forked from StrafesNET/strafe-project
refactor physics enums so Mouse-NonMouse distinction is private to mouse_interpolator
This commit is contained in:
parent
814e573d91
commit
7f9a16a56d
@ -7,17 +7,13 @@ pub type Time=crate::integer::Time<TimeInner>;
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#[derive(Clone,Debug)]
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pub enum Instruction{
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Mouse(MouseInstruction),
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NonMouse(NonMouseInstruction),
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}
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impl Instruction{
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pub const IDLE:Self=Self::NonMouse(NonMouseInstruction::Misc(MiscInstruction::Idle));
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}
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#[derive(Clone,Debug)]
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pub enum NonMouseInstruction{
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SetControl(SetControlInstruction),
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Mode(ModeInstruction),
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Misc(MiscInstruction),
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}
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impl Instruction{
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pub const IDLE:Self=Self::Misc(MiscInstruction::Idle);
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}
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#[derive(Clone,Debug)]
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pub enum MouseInstruction{
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/// Replace the entire interpolation state to avoid dividing by zero when replacing twice
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@ -1,28 +1,70 @@
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use strafesnet_common::mouse::MouseState;
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use strafesnet_common::physics::{
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Instruction as PhysicsInputInstruction,
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MouseInstruction,SetControlInstruction,ModeInstruction,MiscInstruction,
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Instruction as PhysicsInstruction,
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TimeInner as PhysicsTimeInner,
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Time as PhysicsTime,
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MouseInstruction,
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NonMouseInstruction,
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};
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use strafesnet_common::session::{Time as SessionTime,TimeInner as SessionTimeInner};
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use strafesnet_common::instruction::{InstructionConsumer,InstructionEmitter,TimedInstruction};
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type TimedPhysicsInstruction=TimedInstruction<PhysicsInputInstruction,PhysicsTimeInner>;
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type TimedUnbufferedInstruction=TimedInstruction<Instruction,PhysicsTimeInner>;
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type DoubleTimedUnbufferedInstruction=TimedInstruction<TimedUnbufferedInstruction,SessionTimeInner>;
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type TimedSelfInstruction=TimedInstruction<Instruction,PhysicsTimeInner>;
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type DoubleTimedSelfInstruction=TimedInstruction<TimedSelfInstruction,SessionTimeInner>;
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type TimedPhysicsInstruction=TimedInstruction<PhysicsInstruction,PhysicsTimeInner>;
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const MOUSE_TIMEOUT:SessionTime=SessionTime::from_millis(10);
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/// To be fed into MouseInterpolator
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#[derive(Clone,Debug)]
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pub enum Instruction{
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pub(crate) enum Instruction{
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MoveMouse(glam::IVec2),
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Other(NonMouseInstruction),
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SetControl(SetControlInstruction),
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Mode(ModeInstruction),
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Misc(MiscInstruction),
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}
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#[derive(Clone,Debug)]
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enum UnbufferedInstruction{
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MoveMouse(glam::IVec2),
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NonMouse(NonMouseInstruction),
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}
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#[derive(Clone,Debug)]
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enum BufferedInstruction{
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Mouse(MouseInstruction),
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NonMouse(NonMouseInstruction),
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}
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#[derive(Clone,Debug)]
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pub(crate) enum NonMouseInstruction{
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SetControl(SetControlInstruction),
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Mode(ModeInstruction),
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Misc(MiscInstruction),
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}
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impl From<Instruction> for UnbufferedInstruction{
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#[inline]
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fn from(value:Instruction)->Self{
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match value{
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Instruction::MoveMouse(mouse_instruction)=>UnbufferedInstruction::MoveMouse(mouse_instruction),
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Instruction::SetControl(set_control_instruction)=>UnbufferedInstruction::NonMouse(NonMouseInstruction::SetControl(set_control_instruction)),
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Instruction::Mode(mode_instruction)=>UnbufferedInstruction::NonMouse(NonMouseInstruction::Mode(mode_instruction)),
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Instruction::Misc(misc_instruction)=>UnbufferedInstruction::NonMouse(NonMouseInstruction::Misc(misc_instruction)),
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}
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}
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}
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impl From<BufferedInstruction> for PhysicsInstruction{
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#[inline]
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fn from(value:BufferedInstruction)->Self{
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match value{
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BufferedInstruction::Mouse(mouse_instruction)=>PhysicsInstruction::Mouse(mouse_instruction),
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BufferedInstruction::NonMouse(non_mouse_instruction)=>match non_mouse_instruction{
