diff --git a/Cargo.lock b/Cargo.lock index ab45f8b..baa55d1 100644 --- a/Cargo.lock +++ b/Cargo.lock @@ -2,6 +2,19 @@ # It is not intended for manual editing. version = 3 +[[package]] +name = "ahash" +version = "0.8.8" +source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "42cd52102d3df161c77a887b608d7a4897d7cc112886a9537b738a887a03aaff" +dependencies = [ + "cfg-if", + "getrandom", + "once_cell", + "version_check", + "zerocopy", +] + [[package]] name = "aho-corasick" version = "1.1.2" @@ -11,12 +24,177 @@ dependencies = [ "memchr", ] +[[package]] +name = "approx" +version = "0.4.0" +source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "3f2a05fd1bd10b2527e20a2cd32d8873d115b8b39fe219ee25f42a8aca6ba278" +dependencies = [ + "num-traits", +] + +[[package]] +name = "array-init" +version = "2.1.0" +source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "3d62b7694a562cdf5a74227903507c56ab2cc8bdd1f781ed5cb4cf9c9f810bfc" + 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+dependencies = [ + "zerocopy-derive", +] + +[[package]] +name = "zerocopy-derive" +version = "0.7.32" +source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "9ce1b18ccd8e73a9321186f97e46f9f04b778851177567b1975109d26a08d2a6" +dependencies = [ + "proc-macro2", + "quote", + "syn 2.0.48", +] + +[[package]] +name = "zip-lzma" +version = "0.6.3" +source = "registry+https://github.com/rust-lang/crates.io-index" +checksum = "b480cb31fccfb2786565c0e0712865fd6f1ea0ea850c50316f643c3948196e63" +dependencies = [ + "byteorder 1.5.0", + "crc32fast", + "crossbeam-utils", + "lzma", +] diff --git a/Cargo.toml b/Cargo.toml index f7e925f..9217831 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -6,10 +6,11 @@ edition = "2021" # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [features] -legacy = ["dep:lazy-regex"] -#roblox = [] -#source = [] +legacy = ["dep:lazy-regex", "dep:vbsp"] +#roblox = ["dep:lazy-regex"] +#source = ["dep:vbsp"] [dependencies] lazy-regex = { version = "3.1.0", optional = true } -strafesnet_common = { git = "https://git.itzana.me/StrafesNET/common", rev = "47cdea0c8a5d10a2440ca6270a975d560aa3642d" } +strafesnet_common = { git = "https://git.itzana.me/StrafesNET/common", rev = "093a54c527134ef7020a22a0f5778df8cba60228" } +vbsp = { version = "0.5.0", optional = true } diff --git a/src/lib.rs b/src/lib.rs index fec640b..4fed855 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -8,6 +8,7 @@ mod roblox; mod source; pub mod texture; +pub mod valve_mesh; #[cfg(feature="legacy")] pub fn roblox_legacy()->roblox_legacy::Loader{ diff --git a/src/roblox_legacy.rs b/src/roblox_legacy.rs index 50ae79a..5c67ffc 100644 --- a/src/roblox_legacy.rs +++ b/src/roblox_legacy.rs @@ -1,7 +1,7 @@ use std::io::Read; use std::collections::HashMap; -use crate::texture::{Texture,Textures}; -use strafesnet_common::model::TextureId; +use crate::texture::{Texture,RenderConfigs}; +use strafesnet_common::model::{TextureId,RenderConfigId,RenderConfig}; #[derive(Hash,Eq,PartialEq)] struct RobloxAssetId(u64); @@ -29,30 +29,65 @@ impl std::fmt::Display for RobloxAssetIdParseErr{ impl std::error::Error for RobloxAssetIdParseErr{} pub struct Loader{ - texture_names:HashMap, + texture_count:u32, + render_configs:Vec, + render_config_id_from_asset_id:HashMap,RenderConfigId>, } impl Loader{ pub fn new()->Self{ Self{ - texture_names:HashMap::new(), + texture_count:0, + render_configs:Vec::new(), + render_config_id_from_asset_id:HashMap::new(), } } } impl Loader{ - pub fn acquire_texture_id(&mut self,name:&str)->Result{ - let texture_id=TextureId::new(self.texture_names.len() as u32); - Ok(*self.texture_names.entry(name.parse::()?).or_insert(texture_id)) + pub fn acquire_render_config_id(&mut self,name:Option<&str>)->RenderConfigId{ + let render_id=RenderConfigId::new(self.render_config_id_from_asset_id.len() as u32); + let index=name.and_then(|name|{ + match name.parse::(){ + Ok(asset_id)=>Some(asset_id), + Err(e)=>{ + println!("Failed to parse AssetId: {e}"); + None + }, + } + }); + *self.render_config_id_from_asset_id.entry(index).or_insert_with(||{ + //create the render config. + let render_config=if name.is_some(){ + let render_config=RenderConfig::texture(TextureId::new(self.texture_count)); + self.texture_count+=1; + render_config + }else{ + RenderConfig::default() + }; + self.render_configs.push(render_config); + render_id + }) } - pub fn load_textures(&self)->Result{ - let mut texture_data=vec![Vec::::new();self.texture_names.len()]; - for (texture_name,texture_id) in &self.texture_names{ - let path=std::path::PathBuf::from(format!("textures/{}.dds",texture_name.0)); - if let Ok(mut file)=std::fs::File::open(path){ - //TODO: parallel - file.read_to_end(texture_data.get_mut(texture_id.get() as usize).unwrap())?; + pub fn into_render_configs(mut self)->Result{ + let mut sorted_textures=vec![None;self.texture_count as usize]; + for (asset_id,render_config_id) in self.render_config_id_from_asset_id{ + let render_config=self.render_configs.get_mut(render_config_id.get() as usize).unwrap(); + if let (Some(asset_id),Some(texture_id))=(asset_id,render_config.texture){ + let path=std::path::PathBuf::from(format!("textures/{}.dds",asset_id.0)); + if let Ok(mut file)=std::fs::File::open(path){ + //TODO: parallel + let mut data=Vec::::new(); + file.read_to_end(&mut data)?; + sorted_textures[texture_id.get() as usize]=Some(Texture::ImageDDS(data)); + }else{ + //texture failed to load + render_config.texture=None; + } } } - Ok(Textures::new(texture_data.into_iter().map(Texture::ImageDDS).collect())) + Ok(RenderConfigs::new( + sorted_textures, + self.render_configs, + )) } } \ No newline at end of file diff --git a/src/source_legacy.rs b/src/source_legacy.rs index c6eadd2..d24959f 100644 --- a/src/source_legacy.rs +++ b/src/source_legacy.rs @@ -1,15 +1,29 @@ use std::io::Read; use std::collections::HashMap; -use crate::texture::{Texture,Textures}; -use strafesnet_common::model::{MeshId,TextureId}; +use crate::valve_mesh; +use crate::texture::{Texture,RenderConfigs}; +use strafesnet_common::model::{MeshId,TextureId,RenderConfig,RenderConfigId}; -pub struct TextureLoader{ - texture_paths:HashMap,TextureId>, +pub struct RenderConfigLoader{ + texture_count:u32, + render_configs:Vec, + texture_paths:HashMap>,RenderConfigId>, } -impl TextureLoader{ - pub fn acquire_texture_id(&mut self,name:&str)->TextureId{ - let texture_id=TextureId::new(self.texture_paths.len() as u32); - *self.texture_paths.entry(name.into()).or_insert(texture_id) +impl RenderConfigLoader{ + pub fn acquire_render_config_id(&mut self,name:Option<&str>)->RenderConfigId{ + let