unused
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@ -13,14 +13,6 @@ where
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AcquireTextureId:FnMut(&str)->model::TextureId,
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AcquireMeshId:FnMut(&str)->model::MeshId,
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{
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let mut spawn_point=integer::Planar64Vec3::ZERO;
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let vertices: Vec<_> = bsp
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.vertices
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.iter()
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.map(|vertex|<[f32;3]>::from(vertex.position))
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.collect();
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let mut name_from_texture_id=Vec::new();
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let mut texture_id_from_name=std::collections::HashMap::new();
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