forked from StrafesNET/strafe-project
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10 Commits
config-fil
...
spirv
| Author | SHA1 | Date | |
|---|---|---|---|
| 3594268cf6 | |||
| fac0383bb1 | |||
| 2e8cdf968c | |||
| dd0ac7cc7e | |||
| e2af6fc4ed | |||
| bdc0dd1b3b | |||
| 95fb316a23 | |||
| 9dec53d764 | |||
| 3552491a9a | |||
| dd13a066d0 |
61
Cargo.lock
generated
61
Cargo.lock
generated
@@ -538,6 +538,12 @@ dependencies = [
|
||||
"simd-adler32",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "fixedbitset"
|
||||
version = "0.4.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0ce7134b9999ecaf8bcd65542e436736ef32ddca1b3e06094cb6ec5755203b80"
|
||||
|
||||
[[package]]
|
||||
name = "flate2"
|
||||
version = "1.0.27"
|
||||
@@ -617,6 +623,15 @@ dependencies = [
|
||||
"waker-fn",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "fxhash"
|
||||
version = "0.2.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c31b6d751ae2c7f11320402d34e41349dd1016f8d5d45e48c4312bc8625af50c"
|
||||
dependencies = [
|
||||
"byteorder",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "generic-array"
|
||||
version = "0.14.7"
|
||||
@@ -762,6 +777,16 @@ version = "2.1.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9a3a5bfb195931eeb336b2a7b4d761daec841b97f947d34394601737a7bba5e4"
|
||||
|
||||
[[package]]
|
||||
name = "include_wgsl"
|
||||
version = "1.1.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "57ac28436974a64aef47cbf8453e8f1a558b779177fe50b7e3c3774e2cb9ba47"
|
||||
dependencies = [
|
||||
"naga 0.7.3",
|
||||
"syn 1.0.109",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "indexmap"
|
||||
version = "1.9.3"
|
||||
@@ -1013,6 +1038,24 @@ dependencies = [
|
||||
"windows-sys 0.48.0",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "naga"
|
||||
version = "0.7.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "806f448a7ce662ca79ef5484ef8f451a9b7c51b8166c95f5a667228b3825a6ca"
|
||||
dependencies = [
|
||||
"bit-set",
|
||||
"bitflags 1.3.2",
|
||||
"codespan-reporting",
|
||||
"fxhash",
|
||||
"hexf-parse",
|
||||
"indexmap 1.9.3",
|
||||
"log",
|
||||
"num-traits 0.2.16",
|
||||
"spirv",
|
||||
"thiserror",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "naga"
|
||||
version = "0.13.0"
|
||||
@@ -1026,6 +1069,7 @@ dependencies = [
|
||||
"indexmap 1.9.3",
|
||||
"log",
|
||||
"num-traits 0.2.16",
|
||||
"petgraph",
|
||||
"rustc-hash",
|
||||
"spirv",
|
||||
"termcolor",
|
||||
@@ -1282,6 +1326,16 @@ version = "2.3.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9b2a4787296e9989611394c33f193f676704af1686e70b8f8033ab5ba9a35a94"
|
||||
|
||||
[[package]]
|
||||
name = "petgraph"
|
||||
version = "0.6.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "e1d3afd2628e69da2be385eb6f2fd57c8ac7977ceeff6dc166ff1657b0e386a9"
|
||||
dependencies = [
|
||||
"fixedbitset",
|
||||
"indexmap 2.0.0",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "pin-project-lite"
|
||||
version = "0.2.13"
|
||||
@@ -1696,6 +1750,7 @@ dependencies = [
|
||||
"ddsfile",
|
||||
"env_logger",
|
||||
"glam",
|
||||
"include_wgsl",
|
||||
"lazy-regex",
|
||||
"log",
|
||||
"obj",
|
||||
@@ -2027,7 +2082,7 @@ dependencies = [
|
||||
"cfg-if",
|
||||
"js-sys",
|
||||
"log",
|
||||
"naga",
|
||||
"naga 0.13.0",
|
||||
"parking_lot",
|
||||
"profiling",
|
||||
"raw-window-handle",
