vec3::raw_array
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@ -484,6 +484,9 @@ pub mod vec3{
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pub fn int(x:i32,y:i32,z:i32)->Planar64Vec3{
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Planar64Vec3::new([Planar64::from(x),Planar64::from(y),Planar64::from(z)])
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}
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pub fn raw_array(array:[i64;3])->Planar64Vec3{
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Planar64Vec3::new(array.map(Planar64::raw))
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}
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pub fn raw_xyz(x:i64,y:i64,z:i64)->Planar64Vec3{
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Planar64Vec3::new([Planar64::raw(x),Planar64::raw(y),Planar64::raw(z)])
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}
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