forked from StrafesNET/strafe-project
lol idk #1
@ -110,4 +110,10 @@ impl Run{
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self.flagged=Some(flag_reason);
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}
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}
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pub fn get_finish_time(&self)->Option<Time>{
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match &self.state{
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RunState::Finished{timer}=>Some(timer.time()),
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_=>None,
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}
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}
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}
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@ -900,6 +900,9 @@ impl PhysicsState{
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pub const fn mode(&self)->gameplay_modes::ModeId{
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self.mode_state.get_mode_id()
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}
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pub fn get_finish_time(&self)->Option<run::Time>{
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self.run.get_finish_time()
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}
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pub fn clear(&mut self){
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self.touching.clear();
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}
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@ -1899,8 +1902,9 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
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#[cfg(test)]
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mod test{
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use strafesnet_common::integer::{vec3::{self,int as int3},mat3};
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use crate::file;
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use crate::body::VirtualBody;
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use strafesnet_common::integer::{vec3::{self,int as int3},mat3};
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use super::*;
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fn test_collision_axis_aligned(relative_body:Body,expected_collision_time:Option<Time>){
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let h0=HitboxMesh::new(PhysicsMesh::unit_cube(),integer::Planar64Affine3::new(mat3::from_diagonal(int3(5,1,5)>>1),vec3::ZERO));
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@ -2113,4 +2117,202 @@ mod test{
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Time::ZERO
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),None);
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}
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#[test]
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fn run_replay(){
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println!("loading map file..");
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let map=file::load("../tools/bhop_maps/5692113331.snfm");
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println!("loading bot file..");
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let bot=file::load("../tools/replays/534s+997497968ns.snfb");
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if let (Ok(file::LoadFormat::Map(map)),Ok(file::LoadFormat::Bot(bot)))=(map,bot){
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// create recording
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let mut physics_data=PhysicsData::default();
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println!("generating models..");
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physics_data.generate_models(&map);
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println!("simulating...");
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let mut physics=PhysicsState::default();
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for ins in bot.instructions{
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PhysicsContext::run_input_instruction(&mut physics,&physics_data,ins);
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}
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match physics.get_finish_time(){
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Some(time)=>println!("finish time:{}",time),
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None=>println!("simulation did not end in finished state"),
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}
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}else{
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panic!("missing files");
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}
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}
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enum DeterminismResult{
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Deterministic,
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NonDeterministic,
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}
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#[allow(unused)]
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#[derive(Debug)]
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enum ReplayError{
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Load(file::LoadError),
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IO(std::io::Error),
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}
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impl From<file::LoadError> for ReplayError{
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fn from(value:file::LoadError)->Self{
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Self::Load(value)
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}
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}
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impl From<std::io::Error> for ReplayError{
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fn from(value:std::io::Error)->Self{
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Self::IO(value)
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}
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}
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fn segment_determinism(bot:strafesnet_snf::bot::Segment,physics_data:&PhysicsData)->DeterminismResult{
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// create default physics state
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let mut physics_deterministic=PhysicsState::default();
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// create a second physics state
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let mut physics_filtered=PhysicsState::default();
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// invent a new bot id and insert the replay
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println!("simulating...");
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let mut non_idle_count=0;
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for (i,ins) in bot.instructions.into_iter().enumerate(){
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let state_deterministic=physics_deterministic.clone();
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let state_filtered=physics_filtered.clone();
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PhysicsContext::run_input_instruction(&mut physics_deterministic,&physics_data,ins.clone());
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match ins{
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strafesnet_common::instruction::TimedInstruction{instruction:strafesnet_common::physics::Instruction::Idle,..}=>(),
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other=>{
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non_idle_count+=1;
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// run
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PhysicsContext::run_input_instruction(&mut physics_filtered,&physics_data,other.clone());
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// check if position matches
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let b0=physics_deterministic.camera_body();
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let b1=physics_filtered.camera_body();
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if b0.position!=b1.position{
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println!("desync at instruction #{}",i);
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println!("non idle instructions completed={non_idle_count}");
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println!("instruction #{i}={:?}",other);
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println!("deterministic state0:\n{state_deterministic:?}");
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println!("filtered state0:\n{state_filtered:?}");
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println!("deterministic state1:\n{:?}",physics_deterministic);
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println!("filtered state1:\n{:?}",physics_filtered);
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return DeterminismResult::NonDeterministic;
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}
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},
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}
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}
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match physics_deterministic.get_finish_time(){
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Some(time)=>println!("[with idle] finish time:{}",time),