|
||||
@@ -2052,7 +2107,7 @@ dependencies = [
|
||||
"bitflags 2.4.0",
|
||||
"codespan-reporting",
|
||||
"log",
|
||||
"naga",
|
||||
"naga 0.13.0",
|
||||
"parking_lot",
|
||||
"profiling",
|
||||
"raw-window-handle",
|
||||
@@ -2089,7 +2144,7 @@ dependencies = [
|
||||
"libloading 0.8.0",
|
||||
"log",
|
||||
"metal",
|
||||
"naga",
|
||||
"naga 0.13.0",
|
||||
"objc",
|
||||
"parking_lot",
|
||||
"profiling",
|
||||
|
||||
@@ -12,6 +12,7 @@ configparser = "3.0.2"
|
||||
ddsfile = "0.5.1"
|
||||
env_logger = "0.10.0"
|
||||
glam = "0.24.1"
|
||||
include_wgsl = { version = "1.1.1", features = ["spv-out"] }
|
||||
lazy-regex = "3.0.2"
|
||||
log = "0.4.20"
|
||||
obj = "0.10.2"
|
||||
@@ -21,7 +22,7 @@ rbx_binary = "0.7.1"
|
||||
rbx_dom_weak = "2.5.0"
|
||||
rbx_reflection_database = "0.2.7"
|
||||
rbx_xml = "0.13.1"
|
||||
wgpu = "0.17.0"
|
||||
wgpu = { version = "0.17.0", features = ["spirv"] }
|
||||
winit = "0.28.6"
|
||||
|
||||
#[profile.release]
|
||||
|
||||
129
src/main.rs
129
src/main.rs
@@ -10,6 +10,7 @@ mod model;
|
||||
mod zeroes;
|
||||
mod worker;
|
||||
mod physics;
|
||||
mod settings;
|
||||
mod framework;
|
||||
mod primitives;
|
||||
mod instruction;
|
||||
@@ -64,10 +65,10 @@ fn perspective_rh(fov_x_slope: f32, fov_y_slope: f32, z_near: f32, z_far: f32) -
|
||||
)
|
||||
}
|
||||
impl GraphicsCamera{
|
||||
pub fn new(screen_size:glam::UVec2,fov_y:f32)->Self{
|
||||
pub fn new(screen_size:glam::UVec2,fov:glam::Vec2)->Self{
|
||||
Self{
|
||||
screen_size,
|
||||
fov: glam::vec2(fov_y*(screen_size.x as f32)/(screen_size.y as f32),fov_y),
|
||||
fov,
|
||||
}
|
||||
}
|
||||
pub fn proj(&self)->glam::Mat4{
|
||||
@@ -77,10 +78,6 @@ impl GraphicsCamera{
|
||||
//f32 good enough for view matrix
|
||||
glam::Mat4::from_translation(pos) * glam::Mat4::from_euler(glam::EulerRot::YXZ, angles.x, angles.y, 0f32)
|
||||
}
|
||||
pub fn set_screen_size(&mut self,screen_size:glam::UVec2){
|
||||
self.screen_size=screen_size;
|
||||
self.fov.x=self.fov.y*(screen_size.x as f32)/(screen_size.y as f32);
|
||||
}
|
||||
|
||||
pub fn to_uniform_data(&self,(pos,angles): (glam::Vec3,glam::Vec2)) -> [f32; 16 * 4] {
|
||||
let proj=self.proj();
|
||||
@@ -114,12 +111,16 @@ impl GraphicsState{
|
||||
pub fn clear(&mut self){
|
||||
self.models.clear();
|
||||
}
|
||||
pub fn load_user_settings(&mut self,user_settings:&settings::UserSettings){
|
||||
self.camera.fov=user_settings.calculate_fov(1.0,&self.camera.screen_size).as_vec2();
|
||||
}
|
||||
}
|
||||
|
||||
pub struct GlobalState{
|
||||
start_time: std::time::Instant,
|
||||
manual_mouse_lock:bool,
|
||||
mouse:physics::MouseState,
|
||||
user_settings:settings::UserSettings,
|
||||
graphics:GraphicsState,
|
||||
physics_thread:worker::CompatWorker<TimedInstruction<InputInstruction>,physics::PhysicsOutputState,Box<dyn FnMut(TimedInstruction<InputInstruction>)->physics::PhysicsOutputState>>,
|
||||
}
|
||||
@@ -413,6 +414,8 @@ impl framework::Example for GlobalState {
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
) -> Self {
|
||||
//wee
|
||||
let user_settings=settings::read_user_settings();
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||||
let mut indexed_models = Vec::new();
|
||||
indexed_models.append(&mut model::generate_indexed_model_list_from_obj(obj::ObjData::load_buf(&include_bytes!("../models/teslacyberv3.0.obj")[..]).unwrap(),*glam::Vec4::ONE.as_ref()));
