forked from StrafesNET/strafe-client
textures for spheres and cylinders
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085d4e7912
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@ -217,9 +217,9 @@ type RobloxWedgeDescription=[Option<RobloxFaceTextureDescription>;5];
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type RobloxCornerWedgeDescription=[Option<RobloxFaceTextureDescription>;5];
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type RobloxCornerWedgeDescription=[Option<RobloxFaceTextureDescription>;5];
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#[derive(Clone,Eq,Hash,PartialEq)]
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#[derive(Clone,Eq,Hash,PartialEq)]
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enum RobloxBasePartDescription{
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enum RobloxBasePartDescription{
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Sphere,
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Sphere(RobloxPartDescription),
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Part(RobloxPartDescription),
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Part(RobloxPartDescription),
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Cylinder,
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Cylinder(RobloxPartDescription),
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Wedge(RobloxWedgeDescription),
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Wedge(RobloxWedgeDescription),
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CornerWedge(RobloxCornerWedgeDescription),
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CornerWedge(RobloxCornerWedgeDescription),
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}
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}
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@ -392,9 +392,9 @@ pub fn generate_indexed_models(dom:rbx_dom_weak::WeakDom) -> crate::model::Index
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f5,//Cube::Front
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f5,//Cube::Front
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]=part_texture_description;
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]=part_texture_description;
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let basepart_texture_description=match shape{
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let basepart_texture_description=match shape{
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primitives::Primitives::Sphere=>RobloxBasePartDescription::Sphere,
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primitives::Primitives::Sphere=>RobloxBasePartDescription::Sphere([f0,f1,f2,f3,f4,f5]),
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primitives::Primitives::Cube=>RobloxBasePartDescription::Part([f0,f1,f2,f3,f4,f5]),
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primitives::Primitives::Cube=>RobloxBasePartDescription::Part([f0,f1,f2,f3,f4,f5]),
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primitives::Primitives::Cylinder=>RobloxBasePartDescription::Cylinder,
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primitives::Primitives::Cylinder=>RobloxBasePartDescription::Cylinder([f0,f1,f2,f3,f4,f5]),
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//use front face texture first and use top face texture as a fallback
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//use front face texture first and use top face texture as a fallback
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primitives::Primitives::Wedge=>RobloxBasePartDescription::Wedge([
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primitives::Primitives::Wedge=>RobloxBasePartDescription::Wedge([
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f0,//Cube::Right->Wedge::Right
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f0,//Cube::Right->Wedge::Right
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@ -420,8 +420,9 @@ pub fn generate_indexed_models(dom:rbx_dom_weak::WeakDom) -> crate::model::Index
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let model_id=indexed_models.len();
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let model_id=indexed_models.len();
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model_id_from_description.insert(basepart_texture_description.clone(),model_id);//borrow checker going crazy
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model_id_from_description.insert(basepart_texture_description.clone(),model_id);//borrow checker going crazy
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indexed_models.push(match basepart_texture_description{
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indexed_models.push(match basepart_texture_description{
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RobloxBasePartDescription::Sphere=>primitives::unit_sphere(),
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RobloxBasePartDescription::Sphere(part_texture_description)
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RobloxBasePartDescription::Part(part_texture_description)=>{
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|RobloxBasePartDescription::Cylinder(part_texture_description)
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|RobloxBasePartDescription::Part(part_texture_description)=>{
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let mut cube_face_description=primitives::CubeFaceDescription::default();
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let mut cube_face_description=primitives::CubeFaceDescription::default();
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for (face_id,roblox_face_description) in part_texture_description.iter().enumerate(){
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for (face_id,roblox_face_description) in part_texture_description.iter().enumerate(){
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cube_face_description.insert(
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cube_face_description.insert(
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@ -441,7 +442,6 @@ pub fn generate_indexed_models(dom:rbx_dom_weak::WeakDom) -> crate::model::Index
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}
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}
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primitives::generate_partial_unit_cube(cube_face_description)
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primitives::generate_partial_unit_cube(cube_face_description)
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},
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},
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RobloxBasePartDescription::Cylinder=>primitives::unit_cylinder(),
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RobloxBasePartDescription::Wedge(wedge_texture_description)=>{
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RobloxBasePartDescription::Wedge(wedge_texture_description)=>{
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let mut wedge_face_description=primitives::WedgeFaceDescription::default();
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let mut wedge_face_description=primitives::WedgeFaceDescription::default();
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for (face_id,roblox_face_description) in wedge_texture_description.iter().enumerate(){
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for (face_id,roblox_face_description) in wedge_texture_description.iter().enumerate(){
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