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None=>println!("[with idle] simulation did not end in finished state"),
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}
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match physics_filtered.get_finish_time(){
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Some(time)=>println!("[filtered] finish time:{}",time),
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None=>println!("[filtered] simulation did not end in finished state"),
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}
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DeterminismResult::Deterministic
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}
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type ThreadResult=Result<Option<DeterminismResult>,file::LoadError>;
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fn do_thread<'a>(s:&'a std::thread::Scope<'a,'_>,file_path:std::path::PathBuf,send:std::sync::mpsc::Sender<ThreadResult>,physics_data:&'a PhysicsData){
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s.spawn(move ||{
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let result=match file::load(file_path.as_path()){
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Ok(file::LoadFormat::Bot(bot))=>{
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println!("Running {:?}",file_path.file_stem());
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Ok(Some(segment_determinism(bot,physics_data)))
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},
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Ok(_)=>{
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println!("Provided bot file is not a bot file!");
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Ok(None)
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}
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Err(e)=>{
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println!("Load error");
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Err(e)
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},
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};
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// send when thread is complete
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send.send(result).unwrap();
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});
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}
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fn get_file_path(dir_entry:std::fs::DirEntry)->Result<Option<std::path::PathBuf>,std::io::Error>{
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Ok(dir_entry.file_type()?.is_file().then_some(
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dir_entry.path()
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))
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}
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#[test]
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fn test_determinism()->Result<(),ReplayError>{
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let thread_limit=std::thread::available_parallelism()?.get();
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println!("loading map file..");
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let file::LoadFormat::Map(map)=file::load("../tools/bhop_maps/5692113331.snfm")? else{
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panic!("Provided map file is not a map file!");
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};
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let mut physics_data=PhysicsData::default();
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println!("generating models..");
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physics_data.generate_models(&map);
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let (send,recv)=std::sync::mpsc::channel();
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let mut read_dir=std::fs::read_dir("../tools/replays")?;
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// promise that &physics_data will outlive the spawned threads
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let thread_results=std::thread::scope(|s|{
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let mut thread_results=Vec::new();
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// spawn threads
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println!("spawning up to {thread_limit} threads...");
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let mut active_thread_count=0;
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for _ in 0..thread_limit{
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if let Some(dir_entry_result)=read_dir.next(){
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if let Some(file_path)=get_file_path(dir_entry_result?)?{
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active_thread_count+=1;
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do_thread(s,file_path,send.clone(),&physics_data);
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}
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}else{
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break;
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}
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}
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// spawn another thread every time a message is received from the channel
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println!("riding parallelism wave...");
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while let Some(dir_entry_result)=read_dir.next(){
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if let Some(file_path)=get_file_path(dir_entry_result?)?{
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// wait for a thread to complete
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thread_results.push(recv.recv().unwrap());
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do_thread(s,file_path,send.clone(),&physics_data);
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}
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}
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// wait for remaining threads to complete
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println!("waiting for all threads to complete...");
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for _ in 0..active_thread_count{
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thread_results.push(recv.recv().unwrap());
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}
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println!("done.");
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Ok::<_,ReplayError>(thread_results)
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})?;
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// tally results
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#[derive(Default)]
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struct Totals{
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deterministic:u32,
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nondeterministic:u32,
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invalid:u32,
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error:u32,
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}
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let Totals{deterministic,nondeterministic,invalid,error}=thread_results.into_iter().fold(Totals::default(),|mut totals,result|{
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match result{
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Ok(Some(DeterminismResult::Deterministic))=>totals.deterministic+=1,
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Ok(Some(DeterminismResult::NonDeterministic))=>totals.nondeterministic+=1,
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Ok(None)=>totals.invalid+=1,
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Err(_)=>totals.error+=1,
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}
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totals
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});
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println!("deterministic={deterministic}");
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println!("nondeterministic={nondeterministic}");
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println!("invalid={invalid}");
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println!("error={error}");
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assert!(nondeterministic==0);
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assert!(invalid==0);
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assert!(error==0);
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Ok(())
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}
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}
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|
@ -90,7 +90,7 @@ pub struct Recording{
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instructions:Vec<TimedInstruction<PhysicsInputInstruction,PhysicsTimeInner>>,
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}
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impl Recording{
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fn new(
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pub fn new(
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instructions:Vec<TimedInstruction<PhysicsInputInstruction,PhysicsTimeInner>>,
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)->Self{
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Self{instructions}
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|
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