|
||||
indexed_models.push(primitives::unit_sphere());
|
||||
@@ -553,7 +556,7 @@ impl framework::Example for GlobalState {
|
||||
// Create the render pipeline
|
||||
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
|
||||
label: None,
|
||||
source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
|
||||
source: wgpu::ShaderSource::SpirV(Cow::Borrowed(include_wgsl_to_spv!("shader.wgsl"))),
|
||||
});
|
||||
|
||||
//load textures
|
||||
@@ -752,7 +755,11 @@ impl framework::Example for GlobalState {
|
||||
|
||||
let mut physics = physics::PhysicsState::default();
|
||||
|
||||
let camera=GraphicsCamera::new(glam::uvec2(config.width,config.height), 1.0);
|
||||
physics.load_user_settings(&user_settings);
|
||||
|
||||
let screen_size=glam::uvec2(config.width,config.height);
|
||||
|
||||
let camera=GraphicsCamera::new(screen_size,user_settings.calculate_fov(1.0,&screen_size).as_vec2());
|
||||
let camera_uniforms = camera.to_uniform_data(physics.output().adjust_mouse(&physics.next_mouse));
|
||||
let camera_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
label: Some("Camera"),
|
||||
@@ -787,7 +794,7 @@ impl framework::Example for GlobalState {
|
||||
|
||||
let depth_view = Self::create_depth_texture(config, device);
|
||||
|
||||
let graphics=GraphicsState {
|
||||
let mut graphics=GraphicsState {
|
||||
pipelines:GraphicsPipelines{
|
||||
skybox:sky_pipeline,
|
||||
model:model_pipeline
|
||||
@@ -806,6 +813,8 @@ impl framework::Example for GlobalState {
|
||||
temp_squid_texture_view: squid_texture_view,
|
||||
};
|
||||
|
||||
graphics.load_user_settings(&user_settings);
|
||||
|
||||
let indexed_model_instances=model::IndexedModelInstances{
|
||||
textures:Vec::new(),
|
||||
models:indexed_models,
|
||||
@@ -827,6 +836,7 @@ impl framework::Example for GlobalState {
|
||||
start_time:Instant::now(),
|
||||
manual_mouse_lock:false,
|
||||
mouse:physics::MouseState::default(),
|
||||
user_settings,
|
||||
graphics,
|
||||
physics_thread,
|
||||
};
|
||||
@@ -888,9 +898,11 @@ impl framework::Example for GlobalState {
|
||||
time:physics.time,
|
||||
instruction: PhysicsInstruction::Input(physics::PhysicsInputInstruction::Reset),
|
||||
});
|
||||
physics.load_user_settings(&self.user_settings);
|
||||
physics.generate_models(&indexed_model_instances);
|
||||
self.physics_thread=physics.into_worker();
|
||||
|
||||
//graphics.load_user_settings(&self.user_settings);
|
||||
self.generate_model_graphics(device,queue,indexed_model_instances);
|
||||
//manual reset
|
||||
}else{
|
||||
@@ -906,51 +918,23 @@ impl framework::Example for GlobalState {
|
||||
|
||||
#[allow(clippy::single_match)]
|
||||
fn update(&mut self, window: &winit::window::Window, device: &wgpu::Device, queue: &wgpu::Queue, event: winit::event::WindowEvent) {
|
||||
let time=self.start_time.elapsed().as_nanos() as i64;
|
||||
match event {
|
||||
winit::event::WindowEvent::DroppedFile(path) => self.load_file(path,device,queue),
|
||||
winit::event::WindowEvent::Focused(state)=>{
|
||||
//pause unpause
|
||||
//recalculate pressed keys on focus
|
||||
}
|
||||
_=>(),
|
||||
}
|
||||
}
|
||||
|
||||
fn device_event(&mut self, window: &winit::window::Window, event: winit::event::DeviceEvent) {
|
||||
//there's no way this is the best way get a timestamp.
