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96c8b1035a
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game.workspace
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2024-10-04 19:09:07 -07:00 |
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67223efa26
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find_first_child_of_class
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2024-10-04 19:09:07 -07:00 |
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0148476648
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Instance FindFirstChild + WaitForChild (no difference in implementation)
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2024-10-04 18:43:40 -07:00 |
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cb5b842276
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fix Instance.__newindex + implement String
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2024-10-04 18:43:11 -07:00 |
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e4114ab2cc
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simplify run_script logic
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2024-10-04 17:51:56 -07:00 |
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7774fe9eb4
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Instance.__newindex=bool
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2024-10-04 16:50:28 -07:00 |
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3fabb6dbae
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fix print
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2024-10-04 16:50:26 -07:00 |
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d272ac242b
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sneak past type issues
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2024-10-03 19:21:14 -07:00 |
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e67f0f0889
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implement Instance.__index
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2024-10-03 19:09:02 -07:00 |
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40655cdf44
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get referent from any class
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2024-10-03 18:55:50 -07:00 |
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5a1df16bd9
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from_lua macro
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2024-10-03 18:53:17 -07:00 |
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9d219004f4
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Terrain
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2024-10-03 18:05:45 -07:00 |
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6ec0d61b3d
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game:GetService("Lighting") + game.PlaceId
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2024-10-03 18:05:45 -07:00 |
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748f544a4b
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ClassName
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2024-10-03 18:05:45 -07:00 |
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7403888348
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Enum
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2024-10-03 18:05:44 -07:00 |
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c06ba65662
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Color3
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2024-10-03 18:05:39 -07:00 |
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fb38f1076d
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place with services
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2024-10-03 18:01:42 -07:00 |
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0ea8551781
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throw lua error rather than silently failing
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2024-09-21 14:25:56 -07:00 |
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b0df1fb3bd
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clone once instead of twice
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2024-09-21 14:21:23 -07:00 |
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66d9279445
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macro-ify classes + bring script into instances
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2024-09-21 13:27:57 -07:00 |
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90609f4ad4
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the composition paradigm
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2024-09-20 18:22:55 -07:00 |
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ff76f3c865
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Instance: name
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2024-09-20 18:01:33 -07:00 |
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e2c74b8dfe
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use find_default_property
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2024-09-20 17:54:43 -07:00 |
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701897b00d
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coerce_float32
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2024-09-20 17:54:16 -07:00 |
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aa0bee9f69
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the "transmute lifetimes" solution
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2024-09-20 14:01:36 -07:00 |
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261e0a474e
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GetDescendants
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2024-09-18 20:16:28 -07:00 |
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a394778a8e
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make boosters work
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2024-09-18 20:16:14 -07:00 |
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2dddda685a
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must own (rework api)
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2024-09-18 18:48:11 -07:00 |
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