delete updatable

This commit is contained in:
Quaternions 2024-03-29 01:09:51 -07:00
parent 74acfbf206
commit 2c926efa0d
3 changed files with 0 additions and 123 deletions

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@ -1,7 +1,6 @@
use std::collections::{HashSet,HashMap};
use crate::model::ModelId;
use crate::gameplay_style;
use crate::updatable::Updatable;
#[derive(Clone)]
pub struct StageElement{
@ -101,18 +100,6 @@ impl Stage{
self.unordered_checkpoints.contains(&model_id)
}
}
#[derive(Default)]
pub struct StageUpdate{
//other behaviour models of this stage can have
ordered_checkpoints:HashMap<CheckpointId,ModelId>,
unordered_checkpoints:HashSet<ModelId>,
}
impl Updatable<StageUpdate> for Stage{
fn update(&mut self,update:StageUpdate){
self.ordered_checkpoints.extend(update.ordered_checkpoints);
self.unordered_checkpoints.extend(update.unordered_checkpoints);
}
}
#[derive(Clone,Copy,Hash,Eq,PartialEq)]
pub enum Zone{
@ -199,47 +186,6 @@ impl Mode{
}
}
}
//this would be nice as a macro
#[derive(Default)]
pub struct ModeUpdate{
zones:HashMap<ModelId,Zone>,
stages:HashMap<StageId,StageUpdate>,
//mutually exlusive stage element behaviour
elements:HashMap<ModelId,StageElement>,
}
impl Updatable<ModeUpdate> for Mode{
fn update(&mut self,update:ModeUpdate){
self.zones.extend(update.zones);
for (stage,stage_update) in update.stages{
if let Some(stage)=self.stages.get_mut(stage.0 as usize){
stage.update(stage_update);
}
}
self.elements.extend(update.elements);
}
}
impl ModeUpdate{
pub fn zone(model_id:ModelId,zone:Zone)->Self{
let mut mu=Self::default();
mu.zones.insert(model_id,zone);
mu
}
pub fn stage(stage_id:StageId,stage_update:StageUpdate)->Self{
let mut mu=Self::default();
mu.stages.insert(stage_id,stage_update);
mu
}
pub fn element(model_id:ModelId,element:StageElement)->Self{
let mut mu=Self::default();
mu.elements.insert(model_id,element);
mu
}
pub fn map_stage_element_ids<F:Fn(StageId)->StageId>(&mut self,f:F){
for (_,stage_element) in self.elements.iter_mut(){
stage_element.stage_id=f(stage_element.stage_id);
}
}
}
#[derive(Default,Clone)]
pub struct Modes{
@ -258,15 +204,3 @@ impl Modes{
self.modes.get(mode.0 as usize)
}
}
pub struct ModesUpdate{
modes:HashMap<ModeId,ModeUpdate>,
}
impl Updatable<ModesUpdate> for Modes{
fn update(&mut self,update:ModesUpdate){
for (mode,mode_update) in update.modes{
if let Some(mode)=self.modes.get_mut(mode.0 as usize){
mode.update(mode_update);
}
}
}
}

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@ -4,7 +4,6 @@ pub mod aabb;
pub mod model;
pub mod zeroes;
pub mod integer;
pub mod updatable;
pub mod instruction;
pub mod gameplay_attributes;
pub mod gameplay_modes;

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@ -1,56 +0,0 @@
pub trait Updatable<Updater>{
fn update(&mut self,update:Updater);
}
#[derive(Clone,Copy,Hash,Eq,PartialEq)]
struct InnerId(u32);
#[derive(Clone)]
struct Inner{
id:InnerId,
enabled:bool,
}
#[derive(Clone,Copy,Hash,Eq,PartialEq)]
struct OuterId(u32);
struct Outer{
id:OuterId,
inners:std::collections::HashMap<InnerId,Inner>,
}
enum Update<I,U>{
Insert(I),
Update(U),
Remove
}
struct InnerUpdate{
//#[updatable(Update)]
enabled:Option<bool>,
}
struct OuterUpdate{
//#[updatable(Insert,Update,Remove)]
inners:std::collections::HashMap<InnerId,Update<Inner,InnerUpdate>>,
//#[updatable(Update)]
//inners:std::collections::HashMap<InnerId,InnerUpdate>,
}
impl Updatable<InnerUpdate> for Inner{
fn update(&mut self,update:InnerUpdate){
if let Some(enabled)=update.enabled{
self.enabled=enabled;
}
}
}
impl Updatable<OuterUpdate> for Outer{
fn update(&mut self,update:OuterUpdate){
for (id,up) in update.inners{
match up{
Update::Insert(new_inner)=>self.inners.insert(id,new_inner),
Update::Update(inner_update)=>self.inners.get_mut(&id).map(|inner|{
let old=inner.clone();
inner.update(inner_update);
old
}),
Update::Remove=>self.inners.remove(&id),
};
}
}
}
//*/