render_id=RenderConfigId::new(self.texture_paths.len() as u32); + *self.texture_paths.entry(name.map(Into::into)).or_insert_with(||{ + //create the render config. + let render_config=if name.is_some(){ + let render_config=RenderConfig::texture(TextureId::new(self.texture_count)); + self.texture_count+=1; + render_config + }else{ + RenderConfig::default() + }; + self.render_configs.push(render_config); + render_id + }) } } pub struct MeshLoader{ @@ -17,42 +31,79 @@ pub struct MeshLoader{ } impl MeshLoader{ pub fn acquire_mesh_id(&mut self,name:&str)->MeshId{ - let texture_id=MeshId::new(self.mesh_paths.len() as u32); - *self.mesh_paths.entry(name.into()).or_insert(texture_id) + let mesh_id=MeshId::new(self.mesh_paths.len() as u32); + *self.mesh_paths.entry(name.into()).or_insert(mesh_id) + } + //load_meshes should look like load_textures + pub fn load_meshes(&mut self,bsp:&vbsp::Bsp)->valve_mesh::Meshes{ + let mut mesh_data=vec![None;self.mesh_paths.len()]; + for (mesh_path,mesh_id) in &self.mesh_paths{ + let mesh_path_lower=mesh_path.to_lowercase(); + //.mdl, .vvd, .dx90.vtx + let mut path=std::path::PathBuf::from(mesh_path_lower.as_str()); + let file_name=std::path::PathBuf::from(path.file_stem().unwrap()); + path.pop(); + path.push(file_name); + let mut vvd_path=path.clone(); + let mut vtx_path=path.clone(); + vvd_path.set_extension("vvd"); + vtx_path.set_extension("dx90.vtx"); + match (bsp.pack.get(mesh_path_lower.as_str()),bsp.pack.get(vvd_path.as_os_str().to_str().unwrap()),bsp.pack.get(vtx_path.as_os_str().to_str().unwrap())){ + (Ok(Some(mdl_file)),Ok(Some(vvd_file)),Ok(Some(vtx_file)))=>{ + mesh_data[mesh_id.get() as usize]=Some(valve_mesh::ModelData{ + mdl:valve_mesh::MdlData::new(mdl_file), + vtx:valve_mesh::VtxData::new(vtx_file), + vvd:valve_mesh::VvdData::new(vvd_file), + }); + }, + _=>println!("no model name={}",mesh_path), + } + } + valve_mesh::Meshes::new(mesh_data) } } pub struct Loader{ - texture_loader:TextureLoader, + render_config_loader:RenderConfigLoader, mesh_loader:MeshLoader, } impl Loader{ pub fn new()->Self{ Self{ - texture_loader:TextureLoader{texture_paths:HashMap::new()}, + render_config_loader:RenderConfigLoader{ + texture_count:0, + texture_paths:HashMap::new(), + render_configs:Vec::new(), + }, mesh_loader:MeshLoader{mesh_paths:HashMap::new()}, } } - pub fn get_inner_mut(&mut self)->(&mut TextureLoader,&mut MeshLoader){ - (&mut self.texture_loader,&mut self.mesh_loader) + pub fn get_inner_mut(&mut self)->(&mut RenderConfigLoader,&mut MeshLoader){ + (&mut self.render_config_loader,&mut self.mesh_loader) } } impl Loader{ - pub fn load_textures(&self)->Result{ - let mut texture_data=vec![Vec::::new();self.texture_loader.texture_paths.len()]; - for (texture_path,texture_id) in &self.texture_loader.texture_paths{ - let path=std::path::PathBuf::from(format!("textures/{}.dds",texture_path)); - if let Ok(mut file)=std::fs::File::open(path){ - //TODO: parallel - file.read_to_end(texture_data.get_mut(texture_id.get() as usize).unwrap())?; + pub fn into_render_configs(mut self)->Result{ + let mut sorted_textures=vec![None;self.render_config_loader.texture_count as usize]; + for (texture_path,render_config_id) in self.render_config_loader.texture_paths{ + let render_config=self.render_config_loader.render_configs.get_mut(render_config_id.get() as usize).unwrap(); + if let (Some(texture_path),Some(texture_id))=(texture_path,render_config.texture){ + let path=std::path::PathBuf::from(format!