From ebca761dbc9cf9779b35e73664220c0dc01769ce Mon Sep 17 00:00:00 2001 From: Quaternions Date: Fri, 3 Nov 2023 19:41:24 -0700 Subject: [PATCH] whoops --- src/physics.rs | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/physics.rs b/src/physics.rs index aec4dd0..3281baf 100644 --- a/src/physics.rs +++ b/src/physics.rs @@ -626,7 +626,6 @@ pub struct PhysicsState{ pub next_mouse:MouseState,//Where is the mouse headed next controls:u32, move_state:MoveState, - meshes:Vec, models:PhysicsModels, bvh:crate::bvh::BvhNode, @@ -865,7 +864,6 @@ impl Default for PhysicsState{ style:StyleModifiers::default(), touching:TouchingState::default(), models:PhysicsModels::default(), - meshes:Vec::new(), bvh:crate::bvh::BvhNode::default(), move_state: MoveState::Air, camera:PhysicsCamera::default(), @@ -908,7 +906,7 @@ impl PhysicsState { let mut spawns=Vec::new(); let mut attr_hash=std::collections::HashMap::new(); for model in &indexed_models.models{ - let mesh_id=self.meshes.len(); + let mesh_id=self.models.meshes.len(); let mut make_mesh=false; for model_instance in &model.instances{ if let Ok(physics_attributes)=PhysicsCollisionAttributes::try_from(&model_instance.attributes){ @@ -932,7 +930,7 @@ impl PhysicsState { } } if make_mesh{ - self.meshes.push(PhysicsMesh::from(model)); + self.models.push_mesh(PhysicsMesh::from(model)); } } self.bvh=crate::bvh::generate_bvh(self.models.aabb_list());