This commit is contained in:
Quaternions 2024-02-01 22:15:39 -08:00
parent f0721e682e
commit d93763b4c1
2 changed files with 66 additions and 42 deletions

@ -5,9 +5,9 @@ use crate::updatable::Updatable;
#[derive(Clone)]
pub struct StageElement{
stage:StageId,//which stage spawn to send to
force:bool,//allow setting to lower spawn id i.e. 7->3
behaviour:StageElementBehaviour
pub stage:StageId,//which stage spawn to send to
pub force:bool,//allow setting to lower spawn id i.e. 7->3
pub behaviour:StageElementBehaviour
}
impl StageElement{
pub fn new(stage_id:u32,force:bool,behaviour:StageElementBehaviour)->Self{
@ -121,6 +121,18 @@ impl Mode{
pub fn get_spawn_model_id(&self,stage:StageId)->Option<ModelId>{
self.stages.get(stage.0 as usize).map(|s|s.spawn)
}
pub fn get_zone(&self,model_id:ModelId)->Option<&Zone>{
self.zones.get(&model_id)
}
pub fn get_stage(&self,stage_id:StageId)->Option<&Stage>{
self.stages.get(stage_id.0 as usize)
}
pub fn get_element(&self,model_id:ModelId)->Option<&StageElement>{
self.elements.get(&model_id)
}
pub fn get_jump_limit(&self,model_id:ModelId)->Option<u32>{
self.jump_limit.get(&model_id).copied()
}
//TODO: put this in the SNF
pub fn denormalize_data(&mut self){
//expand and index normalized data

@ -1,26 +1,26 @@
use crate::integer::{Time,Ratio64,Planar64,Planar64Vec3};
pub struct StyleModifiers{
controls_used:u32,//controls which are allowed to pass into gameplay
controls_mask:u32,//controls which are masked from control state (e.g. jump in scroll style)
strafe:Option<StrafeSettings>,
jump_impulse:JumpImpulse,
jump_calculation:JumpCalculation,
static_friction:Planar64,
kinetic_friction:Planar64,
walk_speed:Planar64,
walk_accel:Planar64,
ladder_speed:Planar64,
ladder_accel:Planar64,
ladder_dot:Planar64,
swim_speed:Planar64,
mass:Planar64,
mv:Planar64,
surf_slope:Option<Planar64>,
rocket_force:Option<Planar64>,
gravity:Planar64Vec3,
hitbox:Hitbox,
camera_offset:Planar64Vec3,
pub controls_used:u32,//controls which are allowed to pass into gameplay
pub controls_mask:u32,//controls which are masked from control state (e.g. jump in scroll style)
pub strafe:Option<StrafeSettings>,
pub jump_impulse:JumpImpulse,
pub jump_calculation:JumpCalculation,
pub static_friction:Planar64,
pub kinetic_friction:Planar64,
pub walk_speed:Planar64,
pub walk_accel:Planar64,
pub ladder_speed:Planar64,
pub ladder_accel:Planar64,
pub ladder_dot:Planar64,
pub swim_speed:Planar64,
pub mass:Planar64,
pub mv:Planar64,
pub surf_slope:Option<Planar64>,
pub rocket_force:Option<Planar64>,
pub gravity:Planar64Vec3,
pub hitbox:Hitbox,
pub camera_offset:Planar64Vec3,
}
impl std::default::Default for StyleModifiers{
fn default()->Self{
@ -28,18 +28,18 @@ impl std::default::Default for StyleModifiers{
}
}
impl StyleModifiers{
const CONTROL_MOVEFORWARD:u32=0b00000001;
const CONTROL_MOVEBACK:u32=0b00000010;
const CONTROL_MOVERIGHT:u32=0b00000100;
const CONTROL_MOVELEFT:u32=0b00001000;
const CONTROL_MOVEUP:u32=0b00010000;
const CONTROL_MOVEDOWN:u32=0b00100000;
const CONTROL_JUMP:u32=0b01000000;
const CONTROL_ZOOM:u32=0b10000000;
pub const CONTROL_MOVEFORWARD:u32=0b00000001;
pub const CONTROL_MOVEBACK:u32=0b00000010;
pub const CONTROL_MOVERIGHT:u32=0b00000100;
pub const CONTROL_MOVELEFT:u32=0b00001000;
pub const CONTROL_MOVEUP:u32=0b00010000;
pub const CONTROL_MOVEDOWN:u32=0b00100000;
pub const CONTROL_JUMP:u32=0b01000000;
pub const CONTROL_ZOOM:u32=0b10000000;
const RIGHT_DIR:Planar64Vec3=Planar64Vec3::X;
const UP_DIR:Planar64Vec3=Planar64Vec3::Y;
const FORWARD_DIR:Planar64Vec3=Planar64Vec3::NEG_Z;
pub const RIGHT_DIR:Planar64Vec3=Planar64Vec3::X;
pub const UP_DIR:Planar64Vec3=Planar64Vec3::Y;
pub const FORWARD_DIR:Planar64Vec3=Planar64Vec3::NEG_Z;
fn neo()->Self{
Self{
@ -209,13 +209,13 @@ impl StyleModifiers{
}
}
enum JumpCalculation{
pub enum JumpCalculation{
Capped,//roblox
Energy,//new
Linear,//source
}
enum JumpImpulse{
pub enum JumpImpulse{
FromTime(Time),//jump time is invariant across mass and gravity changes
FromHeight(Planar64),//jump height is invariant across mass and gravity changes
FromDeltaV(Planar64),//jump velocity is invariant across mass and gravity changes
@ -226,20 +226,32 @@ enum JumpImpulse{
//Energy means it adds energy
//Linear means it linearly adds on
enum EnableStrafe{
pub enum EnableStrafe{
Always,
MaskAny(u32),//hsw, shsw
MaskAll(u32),
//Function(Box<dyn Fn(u32)->bool>),
}
struct StrafeSettings{
pub struct StrafeSettings{
enable:EnableStrafe,
air_accel_limit:Option<Planar64>,
tick_rate:Ratio64,
}
impl StrafeSettings{
pub fn next_tick(&self,time:Time)->Time{
Time::from_nanos(self.tick_rate.rhs_div_int(self.tick_rate.mul_int(time.nanos())+1))
}
pub fn mask(&self,controls:u32)->bool{
match self.enable{
EnableStrafe::Always=>true,
EnableStrafe::MaskAny(mask)=>mask&controls!=0,
EnableStrafe::MaskAll(mask)=>mask&controls==mask,
}
}
}
enum HitboxMesh{
pub enum HitboxMesh{
Box,//source
Cylinder,//roblox
//Sphere,//roblox old physics
@ -248,9 +260,9 @@ enum HitboxMesh{
//DualCone,
}
struct Hitbox{
halfsize:Planar64Vec3,
mesh:HitboxMesh,
pub struct Hitbox{
pub halfsize:Planar64Vec3,
pub mesh:HitboxMesh,
}
impl Hitbox{
fn roblox()->Self{