|
||||
let time=self.start_time.elapsed().as_nanos() as i64;
|
||||
match event {
|
||||
winit::event::DeviceEvent::Key(winit::event::KeyboardInput {
|
||||
state,
|
||||
scancode: keycode,
|
||||
},
|
||||
winit::event::WindowEvent::KeyboardInput {
|
||||
input:winit::event::KeyboardInput{state, virtual_keycode,..},
|
||||
..
|
||||
}) => {
|
||||
}=>{
|
||||
let s=match state {
|
||||
winit::event::ElementState::Pressed => true,
|
||||
winit::event::ElementState::Released => false,
|
||||
};
|
||||
if let Some(input_instruction)=match keycode {
|
||||
17=>Some(InputInstruction::MoveForward(s)),//W
|
||||
30=>Some(InputInstruction::MoveLeft(s)),//A
|
||||
31=>Some(InputInstruction::MoveBack(s)),//S
|
||||
32=>Some(InputInstruction::MoveRight(s)),//D
|
||||
18=>Some(InputInstruction::MoveUp(s)),//E
|
||||
16=>Some(InputInstruction::MoveDown(s)),//Q
|
||||
57=>Some(InputInstruction::Jump(s)),//Space
|
||||
44=>Some(InputInstruction::Zoom(s)),//Z
|
||||
19=>if s{Some(InputInstruction::Reset)}else{None},//R
|
||||
01=>{//Esc
|
||||
if s{
|
||||
self.manual_mouse_lock=false;
|
||||
match window.set_cursor_grab(winit::window::CursorGrabMode::None){
|
||||
Ok(())=>(),
|
||||
Err(e)=>println!("Could not release cursor: {:?}",e),
|
||||
}
|
||||
window.set_cursor_visible(true);
|
||||
}
|
||||
None
|
||||
},
|
||||
15=>{//Tab
|
||||
match virtual_keycode{
|
||||
Some(winit::event::VirtualKeyCode::Tab)=>{
|
||||
if s{
|
||||
self.manual_mouse_lock=false;
|
||||
match window.set_cursor_position(winit::dpi::PhysicalPosition::new(self.graphics.camera.screen_size.x as f32/2.0, self.graphics.camera.screen_size.y as f32/2.0)){
|
||||
@@ -978,16 +962,56 @@ impl framework::Example for GlobalState {
|
||||
}
|
||||
}
|
||||
window.set_cursor_visible(s);
|
||||
None
|
||||
},
|
||||
_ => {println!("scancode {}",keycode);None},
|
||||
}{
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
time,
|
||||
instruction:input_instruction,
|
||||
}).unwrap();
|
||||
Some(winit::event::VirtualKeyCode::F11)=>{
|
||||
if s{
|
||||
if window.fullscreen().is_some(){
|
||||
window.set_fullscreen(None);
|
||||
}else{
|
||||
window.set_fullscreen(Some(winit::window::Fullscreen::Borderless(None)));
|
||||
}
|
||||
}
|
||||
},
|
||||
Some(winit::event::VirtualKeyCode::Escape)=>{
|
||||
if s{
|
||||
self.manual_mouse_lock=false;
|
||||
match window.set_cursor_grab(winit::window::CursorGrabMode::None){
|
||||
Ok(())=>(),
|
||||
Err(e)=>println!("Could not release cursor: {:?}",e),
|
||||
}
|
||||
window.set_cursor_visible(true);
|
||||
}
|
||||
},
|
||||
Some(keycode)=>{
|
||||
if let Some(input_instruction)=match keycode {
|
||||
winit::event::VirtualKeyCode::W => Some(InputInstruction::MoveForward(s)),
|
||||
winit::event::VirtualKeyCode::A => Some(InputInstruction::MoveLeft(s)),
|
||||
