Create multiple assets concurrently #5

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Quaternions merged 16 commits from staging into master 2024-08-17 18:00:28 +00:00
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@ -234,7 +234,7 @@ impl DecompiledContext{
WriteStackInstruction::Node(node,name_count)=>{
//track properties that must be overriden to compile folder structure back into a place file
let mut properties=PropertiesOverride::default();
let has_children=node.children.is_empty();
let has_children=!node.children.is_empty();
match node.class{
Class::Folder=>(),
Class::ModuleScript=>(),//.lua files are ModuleScript by default