why is this split
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@ -78,9 +78,6 @@ impl Loader{
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pub fn get_inner_mut(&mut self)->(&mut RenderConfigLoader,&mut MeshLoader){
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(&mut self.render_config_loader,&mut self.mesh_loader)
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}
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}
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impl Loader{
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pub fn into_render_configs(mut self)->Result<RenderConfigs,std::io::Error>{
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let mut sorted_textures=vec![None;self.render_config_loader.texture_count as usize];
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for (texture_path,render_config_id) in self.render_config_loader.texture_paths{
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