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Only-Veloc
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@ -45,7 +45,6 @@ pub struct Body{
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pub acceleration:Planar64Vec3,//I64 where 2^32 = 1 u/s/s
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pub time:Time,//nanoseconds x xxxxD!
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}
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impl std::ops::Neg for Body{
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type Output=Self;
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fn neg(self)->Self::Output{
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@ -1178,7 +1177,7 @@ impl PhysicsState {
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ordered_checkpoint_from_checkpoint_id:eshmep2,
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});
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}
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// println!("Physics Objects: {}",self.models.models.len());
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println!("Physics Objects: {}",self.models.models.len());
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}
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pub fn load_user_settings(&mut self,user_settings:&crate::settings::UserSettings){
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@ -1361,7 +1360,7 @@ fn set_velocity_cull(body:&mut Body,touching:&mut TouchingState,models:&PhysicsM
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let r=n.dot(v)<=Planar64::ZERO;
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if !r{
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culled=true;
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// println!("set_velocity_cull contact={:?}",contact);
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println!("set_velocity_cull contact={:?}",contact);
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}
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r
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});
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@ -1381,7 +1380,7 @@ fn set_acceleration_cull(body:&mut Body,touching:&mut TouchingState,models:&Phys
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let r=n.dot(a)<=Planar64::ZERO;
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if !r{
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culled=true;
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// println!("set_acceleration_cull contact={:?}",contact);
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println!("set_acceleration_cull contact={:?}",contact);
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}
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r
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});
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@ -1477,7 +1476,7 @@ impl instruction::InstructionConsumer<PhysicsInstruction> for PhysicsState {
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|PhysicsInstruction::Input(PhysicsInputInstruction::SetNextMouse(_))
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|PhysicsInstruction::Input(PhysicsInputInstruction::ReplaceMouse(_,_))
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|PhysicsInstruction::StrafeTick=>(),
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_=> print!(""), //println!("{}|{:?}",ins.time,ins.instruction),
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_=>println!("{}|{:?}",ins.time,ins.instruction),
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}
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//selectively update body
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match &ins.instruction{
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@ -1,4 +1,4 @@
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use crate::physics::{MouseState,PhysicsInputInstruction, PhysicsState};
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use crate::physics::{MouseState,PhysicsInputInstruction};
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use strafesnet_common::integer::Time;
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use strafesnet_common::instruction::{TimedInstruction,InstructionConsumer};
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use strafesnet_common::integer::{self,Planar64,Planar64Vec3,Planar64Mat3,Angle32,Ratio64,Ratio64Vec2};
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@ -24,28 +24,36 @@ pub enum Instruction{
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ClearModels,
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//Graphics(crate::graphics_worker::Instruction),
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}
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pub struct Speed{
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pub player_vel:Planar64Vec3,
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pub time:Time,
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pub start_time:Option<Time>,
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pub time:Time
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}
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impl Speed{
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pub fn new(self,player_vel:Planar64Vec3,time:Time)->Self{
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impl std::ops::Neg for Speed{
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type Output=Self;
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fn neg(self)->Self::Output{
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Self{
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player_vel,
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time,
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start_time:None,
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player_vel:self.player_vel,
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time:self.time
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}
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}
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}
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impl Speed{
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pub fn new(player_vel:Planar64Vec3,time:Time)->Self{
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Self{
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player_vel,
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time,
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}
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}
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}
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pub fn new(mut physics:crate::physics::PhysicsState,mut graphics_worker:crate::compat_worker::INWorker<crate::graphics_worker::Instruction>)->crate::compat_worker::QNWorker<TimedInstruction<Instruction>>{
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let mut mouse_blocking=true;
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let mut last_mouse_time=physics.next_mouse.time;
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let mut timeline=std::collections::VecDeque::new();
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let mut next_velocity_print=std::time::Instant::now();
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let mut player_vel = physics.body.velocity.length();
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crate::compat_worker::QNWorker::new(move |ins:TimedInstruction<Instruction>|{
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if if let Some(phys_input)=match &ins.instruction{
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Instruction::Input(input_instruction)=>match input_instruction{
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@ -130,11 +138,10 @@ impl Speed{
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});
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}
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//some random print stuff
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if 3.0/5.0<next_velocity_print.elapsed().as_secs_f64(){
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next_velocity_print=next_velocity_print+std::time::Duration::from_secs_f64(1.0/10.0);
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println!("xz Velocity: {} u/s", (Planar64Vec3::new(physics.body.velocity.x(), Planar64::int(0), physics.body.velocity.z())).length());
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}
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if 3.0/5.0<next_velocity_print.elapsed().as_secs_f64(){
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next_velocity_print=next_velocity_print+std::time::Duration::from_secs_f64(1.0/30.0);
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println!("velocity: {} u/s", (Planar64Vec3::new(physics.body.velocity.x(), Planar64::int(0), physics.body.velocity.z())).length()*(Planar64::int(130)/9));
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}
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}
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match ins.instruction{
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Instruction::Render=>{
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