use scale const instead of magic numbers
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5ee826d948
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@ -1,3 +1,5 @@
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const VALVE_SCALE:i64=16;
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use crate::integer::{Time,Ratio64,Planar64,Planar64Vec3};
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use crate::integer::{Time,Ratio64,Planar64,Planar64Vec3};
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pub struct StyleModifiers{
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pub struct StyleModifiers{
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@ -136,13 +138,13 @@ impl StyleModifiers{
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air_accel_limit:Some(Planar64::raw(150<<28)*100),
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air_accel_limit:Some(Planar64::raw(150<<28)*100),
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tick_rate:Ratio64::new(100,Time::ONE_SECOND.nanos() as u64).unwrap(),
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tick_rate:Ratio64::new(100,Time::ONE_SECOND.nanos() as u64).unwrap(),
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}),
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}),
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jump_impulse:JumpImpulse::FromHeight(Planar64::raw(52<<28)),
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jump_impulse:JumpImpulse::FromHeight(Planar64::int(52)/VALVE_SCALE),
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jump_calculation:JumpCalculation::Linear,
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jump_calculation:JumpCalculation::Linear,
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gravity:Planar64Vec3::raw(0,-800<<28,0),
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gravity:Planar64Vec3::int(0,-800,0)/VALVE_SCALE,
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static_friction:Planar64::int(2),//?
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static_friction:Planar64::int(2),//?
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kinetic_friction:Planar64::int(3),//?
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kinetic_friction:Planar64::int(3),//?
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mass:Planar64::int(1),
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mass:Planar64::int(1),
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mv:Planar64::raw(30<<28),
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mv:Planar64::raw(30)/VALVE_SCALE,
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rocket_force:None,
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rocket_force:None,
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walk_speed:Planar64::int(18),//?
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walk_speed:Planar64::int(18),//?
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walk_accel:Planar64::int(90),//?
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walk_accel:Planar64::int(90),//?
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@ -152,7 +154,7 @@ impl StyleModifiers{
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swim_speed:Planar64::int(12),//?
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swim_speed:Planar64::int(12),//?
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surf_slope:Some(Planar64::raw(3787805118)),// normal.y=0.75
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surf_slope:Some(Planar64::raw(3787805118)),// normal.y=0.75
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hitbox:Hitbox::source(),
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hitbox:Hitbox::source(),
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camera_offset:Planar64Vec3::raw(0,(64<<28)-(73<<27),0),
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camera_offset:(Planar64Vec3::int(0,64,0)-Planar64Vec3::int(0,73,0)/2)/VALVE_SCALE,
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}
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}
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}
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}
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fn source_surf()->Self{
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fn source_surf()->Self{
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@ -161,16 +163,16 @@ impl StyleModifiers{
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controls_mask:!0,//&!(Self::CONTROL_MOVEUP|Self::CONTROL_MOVEDOWN),
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controls_mask:!0,//&!(Self::CONTROL_MOVEUP|Self::CONTROL_MOVEDOWN),
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strafe:Some(StrafeSettings{
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strafe:Some(StrafeSettings{
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enable:EnableStrafe::Always,
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enable:EnableStrafe::Always,
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air_accel_limit:Some(Planar64::raw(150<<28)*66),
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air_accel_limit:Some(Planar64::int(150)*66/VALVE_SCALE),
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tick_rate:Ratio64::new(66,Time::ONE_SECOND.nanos() as u64).unwrap(),
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tick_rate:Ratio64::new(66,Time::ONE_SECOND.nanos() as u64).unwrap(),
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}),
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}),
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jump_impulse:JumpImpulse::FromHeight(Planar64::raw(52<<28)),
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jump_impulse:JumpImpulse::FromHeight(Planar64::int(52)/VALVE_SCALE),
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jump_calculation:JumpCalculation::Linear,
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jump_calculation:JumpCalculation::Linear,
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gravity:Planar64Vec3::raw(0,-800<<28,0),
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gravity:Planar64Vec3::int(0,-800,0)/VALVE_SCALE,
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static_friction:Planar64::int(2),//?
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static_friction:Planar64::int(2),//?
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kinetic_friction:Planar64::int(3),//?
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kinetic_friction:Planar64::int(3),//?
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mass:Planar64::int(1),
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mass:Planar64::int(1),
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mv:Planar64::raw(30<<28),
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mv:Planar64::int(30)/VALVE_SCALE,
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rocket_force:None,
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rocket_force:None,
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walk_speed:Planar64::int(18),//?
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walk_speed:Planar64::int(18),//?
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walk_accel:Planar64::int(90),//?
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walk_accel:Planar64::int(90),//?
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@ -180,7 +182,7 @@ impl StyleModifiers{
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swim_speed:Planar64::int(12),//?
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swim_speed:Planar64::int(12),//?
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surf_slope:Some(Planar64::raw(3787805118)),// normal.y=0.75
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surf_slope:Some(Planar64::raw(3787805118)),// normal.y=0.75
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hitbox:Hitbox::source(),
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hitbox:Hitbox::source(),
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camera_offset:Planar64Vec3::raw(0,(64<<28)-(73<<27),0),
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camera_offset:(Planar64Vec3::int(0,64,0)-Planar64Vec3::int(0,73,0)/2)/VALVE_SCALE,
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}
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}
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}
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}
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fn roblox_rocket()->Self{
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fn roblox_rocket()->Self{
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@ -261,7 +263,7 @@ impl Hitbox{
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}
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}
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fn source()->Self{
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fn source()->Self{
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Self{
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Self{
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halfsize:Planar64Vec3::raw(33,73,33)/16/2,
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halfsize:Planar64Vec3::raw(33,73,33)/2/VALVE_SCALE,
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mesh:HitboxMesh::Box,
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mesh:HitboxMesh::Box,
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}
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}
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}
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}
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