versions not correctly updated
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parent
15e8c8208f
commit
35657d4d51
20
src/main.rs
20
src/main.rs
@ -367,6 +367,7 @@ struct DownloadHistoryConfig{
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}
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async fn download_history(mut config:DownloadHistoryConfig)->AResult<()>{
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let mut asset_list_contents=std::collections::HashSet::new();
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let mut asset_list:Vec<AssetVersion>=Vec::new();
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if config.end_version.is_none()&&config.continue_from_versions{
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//load prexisting versions list
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@ -380,16 +381,15 @@ async fn download_history(mut config:DownloadHistoryConfig)->AResult<()>{
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}
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}
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//write down which versions are contained
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let mut reference_hashmap=std::collections::HashSet::new();
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for asset_version in &asset_list{
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reference_hashmap.insert(asset_version.assetVersionNumber);
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asset_list_contents.insert(asset_version.assetVersionNumber);
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}
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//find the highest number
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match asset_list.iter().map(|asset_version|asset_version.assetVersionNumber).max(){
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Some(max)=>{
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//count down contiguously until a number is missing
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for i in (1..=max).rev(){
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if !reference_hashmap.contains(&i){
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if !asset_list_contents.contains(&i){
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//that is end_version
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config.end_version=Some(i);
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break;
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@ -402,9 +402,6 @@ async fn download_history(mut config:DownloadHistoryConfig)->AResult<()>{
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},
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None=>Err(anyhow::Error::msg("Cannot continue from versions.json - there are no previous versions"))?,
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}
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//clear the asset list, I can't tell if roblox provides a way to start on a specific page
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//so it just starts from the beginning every time
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asset_list.clear();
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}
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let client=reqwest::Client::new();
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@ -422,18 +419,25 @@ async fn download_history(mut config:DownloadHistoryConfig)->AResult<()>{
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let asset_id_str=asset_id_string.clone();
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let output_folder=config.output_folder.clone();
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let data=&page.data;
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let asset_list_contents=&asset_list_contents;
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let join_set=&mut join_set;
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let error_catcher=||async move{
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let mut cancel_paging=false;
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for asset_version in data{
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let version_number=asset_version.assetVersionNumber;
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//skip assets beyond specified end_version
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if config.end_version.is_some_and(|v|v<version_number){
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continue;
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}
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//skip assets lower than start_version and cancel paging asset versions
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if version_number<config.start_version{
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cancel_paging=true;
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continue;//don't trust roblox returned order
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}
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//skip previously downloaded assets
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if asset_list_contents.contains(&version_number){
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continue;
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}
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while CONCURRENT_REQUESTS<=join_set.len(){
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join_set.join_next().await.unwrap()??;
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}
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@ -468,7 +472,9 @@ async fn download_history(mut config:DownloadHistoryConfig)->AResult<()>{
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};
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if page.nextPageCursor.is_none()||cancel_paging{
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for asset_version in page.data.into_iter(){
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if config.start_version<=asset_version.assetVersionNumber{
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if !(asset_list_contents.contains(&asset_version.assetVersionNumber)
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||config.end_version.is_some_and(|v|v<asset_version.assetVersionNumber)
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||asset_version.assetVersionNumber<config.start_version){
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asset_list.push(asset_version);
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}
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}
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