obj
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41
src/obj.rs
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41
src/obj.rs
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pub fn generate_indexed_model_list_from_obj(data:obj::ObjData,color:Color4)->Vec<IndexedModel>{
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let mut unique_vertex_index = std::collections::HashMap::<obj::IndexTuple,u32>::new();
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return data.objects.iter().map(|object|{
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unique_vertex_index.clear();
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let mut unique_vertices = Vec::new();
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let groups = object.groups.iter().map(|group|{
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IndexedGroup{
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texture:None,
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polys:group.polys.iter().map(|poly|{
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IndexedPolygon{
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vertices:poly.0.iter().map(|&tup|{
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if let Some(&i)=unique_vertex_index.get(&tup){
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i
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}else{
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let i=unique_vertices.len() as u32;
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unique_vertices.push(IndexedVertex{
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pos: tup.0 as u32,
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tex: tup.1.unwrap() as u32,
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normal: tup.2.unwrap() as u32,
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color: 0,
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});
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unique_vertex_index.insert(tup,i);
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i
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}
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}).collect()
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}
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}).collect()
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}
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}).collect();
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IndexedModel{
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unique_pos: data.position.iter().map(|&v|Planar64Vec3::try_from(v).unwrap()).collect(),
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unique_tex: data.texture.iter().map(|&v|TextureCoordinate::from_array(v)).collect(),
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unique_normal: data.normal.iter().map(|&v|Planar64Vec3::try_from(v).unwrap()).collect(),
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unique_color: vec![color],
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unique_vertices,
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groups,
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instances:Vec::new(),
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}
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}).collect()
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}
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