todo: drop affine
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@ -1,6 +1,9 @@
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use std::ops::Add;
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use fixed_wide_traits::wide::WideDot;
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//TODO: replace this with 4x3 matrix
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// mat4x3.wide_dot(vec3.extend(1))
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pub struct Affine<M,T>{
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pub matrix:M,
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pub offset:T,
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