forked from StrafesNET/strafe-client
lol idk #1
@ -1896,6 +1896,7 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
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if b_refresh_walk_target{
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state.apply_input_and_body(data);
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state.cull_velocity(data,state.body.velocity);
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//also check if accelerating away from surface
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}
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}
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