("textures/{}.dds",texture_path)); + if let Ok(mut file)=std::fs::File::open(path){ + //TODO: parallel + let mut data=Vec::::new(); + file.read_to_end(&mut data)?; + sorted_textures[texture_id.get() as usize]=Some(Texture::ImageDDS(data)); + }else{ + //texture failed to load + render_config.texture=None; + } } } - Ok(Textures::new(texture_data.into_iter().map(Texture::ImageDDS).collect())) + Ok(RenderConfigs::new( + sorted_textures, + self.render_config_loader.render_configs, + )) } - //load_meshes should look like load_textures - /* - pub fn load_meshes(&mut self)->Result{ - } - */ } diff --git a/src/texture.rs b/src/texture.rs index 59c9b6e..d737618 100644 --- a/src/texture.rs +++ b/src/texture.rs @@ -1,5 +1,6 @@ -use strafesnet_common::model::TextureId; +use strafesnet_common::model::{TextureId,RenderConfigId,RenderConfig}; +#[derive(Clone)] pub enum Texture{ ImageDDS(Vec), } @@ -11,19 +12,28 @@ impl AsRef<[u8]> for Texture{ } } -pub struct Textures{ - textures:Vec, +pub struct RenderConfigs{ + textures:Vec>, + render_configs:Vec, } -impl Textures{ - pub(crate) const fn new(textures:Vec)->Self{ +impl RenderConfigs{ + pub(crate) const fn new(textures:Vec>,render_configs:Vec)->Self{ Self{ textures, + render_configs, } } - pub fn get_texture(&self,texture_id:TextureId)->Option<&Texture>{ - self.textures.get(texture_id.get() as usize) + pub fn consume(self)->( + impl Iterator, + impl Iterator + ){ + ( + self.textures.into_iter().enumerate().filter_map(|(texture_id,maybe_texture)| + maybe_texture.map(|texture|(TextureId::new(texture_id as u32),texture)) + ), + self.render_configs.into_iter().enumerate().map(|(render_id,render)| + (RenderConfigId::new(render_id as u32),render) + ), + ) } - pub fn into_iter(self)->impl Iterator{ - self.textures.into_iter().enumerate().map(|(texture_id,texture)|(TextureId::new(texture_id as u32),texture)) - } -} +} \ No newline at end of file diff --git a/src/valve_mesh.rs b/src/valve_mesh.rs new file mode 100644 index 0000000..15d7f40 --- /dev/null +++ b/src/valve_mesh.rs @@ -0,0 +1,60 @@ +use strafesnet_common::model::MeshId; + +//duplicate this code for now +#[derive(Clone)] +pub struct MdlData(Vec); +impl MdlData{ + pub const fn new(value:Vec)->Self{ + Self(value) + } + pub fn get(self)->Vec{ + self.0 + } +} +#[derive(Clone)] +pub struct VtxData(Vec); +impl VtxData{ + pub const fn new(value:Vec)->Self{ + Self(value) + } + pub fn get(self)->Vec{ + self.0 + } +} +#[derive(Clone)] +pub struct VvdData(Vec); +impl VvdData{ + pub const fn new(value:Vec)->Self{ + Self(value) + } + pub fn get(self)->Vec{ + self.0 + } +} + +#[derive(Clone)] +pub struct ModelData{ + pub mdl:MdlData, + pub vtx:VtxData, + pub vvd:VvdData, +} + +//meshes is more prone to failure +pub struct Meshes{ + meshes:Vec>, +} +impl Meshes{ + pub(crate) const fn new(meshes:Vec>)->Self{ + Self{ + meshes, + } + } + pub fn get_texture(&self,texture_id:MeshId)->Option<&ModelData>{ + self.meshes.get(texture_id.get() as usize)?.as_ref() + } + pub fn into_iter(self)->impl Iterator{ + self.meshes.into_iter().enumerate().filter_map(|(mesh_id,maybe_mesh)| + maybe_mesh.map(|mesh|(MeshId::new(mesh_id as u32),mesh)) + ) + } +} \ No newline at end of file