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@ -100,7 +100,7 @@ impl Camera {
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raw[16..32].copy_from_slice(&AsRef::<[f32; 16]>::as_ref(&proj_inv)[..]);
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raw[16..32].copy_from_slice(&AsRef::<[f32; 16]>::as_ref(&proj_inv)[..]);
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raw[32..48].copy_from_slice(&AsRef::<[f32; 16]>::as_ref(&view)[..]);
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raw[32..48].copy_from_slice(&AsRef::<[f32; 16]>::as_ref(&view)[..]);
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raw[48..51].copy_from_slice(AsRef::<[f32; 3]>::as_ref(&self.pos));
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raw[48..51].copy_from_slice(AsRef::<[f32; 3]>::as_ref(&self.pos));
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raw[51] = 1.0;
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raw[51] = 1.0;//cam_pos is vec4
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raw
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raw
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}
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}
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}
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}
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