forked from StrafesNET/strafe-project
lol idk #1
@ -28,9 +28,9 @@ use gameplay::ModeState;
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// or the only bots which fail are ones exploiting a surgically patched bug.
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#[derive(Clone,Copy,Hash,Debug,id::Id,Eq,PartialEq,Ord,PartialOrd)]
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pub struct PhysicsVersion(u32);
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pub const VERSION:PhysicsVersion=PhysicsVersion(1);
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pub const VERSION:PhysicsVersion=PhysicsVersion(0);
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const LATEST_COMPATIBLE_VERSION:[u32;1+VERSION.0 as usize]=const{
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let compat=[0,1];
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let compat=[0];
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let mut input_version=0;
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while input_version<compat.len(){
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@ -1294,7 +1294,7 @@ fn set_velocity_cull(body:&mut Body,touching:&mut TouchingState,models:&PhysicsM
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let mut culled=false;
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touching.contacts.retain(|contact|{
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let n=contact_normal(models,hitbox_mesh,contact);
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let r=(n.dot(v)>>52).is_positive();
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let r=n.dot(v).is_positive();
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if r{
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culled=true;
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}
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