strafe-client-jed/src/worker.rs

89 lines
2.8 KiB
Rust

use std::thread;
use std::sync::{mpsc,Arc};
use parking_lot::{Mutex,Condvar};
//The goal here is to have a worker thread that parks itself when it runs out of work.
//The worker thread publishes the result of its work back to the worker object for every item in the work queue.
//The physics (target use case) knows when it has not changed the body, so not updating the value is also an option.
struct Worker<Task:Send,Value:Clone> {
sender: mpsc::Sender<Task>,
receiver: Arc<(Mutex<mpsc::Receiver<Task>>,Condvar)>,
value:Arc<Mutex<Value>>,
}
impl<Task:Send+'static,Value:Clone+Send+'static> Worker<Task,Value> {
fn new<F:Fn(Task)->Value+Send+'static>(value:Value,f:F) -> Self {
let (sender, receiver) = mpsc::channel::<Task>();
let ret=Self {
sender,
receiver:Arc::new((Mutex::new(receiver),Condvar::new())),
value:Arc::new(Mutex::new(value)),
};
let receiver=ret.receiver.clone();
let value=ret.value.clone();
thread::spawn(move || {
loop{
loop {
match receiver.0.lock().recv() {
Ok(task) => {
println!("Worker got a task");
// Process the task
*value.lock()=f(task);
}
Err(_) => {
println!("Worker stopping.",);
break;
}
}
}
receiver.1.wait(&mut receiver.0.lock());
}
});
ret
}
fn send(&self,task:Task)->Result<(), mpsc::SendError<Task>>{
let ret=self.sender.send(task);
self.receiver.1.notify_one();
ret
}
fn grab_clone(&self)->Value{
self.value.lock().clone()
}
}
#[test]
fn test_worker() {
println!("hiiiii");
// Create the worker thread
let worker = Worker::new(crate::body::Body::with_pva(glam::Vec3::ZERO,glam::Vec3::ZERO,glam::Vec3::ZERO),
|_|crate::body::Body::with_pva(glam::Vec3::ONE,glam::Vec3::ONE,glam::Vec3::ONE)
);
// Send tasks to the worker
for i in 0..5 {
let task = crate::instruction::TimedInstruction{
time:0,
instruction:crate::body::PhysicsInstruction::StrafeTick,
};
worker.send(task).unwrap();
}
// Optional: Signal the worker to stop (in a real-world scenario)
// sender.send("STOP".to_string()).unwrap();
// Sleep to allow the worker thread to finish processing
thread::sleep(std::time::Duration::from_secs(2));
// Send a new task
let task = crate::instruction::TimedInstruction{
time:0,
instruction:crate::body::PhysicsInstruction::StrafeTick,
};
worker.send(task).unwrap();
println!("value={:?}",worker.grab_clone());
}