winit::event::VirtualKeyCode::S => Some(InputInstruction::MoveBack(s)),
|
||||
winit::event::VirtualKeyCode::D => Some(InputInstruction::MoveRight(s)),
|
||||
winit::event::VirtualKeyCode::E => Some(InputInstruction::MoveUp(s)),
|
||||
winit::event::VirtualKeyCode::Q => Some(InputInstruction::MoveDown(s)),
|
||||
winit::event::VirtualKeyCode::Space => Some(InputInstruction::Jump(s)),
|
||||
winit::event::VirtualKeyCode::Z => Some(InputInstruction::Zoom(s)),
|
||||
winit::event::VirtualKeyCode::R => if s{Some(InputInstruction::Reset)}else{None},
|
||||
_ => None,
|
||||
}{
|
||||
self.physics_thread.send(TimedInstruction{
|
||||
time,
|
||||
instruction:input_instruction,
|
||||
}).unwrap();
|
||||
}
|
||||
},
|
||||
_=>(),
|
||||
}
|
||||
},
|
||||
_=>(),
|
||||
}
|
||||
}
|
||||
|
||||
fn device_event(&mut self, window: &winit::window::Window, event: winit::event::DeviceEvent) {
|
||||
//there's no way this is the best way get a timestamp.
|
||||
let time=self.start_time.elapsed().as_nanos() as i64;
|
||||
match event {
|
||||
winit::event::DeviceEvent::MouseMotion {
|
||||
delta,//these (f64,f64) are integers on my machine
|
||||
} => {
|
||||
@@ -1029,7 +1053,8 @@ impl framework::Example for GlobalState {
|
||||
_queue: &wgpu::Queue,
|
||||
) {
|
||||
self.graphics.depth_view = Self::create_depth_texture(config, device);
|
||||
self.graphics.camera.set_screen_size(glam::uvec2(config.width, config.height));
|
||||
self.graphics.camera.screen_size=glam::uvec2(config.width, config.height);
|
||||
self.graphics.load_user_settings(&self.user_settings);
|
||||
}
|
||||
|
||||
fn render(
|
||||
|
||||
@@ -19,12 +19,12 @@ pub enum PhysicsInstruction {
|
||||
pub enum PhysicsInputInstruction {
|
||||
ReplaceMouse(MouseState,MouseState),
|
||||
SetNextMouse(MouseState),
|
||||
SetMoveForward(bool),
|
||||
SetMoveLeft(bool),
|
||||
SetMoveBack(bool),
|
||||
SetMoveRight(bool),
|
||||
SetMoveUp(bool),
|
||||
SetMoveBack(bool),
|
||||
SetMoveLeft(bool),
|
||||
SetMoveDown(bool),
|
||||
SetMoveForward(bool),
|
||||
SetJump(bool),
|
||||
SetZoom(bool),
|
||||
Reset,
|
||||
@@ -33,12 +33,12 @@ pub enum PhysicsInputInstruction {
|
||||
#[derive(Debug)]
|
||||
pub enum InputInstruction {
|
||||
MoveMouse(glam::IVec2),
|
||||
MoveForward(bool),
|
||||
MoveLeft(bool),
|
||||
MoveBack(bool),
|
||||
MoveRight(bool),
|
||||
MoveUp(bool),
|
||||
MoveBack(bool),
|
||||
MoveLeft(bool),
|
||||
MoveDown(bool),
|
||||
MoveForward(bool),
|
||||
Jump(bool),
|
||||
Zoom(bool),
|
||||
Reset,
|
||||
@@ -175,7 +175,7 @@ impl PhysicsCamera {
|
||||
Self{
|
||||
offset,
|
||||
angles: glam::DVec2::ZERO,
|
||||
sensitivity: glam::dvec2(1.0/16384.0,1.0/16384.0),
|
||||
sensitivity: glam::dvec2(1.0/1024.0,1.0/1024.0),
|
||||
mouse:MouseState{pos:glam::IVec2::ZERO,time:-1},//escape initialization hell divide by zero
