(paths:Vec<PathBuf>,vpk_paths:Vec<PathBuf>)->AResult<()>{
|
|
||||||
let vpk_list:Vec<vpk::VPK>=vpk_paths.into_iter().map(|vpk_path|vpk::VPK::read(&vpk_path).expect("vpk file does not exist")).collect();
|
|
||||||
for path in paths{
|
|
||||||
let mut deduplicate=std::collections::HashSet::new();
|
|
||||||
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
|
|
||||||
for texture in bsp.textures(){
|
|
||||||
deduplicate.insert(PathBuf::from(texture.name()));
|
|
||||||
}
|
|
||||||
//dedupe prop models
|
|
||||||
let mut model_dedupe=std::collections::HashSet::new();
|
|
||||||
for prop in bsp.static_props(){
|
|
||||||
model_dedupe.insert(prop.model());
|
|
||||||
}
|
|
||||||
|
|
||||||
//grab texture names from props
|
|
||||||
for model_name in model_dedupe{
|
|
||||||
//.mdl, .vvd, .dx90.vtx
|
|
||||||
let mut path=PathBuf::from(model_name);
|
|
||||||
let file_name=PathBuf::from(path.file_stem().unwrap());
|
|
||||||
path.pop();
|
|
||||||
path.push(file_name);
|
|
||||||
let mut vvd_path=path.clone();
|
|
||||||
let mut vtx_path=path.clone();
|
|
||||||
vvd_path.set_extension("vvd");
|
|
||||||
vtx_path.set_extension("dx90.vtx");
|
|
||||||
match (bsp.pack.get(model_name),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){
|
|
||||||
(Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{
|
|
||||||
match (vmdl::mdl::Mdl::read(mdl_file.as_ref()),vmdl::vvd::Vvd::read(vvd_file.as_ref()),vmdl::vtx::Vtx::read(vtx_file.as_ref())){
|
|
||||||
(Ok(mdl),Ok(vvd),Ok(vtx))=>{
|
|
||||||
let model=vmdl::Model::from_parts(mdl,vtx,vvd);
|
|
||||||
for texture in model.textures(){
|
|
||||||
for search_path in &texture.search_paths{
|
|
||||||
let mut path=PathBuf::from(search_path.as_str());
|
|
||||||
path.push(texture.name.as_str());
|
|
||||||
deduplicate.insert(path);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
_=>println!("model_name={} error",model_name),
|
|
||||||
}
|
|
||||||
},
|
|
||||||
_=>println!("no model name={}",model_name),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
let pack=&bsp.pack;
|
|
||||||
let vpk_list=&vpk_list;
|
|
||||||
std::thread::scope(move|s|{
|
|
||||||
let mut thread_handles=Vec::new();
|
|
||||||
for texture_name in deduplicate{
|
|
||||||
let mut found_texture=false;
|
|
||||||
//LMAO imagine having to write type names
|
|
||||||
let write_image=|mut stuff,write_file_name|{
|
|
||||||
let image=vtf::from_bytes(&mut stuff)?.highres_image.decode(0)?.to_rgba8();
|
|
||||||
|
|
||||||
let format=if image.width()%4!=0||image.height()%4!=0{
|
|
||||||
image_dds::ImageFormat::R8G8B8A8Srgb
|
|
||||||
}else{
|
|
||||||
image_dds::ImageFormat::BC7Srgb
|
|
||||||
};
|
|
||||||
//this fails if the image dimensions are not a multiple of 4
|
|
||||||
let dds = image_dds::dds_from_image(
|
|
||||||
&image,
|
|
||||||
format,
|
|
||||||
image_dds::Quality::Slow,
|
|
||||||
image_dds::Mipmaps::GeneratedAutomatic,
|
|
||||||
)?;
|
|
||||||
|
|
||||||
//write dds
|
|
||||||
let mut dest=PathBuf::from("textures/dds");
|
|
||||||
dest.push(write_file_name);
|
|
||||||
dest.set_extension("dds");
|
|
||||||
std::fs::create_dir_all(dest.parent().unwrap())?;
|
|
||||||
