strafe-client-jed/src
2024-10-01 16:38:57 -07:00
..
compat_worker.rs enable compat_worker interop with real workers 2023-10-30 19:42:02 -07:00
face_crawler.rs fixed wide vectors 2024-09-30 10:36:37 -07:00
file.rs update deps 2024-10-01 16:38:57 -07:00
graphics_worker.rs graphics: bundle FrameState into struct 2024-08-21 14:20:09 -07:00
graphics.rs fixed wide vectors 2024-09-30 10:36:37 -07:00
main.rs file is probably gonna be here a long time 2024-02-16 00:18:16 -08:00
model_graphics.rs rewrite data structures, implement texture_loader 2024-02-13 06:08:03 -08:00
model_physics.rs maybe multiply smaller den faster (this operation sucks) 2024-09-30 21:09:45 -07:00
physics_worker.rs make physics-graphics communication a bit less insane 2024-08-21 14:20:09 -07:00
physics.rs fixed wide vectors 2024-09-30 10:36:37 -07:00
settings.rs commonize 2024-01-29 22:37:48 -08:00
setup.rs refactor physics_worker 2024-08-06 11:26:27 -07:00
shader.wgsl wgpu 22.0.0 2024-07-22 13:21:47 -07:00
window.rs refactor physics_worker 2024-08-06 11:26:27 -07:00
worker.rs fixed wide vectors 2024-09-30 10:36:37 -07:00