|
||||
}
|
||||
}
|
||||
@@ -617,6 +617,10 @@ impl PhysicsState {
|
||||
println!("Physics Objects: {}",self.models.len());
|
||||
}
|
||||
|
||||
pub fn load_user_settings(&mut self,user_settings:&crate::settings::UserSettings){
|
||||
self.camera.sensitivity=user_settings.calculate_sensitivity();
|
||||
}
|
||||
|
||||
pub fn get_mode(&self,mode_id:u32)->Option<&crate::model::ModeDescription>{
|
||||
if let Some(&mode)=self.mode_from_mode_id.get(&mode_id){
|
||||
self.modes.get(mode)
|
||||
@@ -909,7 +913,7 @@ impl PhysicsState {
|
||||
fn predict_collision_start(&self,time:TIME,time_limit:TIME,model_id:u32) -> Option<TimedInstruction<PhysicsInstruction>> {
|
||||
let mesh0=self.mesh();
|
||||
let mesh1=self.models.get(model_id as usize).unwrap().mesh();
|
||||
let (p,v,a,time)=(self.body.position,self.body.velocity,self.body.acceleration,self.body.time);
|
||||
let (p,v,a,body_time)=(self.body.position,self.body.velocity,self.body.acceleration,self.body.time);
|
||||
//find best t
|
||||
let mut best_time=time_limit;
|
||||
let mut best_face:Option<TreyMeshFace>=None;
|
||||
@@ -918,7 +922,7 @@ impl PhysicsState {
|
||||
//must collide now or in the future
|
||||
//must beat the current soonest collision time
|
||||
//must be moving towards surface
|
||||
let t_time=time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
let t_time=body_time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
if time<=t_time&&t_time<best_time&&0f32<v.x+a.x*t{
|
||||
let dp=self.body.extrapolated_position(t_time)-p;
|
||||
//faces must be overlapping
|
||||
@@ -934,7 +938,7 @@ impl PhysicsState {
|
||||
//must collide now or in the future
|
||||
//must beat the current soonest collision time
|
||||
//must be moving towards surface
|
||||
let t_time=time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
let t_time=body_time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
if time<=t_time&&t_time<best_time&&v.x+a.x*t<0f32{
|
||||
let dp=self.body.extrapolated_position(t_time)-p;
|
||||
//faces must be overlapping
|
||||
@@ -951,7 +955,7 @@ impl PhysicsState {
|
||||
//must collide now or in the future
|
||||
//must beat the current soonest collision time
|
||||
//must be moving towards surface
|
||||
let t_time=time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
let t_time=body_time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
if time<=t_time&&t_time<best_time&&0f32<v.y+a.y*t{
|
||||
let dp=self.body.extrapolated_position(t_time)-p;
|
||||
//faces must be overlapping
|
||||
@@ -967,7 +971,7 @@ impl PhysicsState {
|
||||
//must collide now or in the future
|
||||
//must beat the current soonest collision time
|
||||
//must be moving towards surface
|
||||
let t_time=time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
