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980db44c9d
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Fixed<1,_>::to_raw
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2024-09-16 15:47:35 -07:00 |
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af1939a576
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impl Into<glam::Mat4> for Planar64Affine3
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2024-09-16 15:02:03 -07:00 |
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8bccc2fe66
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Time assign operators
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2024-09-16 14:06:37 -07:00 |
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0d8ab36031
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Time from ratio
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2024-09-16 14:06:30 -07:00 |
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daa86f7228
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reexport stupid trait
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2024-09-16 14:06:19 -07:00 |
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406448dcca
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reexport Divide trait
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2024-09-16 11:46:24 -07:00 |
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734be35937
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Time::to_ratio
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2024-09-13 13:59:28 -07:00 |
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4bd5815184
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more vec3 consts
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2024-09-13 13:59:18 -07:00 |
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1a5a48d303
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dedicated affine type means less math
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2024-09-13 13:22:00 -07:00 |
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aae9ba5e80
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define more functions
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2024-09-12 12:16:19 -07:00 |
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b9f280f94b
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use new convenience functions
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2024-09-12 10:57:54 -07:00 |
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e8a6f4dab3
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write the whole thing
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2024-09-11 15:14:56 -07:00 |
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aaad5d5c22
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integer: tweak Time
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2024-09-11 14:30:03 -07:00 |
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5c059ed17d
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huge
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2024-09-11 14:29:45 -07:00 |
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bd72b50db6
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iterate
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2024-09-11 13:15:23 -07:00 |
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5b5ed4f38e
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ratio ops
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2024-09-11 13:01:39 -07:00 |
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e845ce246a
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wip
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2024-09-10 14:41:47 -07:00 |
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18fdbb9a99
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vector shift implemented
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2024-09-10 14:41:18 -07:00 |
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5bb4491e0f
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ops rewrite
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2024-09-10 13:46:34 -07:00 |
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ab6c5d583d
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array-backed rewrite
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2024-09-06 13:26:07 -07:00 |
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dc79b4011d
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no-traits rewrite
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2024-09-06 13:26:07 -07:00 |
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bd6b7ff217
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move zeroes to fixed_wide
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2024-09-06 13:26:04 -07:00 |
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74afcf457d
|
built in calculation
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2024-08-30 22:11:42 -07:00 |
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7881a090c3
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it is a matrix
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2024-08-30 22:11:24 -07:00 |
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1f29021d4a
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affine deleted
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2024-08-30 12:33:00 -07:00 |
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b8714fbbc8
|
wip gameplay_style
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2024-08-29 17:23:13 -07:00 |
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d9a95e9284
|
reexport traits
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2024-08-29 17:23:10 -07:00 |
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3b54bc8326
|
bvec
|
2024-08-28 13:29:42 -07:00 |
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0db0f2854e
|
cordic
|
2024-08-28 12:32:17 -07:00 |
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40799945ce
|
wip
|
2024-08-28 12:32:17 -07:00 |
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|
3bb280a787
|
ruin zeroes
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2024-08-28 12:32:17 -07:00 |
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76b1e6af54
|
aabb
|
2024-08-28 12:31:16 -07:00 |
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8a13307d98
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the replacement of all time
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2024-08-27 14:26:51 -07:00 |
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585d6c8a92
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add deps
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2024-08-27 13:51:27 -07:00 |
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79011171cb
|
zeroes: use ArrayVec::from_iter instead of helper function
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2024-08-22 19:47:44 -07:00 |
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cd58e20fc2
|
integer: give Planar64 abs
|
2024-08-22 19:47:44 -07:00 |
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fbdabf449a
|
v0.4.1 bvh tweaks + run tweaks
|
2024-08-22 19:47:44 -07:00 |
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0a95f492ba
|
run: Run is Copy
|
2024-08-22 19:47:44 -07:00 |
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|
27dba8a90d
|
bvh: handling for median clumps
|
2024-08-22 19:47:44 -07:00 |
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2b8bb0b705
|
bvh: remove unnecessary work
|
2024-08-22 19:47:38 -07:00 |
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88b87b1859
|
v0.4.0 typed attribute structs
|
2024-08-09 14:23:59 -07:00 |
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aa79d9a54e
|
update deps
|
2024-08-09 14:23:09 -07:00 |
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d95549070b
|
gameplay_attributes: split out collision variants into structs
|
2024-08-09 13:49:42 -07:00 |
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af1f1aad14
|
bvh: don't require T to implement Default
|
2024-08-09 13:48:20 -07:00 |
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|
8012a459bf
|
v0.3.0 rework jumping and boosters
|
2024-08-07 18:13:24 -07:00 |
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22216846e3
|
refactor JumpCalculation
|
2024-08-07 18:10:10 -07:00 |
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eebde9b54a
|
this should all be pub
|
2024-08-07 15:11:41 -07:00 |
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7d1058164b
|
rename JumpImpulse variant
|
2024-08-07 14:40:59 -07:00 |
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415be69ba8
|
zeroes: use arrayvec for our stack allocated variable length array with a fixed capacity
|
2024-08-07 12:46:43 -07:00 |
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62e9397c98
|
zeroes: branch instead of heap allocation
|
2024-08-07 11:26:25 -07:00 |
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