mat mul brain blasting
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@ -34,30 +34,31 @@ macro_rules! impl_wide_vector_operations {
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}
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}
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// Notes:
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// Notes:
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// Mat3<Vec2>.dot(Vec3) -> Vec2
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// Mat3<Vec2>.dot(Vec2) -> Vec3
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// Mat3<Vec4>.dot(Mat4<Vec2>) -> Mat3<Vec2>
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// mat.mat can be implemented off the back of mat.vec
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// mat.mat can be implemented off the back of mat.vec
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#[doc(hidden)]
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#[doc(hidden)]
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#[macro_export(local_inner_macros)]
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#[macro_export(local_inner_macros)]
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macro_rules! impl_wide_matrix_operations {
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macro_rules! impl_wide_matrix_operations {
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(
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(
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($struct_outer: ident { $($field_outer: ident), + }, $vector_outer: ident, $size_outer: expr),
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($struct_outer: ident { $($field_outer: ident), + }, $vector_outer: ident { $($vector_field_outer: ident), + }, $size_outer: expr),
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($struct_inner: ident { $($field_inner: ident), + }, $matrix_inner: ident, $size_inner: expr)
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($struct_inner: ident { $($field_inner: ident), + }, $matrix_inner: ident { $($matrix_field_inner: ident), + }, $size_inner: expr)
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) => {
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) => {
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/* Hide this
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// U is a vec type
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impl<T,U> fixed_wide_traits::wide::WideDot<$struct<U>> for $struct<T>
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impl<T,U> fixed_wide_traits::wide::WideDot<$matrix_inner<U>> for $struct_outer<$struct_inner<T>>
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where
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where
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U:$crate::Transpose
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$matrix_inner<U>:$crate::Transpose,
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$struct_inner<T>:fixed_wide_traits::wide::WideDot<U>,
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{
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{
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type Output=V;
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type Output=$struct_outer<<$struct_inner<T> as fixed_wide_traits::wide::WideDot<U>>::Output>;
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#[inline]
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#[inline]
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fn wide_dot(self, rhs: $struct<U>) -> Self::Output {
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fn wide_dot(self, rhs: $matrix_inner<U>) -> Self::Output {
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$crate::sum_repeating!(
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//just made this up, don't trust it
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$( + (self.$field.wide_mul(rhs.$field)) ) +
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let tr=rhs.transpose();
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)
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self.map(|axis|tr.wide_dot(axis))
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}
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}
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}
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}
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*/
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/* TODO: nasty determinant macro
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/* TODO: nasty determinant macro
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impl<U:std::ops::Add<Output=U>,T:Copy+fixed_wide_traits::wide::WideMul<Output=U>> $struct<T> {
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impl<U:std::ops::Add<Output=U>,T:Copy+fixed_wide_traits::wide::WideMul<Output=U>> $struct<T> {
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#[inline]
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#[inline]
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