let t_time=body_time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
if time<=t_time&&t_time<best_time&&v.y+a.y*t<0f32{
|
||||
let dp=self.body.extrapolated_position(t_time)-p;
|
||||
//faces must be overlapping
|
||||
@@ -984,7 +988,7 @@ impl PhysicsState {
|
||||
//must collide now or in the future
|
||||
//must beat the current soonest collision time
|
||||
//must be moving towards surface
|
||||
let t_time=time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
let t_time=body_time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
if time<=t_time&&t_time<best_time&&0f32<v.z+a.z*t{
|
||||
let dp=self.body.extrapolated_position(t_time)-p;
|
||||
//faces must be overlapping
|
||||
@@ -1000,7 +1004,7 @@ impl PhysicsState {
|
||||
//must collide now or in the future
|
||||
//must beat the current soonest collision time
|
||||
//must be moving towards surface
|
||||
let t_time=time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
let t_time=body_time+((t as f64)*1_000_000_000f64) as TIME;
|
||||
if time<=t_time&&t_time<best_time&&v.z+a.z*t<0f32{
|
||||
let dp=self.body.extrapolated_position(t_time)-p;
|
||||
//faces must be overlapping
|
||||
|
||||
123
src/settings.rs
Normal file
123
src/settings.rs
Normal file
@@ -0,0 +1,123 @@
|
||||
struct Ratio{
|
||||
ratio:f64,
|
||||
}
|
||||
enum DerivedFov{
|
||||
FromScreenAspect,
|
||||
FromAspect(Ratio),
|
||||
}
|
||||
enum Fov{
|
||||
Exactly{x:f64,y:f64},
|
||||
DeriveX{x:DerivedFov,y:f64},
|
||||
DeriveY{x:f64,y:DerivedFov},
|
||||
}
|
||||
impl Default for Fov{
|
||||
fn default() -> Self {
|
||||
Fov::DeriveX{x:DerivedFov::FromScreenAspect,y:1.0}
|
||||
}
|
||||
}
|
||||
|
||||
enum Sensitivity{
|
||||
Exactly{x:f64,y:f64},
|
||||
DeriveX{x:Ratio,y:f64},
|
||||
DeriveY{x:f64,y:Ratio},
|
||||
}
|
||||
impl Default for Sensitivity{
|
||||
fn default() -> Self {
|
||||
Sensitivity::DeriveY{x:0.001,y:Ratio{ratio:1.0}}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct UserSettings{
|
||||
fov:Fov,
|
||||
sensitivity:Sensitivity,
|
||||
}
|
||||
impl UserSettings{
|
||||
pub fn calculate_fov(&self,zoom:f64,screen_size:&glam::UVec2)->glam::DVec2{
|
||||
zoom*match &self.fov{
|
||||
&Fov::Exactly{x,y}=>glam::dvec2(x,y),
|
||||
Fov::DeriveX{x,y}=>match x{
|
||||
DerivedFov::FromScreenAspect=>glam::dvec2(y*(screen_size.x as f64/screen_size.y as f64),*y),
|
||||
DerivedFov::FromAspect(ratio)=>glam::dvec2(y*ratio.ratio,*y),
|
||||
},
|
||||
Fov::DeriveY{x,y}=>match y{
|
||||
DerivedFov::FromScreenAspect=>glam::dvec2(*x,x*(screen_size.y as f64/screen_size.x as f64)),
|
||||
DerivedFov::FromAspect(ratio)=>glam::dvec2(*x,x*ratio.ratio),
|
||||
},
|
||||
}
|
||||
}
|
||||
pub fn calculate_sensitivity(&self)->glam::DVec2{
|
||||
match &self.sensitivity{
|
||||
&Sensitivity::Exactly{x,y}=>glam::dvec2(x,y),
|
||||