let mut writer = std::io::BufWriter::new(std::fs::File::create(dest)?);
|
|
||||||
dds.write(&mut writer)?;
|
|
||||||
Ok::<(),anyhow::Error>(())
|
|
||||||
};
|
|
||||||
let find_stuff=|search_file_name:String|{
|
|
||||||
println!("search_file_name={}",search_file_name);
|
|
||||||
match pack.get(search_file_name.as_str())?{
|
|
||||||
Some(file)=>return Ok(Some(file)),
|
|
||||||
_=>(),
|
|
||||||
}
|
|
||||||
//search pak list
|
|
||||||
for vpk_index in vpk_list{
|
|
||||||
if let Some(vpk_entry)=vpk_index.tree.get(search_file_name.as_str()){
|
|
||||||
return Ok(Some(match vpk_entry.get()?{
|
|
||||||
std::borrow::Cow::Borrowed(bytes)=>bytes.to_vec(),
|
|
||||||
std::borrow::Cow::Owned(bytes)=>bytes,
|
|
||||||
}));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Ok::<Option<Vec<u8>>,anyhow::Error>(None)
|
|
||||||
};
|
|
||||||
let loader=|texture_name:String|{
|
|
||||||
let mut texture_file_name=PathBuf::from("materials");
|
|
||||||
//lower case
|
|
||||||
let texture_file_name_lowercase=texture_name.to_lowercase();
|
|
||||||
texture_file_name.push(texture_file_name_lowercase.clone());
|
|
||||||
//remove stem and search for both vtf and vmt files
|
|
||||||
let stem=PathBuf::from(texture_file_name.file_stem().unwrap());
|
|
||||||
texture_file_name.pop();
|
|
||||||
texture_file_name.push(stem);
|
|
||||||
//somehow search for both files
|
|
||||||
let mut texture_file_name_vmt=texture_file_name.clone();
|
|
||||||
texture_file_name.set_extension("vtf");
|
|
||||||
texture_file_name_vmt.set_extension("vmt");
|
|
||||||
if let Some(stuff)=find_stuff(texture_file_name.to_string_lossy().to_string())?{
|
|
||||||
return Ok(Some(stuff))
|
|
||||||
}
|
|
||||||
recursive_vmt_loader(&find_stuff,get_vmt(&find_stuff,texture_file_name_vmt.to_string_lossy().to_string())?)
|
|
||||||
};
|
|
||||||
if let Some(stuff)=loader(texture_name.to_string_lossy().to_string())?{
|
|
||||||
found_texture=true;
|
|
||||||
let texture_name=texture_name.clone();
|
|
||||||
thread_handles.push(s.spawn(move||write_image(stuff,texture_name)));
|
|
||||||
}
|
|
||||||
if !found_texture{
|
|
||||||
println!("no data");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
for thread in thread_handles{
|
|
||||||
match thread.join(){
|
|
||||||
Ok(Err(e))=>println!("write error: {:?}",e),
|
|
||||||
Err(e)=>println!("thread error: {:?}",e),
|
|
||||||
Ok(_)=>(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Ok::<(),anyhow::Error>(())
|
|
||||||
})?
|
|
||||||
}
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
|
|
||||||
fn vpk_contents(vpk_path:PathBuf)->AResult<()>{
|
|
||||||
let vpk_index=vpk::VPK::read(&vpk_path)?;
|
|
||||||
for (label,entry) in vpk_index.tree.into_iter(){
|
|
||||||
println!("vpk label={} entry={:?}",label,entry);
|
|
||||||
}
|
|
||||||
Ok(())
|
|
||||||
}
|
|
||||||
|
|
||||||
fn bsp_contents(path:PathBuf)->AResult<()>{
|
|
||||||
let bsp=vbsp::Bsp::read(std::fs::read(path)?.as_ref())?;
|
|
||||||
for file_name in bsp.pack.into_zip().into_inner().unwrap().file_names(){
|
|
||||||
println!("file_name={:?}",file_name);
|
|
||||||
}
|
|
||||||
Ok(())
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user