diff --git a/src/bsp.rs b/src/bsp.rs index 93b63d5..9c83d51 100644 --- a/src/bsp.rs +++ b/src/bsp.rs @@ -15,7 +15,7 @@ where { //figure out real attributes later let mut unique_attributes=Vec::new(); - unique_attributes.push(gameplay_attributes::CollisionAttributes::contact_default()); + unique_attributes.push(gameplay_attributes::CollisionAttributes::Decoration); const TEMP_TOUCH_ME_ATTRIBUTE:gameplay_attributes::CollisionAttributesId=gameplay_attributes::CollisionAttributesId::new(0); let mut prop_mesh_count=0;