Sensitivity::DeriveX{x,y}=>glam::dvec2(y*x.ratio,*y),
|
||||
Sensitivity::DeriveY{x,y}=>glam::dvec2(*x,x*y.ratio),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
//sensitivity is raw input dots (i.e. dpi = dots per inch) to radians conversion factor
|
||||
sensitivity_x=0.001
|
||||
sensitivity_y_from_x_ratio=1
|
||||
Sensitivity::DeriveY{x:0.0.001,y:DerivedSensitivity{ratio:1.0}}
|
||||
*/
|
||||
|
||||
pub fn read_user_settings()->UserSettings{
|
||||
let mut cfg=configparser::ini::Ini::new();
|
||||
if let Ok(_)=cfg.load("settings.conf"){
|
||||
let (cfg_fov_x,cfg_fov_y)=(cfg.getfloat("camera","fov_x"),cfg.getfloat("camera","fov_y"));
|
||||
let fov=match(cfg_fov_x,cfg_fov_y){
|
||||
(Ok(Some(fov_x)),Ok(Some(fov_y)))=>Fov::Exactly {
|
||||
x:fov_x,
|
||||
y:fov_y
|
||||
},
|
||||
(Ok(Some(fov_x)),Ok(None))=>Fov::DeriveY{
|
||||
x:fov_x,
|
||||
y:if let Ok(Some(fov_y_from_x_ratio))=cfg.getfloat("camera","fov_y_from_x_ratio"){
|
||||
DerivedFov::FromAspect(Ratio{ratio:fov_y_from_x_ratio})
|
||||
}else{
|
||||
DerivedFov::FromScreenAspect
|
||||
}
|
||||
},
|
||||
(Ok(None),Ok(Some(fov_y)))=>Fov::DeriveX{
|
||||
x:if let Ok(Some(fov_x_from_y_ratio))=cfg.getfloat("camera","fov_x_from_y_ratio"){
|
||||
DerivedFov::FromAspect(Ratio{ratio:fov_x_from_y_ratio})
|
||||
}else{
|
||||
DerivedFov::FromScreenAspect
|
||||
},
|
||||
y:fov_y,
|
||||
},
|
||||
_=>{
|
||||
Fov::default()
|
||||
},
|
||||
};
|
||||
let (cfg_sensitivity_x,cfg_sensitivity_y)=(cfg.getfloat("camera","sensitivity_x"),cfg.getfloat("camera","sensitivity_y"));
|
||||
let sensitivity=match(cfg_sensitivity_x,cfg_sensitivity_y){
|
||||
(Ok(Some(sensitivity_x)),Ok(Some(sensitivity_y)))=>Sensitivity::Exactly {
|
||||
x:sensitivity_x,
|
||||
y:sensitivity_y
|
||||
},
|
||||
(Ok(Some(sensitivity_x)),Ok(None))=>Sensitivity::DeriveY{
|
||||
x:sensitivity_x,
|
||||
y:Ratio{
|
||||
ratio:if let Ok(Some(sensitivity_y_from_x_ratio))=cfg.getfloat("camera","sensitivity_y_from_x_ratio"){sensitivity_y_from_x_ratio}else{1.0}
|
||||
}
|
||||
},
|
||||
(Ok(None),Ok(Some(sensitivity_y)))=>Sensitivity::DeriveX{
|
||||
x:Ratio{
|
||||
ratio:if let Ok(Some(sensitivity_x_from_y_ratio))=cfg.getfloat("camera","sensitivity_x_from_y_ratio"){sensitivity_x_from_y_ratio}else{1.0}
|
||||
},
|
||||
y:sensitivity_y,
|
||||
},
|
||||
_=>{
|
||||
Sensitivity::default()
|
||||
},
|
||||
};
|
||||
UserSettings{
|
||||
fov,
|
||||
sensitivity,
|
||||
}
|
||||
}else{
|
||||
UserSettings::default()
|
||||
}
|
||||
}
|
||||
@@ -79,7 +79,7 @@ fn test_worker() {
|
||||
);
|
||||
|
||||
// Send tasks to the worker
|
||||
for i in 0..5 {
|
||||
for _ in 0..5 {
|
||||
let task = crate::instruction::TimedInstruction{
|
||||
time:0,
|
||||
instruction:crate::physics::PhysicsInstruction::StrafeTick,
|
||||
|
||||
Reference in New Issue
Block a user