forked from StrafesNET/strafe-client
debug crap
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abaf0b2939
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a7299c423f
@ -10,7 +10,7 @@ enum Transition<F,E:DirectedEdge,V>{
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Hit(F,Time),
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Hit(F,Time),
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}
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}
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fn next_transition<F:Copy,E:Copy+DirectedEdge,V:Copy>(fev:&FEV<F,E,V>,time:Time,mesh:&impl MeshQuery<F,E,V>,body:&Body,time_limit:Time)->Transition<F,E,V>{
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fn next_transition<F:Copy+std::fmt::Debug,E:Copy+DirectedEdge+std::fmt::Debug,V:Copy+std::fmt::Debug>(fev:&FEV<F,E,V>,time:Time,mesh:&impl MeshQuery<F,E,V>,body:&Body,time_limit:Time)->Transition<F,E,V>{
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//conflicting derivative means it crosses in the wrong direction.
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//conflicting derivative means it crosses in the wrong direction.
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//if the transition time is equal to an already tested transition, do not replace the current best.
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//if the transition time is equal to an already tested transition, do not replace the current best.
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let mut best_time=time_limit;
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let mut best_time=time_limit;
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@ -61,7 +61,7 @@ enum Transition<F,E:DirectedEdge,V>{
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//edge_n gets parity from the order of edge_faces
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//edge_n gets parity from the order of edge_faces
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let n=face_n.cross(edge_n)*((i as i64)*2-1);
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let n=face_n.cross(edge_n)*((i as i64)*2-1);
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let d=n.dot(vert_sum);
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let d=n.dot(vert_sum);
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println!("Edge Face n={} d={}",n,d/2);
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println!("Edge Face={:?} n={} d={}",edge_face_id,n,d/2);
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//WARNING yada yada d *2
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//WARNING yada yada d *2
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for t in zeroes2((n.dot(body.position))*2-d,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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for t in zeroes2((n.dot(body.position))*2-d,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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let t=body.time+Time::from(t);
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@ -97,7 +97,7 @@ enum Transition<F,E:DirectedEdge,V>{
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//edge is directed away from vertex, but we want the dot product to turn out negative
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//edge is directed away from vertex, but we want the dot product to turn out negative
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let n=-mesh.directed_edge_n(directed_edge_id);
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let n=-mesh.directed_edge_n(directed_edge_id);
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let d=n.dot(mesh.vert(vert_id));
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let d=n.dot(mesh.vert(vert_id));
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println!("Vert Edge n={} d={}",n,d);
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println!("Vert Edge={:?} n={} d={}",directed_edge_id,n,d);
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for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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for t in zeroes2((n.dot(body.position)-d)*2,n.dot(body.velocity)*2,n.dot(body.acceleration)){
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let t=body.time+Time::from(t);
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let t=body.time+Time::from(t);
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println!("dt={} low={} upp={} into={}",t-body.time,time<=t,t<best_time,n.dot(body.extrapolated_velocity(t))<Planar64::ZERO);
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println!("dt={} low={} upp={} into={}",t-body.time,time<=t,t<best_time,n.dot(body.extrapolated_velocity(t))<Planar64::ZERO);
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