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NonMouseInstruction::SetControl(set_control_instruction)=>PhysicsInstruction::SetControl(set_control_instruction),
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NonMouseInstruction::Mode(mode_instruction)=>PhysicsInstruction::Mode(mode_instruction),
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NonMouseInstruction::Misc(misc_instruction)=>PhysicsInstruction::Misc(misc_instruction),
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},
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}
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}
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}
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pub enum StepInstruction{
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pub(crate) enum StepInstruction{
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Pop,
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Timeout,
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}
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@ -42,10 +84,10 @@ pub struct MouseInterpolator{
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}
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// Maybe MouseInterpolator manipulation is better expressed using impls
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// and called from Instruction trait impls in session
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impl InstructionConsumer<TimedUnbufferedInstruction> for MouseInterpolator{
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impl InstructionConsumer<TimedSelfInstruction> for MouseInterpolator{
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type TimeInner=SessionTimeInner;
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fn process_instruction(&mut self,ins:DoubleTimedUnbufferedInstruction){
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self.push_unbuffered_input(ins)
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fn process_instruction(&mut self,ins:DoubleTimedSelfInstruction){
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self.push_unbuffered_input(ins.time,ins.instruction.time,ins.instruction.instruction.into())
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}
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}
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impl InstructionEmitter<StepInstruction> for MouseInterpolator{
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@ -65,7 +107,7 @@ impl MouseInterpolator{
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fn push_mouse_and_flush_buffer(&mut self,ins:TimedInstruction<MouseInstruction,PhysicsTimeInner>){
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self.buffer.push_front(TimedInstruction{
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time:ins.time,
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instruction:PhysicsInputInstruction::Mouse(ins.instruction),
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instruction:BufferedInstruction::Mouse(ins.instruction).into(),
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});
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// flush buffer to output
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if self.output.len()==0{
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@ -110,7 +152,7 @@ impl MouseInterpolator{
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},
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}
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}
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pub fn push_unbuffered_input(&mut self,ins:DoubleTimedUnbufferedInstruction){
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fn push_unbuffered_input(&mut self,session_time:SessionTime,physics_time:PhysicsTime,ins:UnbufferedInstruction){
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// new input
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// if there is zero instruction buffered, it means the mouse is not moving
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// case 1: unbuffered
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@ -126,12 +168,12 @@ impl MouseInterpolator{
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// from behind a mutable reference, but a panic in the closure means that
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// the entire program terminates rather than completing an unwind.
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let (ins_mouse,ins_other)=replace_with::replace_with_or_abort_and_return(&mut self.buffer_state,|buffer_state|{
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match ins.instruction.instruction{
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Instruction::MoveMouse(pos)=>{
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let next_mouse_state=MouseState{pos,time:ins.instruction.time};
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match ins{
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UnbufferedInstruction::MoveMouse(pos)=>{
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let next_mouse_state=MouseState{pos,time:physics_time};
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match buffer_state{
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BufferState::Unbuffered=>{
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((None,None),BufferState::Initializing(ins.time,next_mouse_state))
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((None,None),BufferState::Initializing(session_time,next_mouse_state))
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},
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BufferState::Initializing(_time,mouse_state)=>{
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let ins_mouse=TimedInstruction{
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@ -141,19 +183,19 @@ impl MouseInterpolator{
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m1:next_mouse_state.clone(),
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},
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};
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((Some(ins_mouse),None),BufferState::Buffered(ins.time,next_mouse_state))
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((Some(ins_mouse),None),BufferState::Buffered(session_time,next_mouse_state))
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},
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BufferState::Buffered(_time,mouse_state)=>{
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let ins_mouse=TimedInstruction{
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time:mouse_state.time,
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instruction:MouseInstruction::SetNextMouse(next_mouse_state.clone()),
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};
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((Some(ins_mouse),None),BufferState::Buffered(ins.time,next_mouse_state))
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((Some(ins_mouse),None),BufferState::Buffered(session_time,next_mouse_state))
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},
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}
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},
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Instruction::Other(other_instruction)=>((None,Some(TimedInstruction{
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time:ins.instruction.time,
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UnbufferedInstruction::NonMouse(other_instruction)=>((None,Some(TimedInstruction{
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time:physics_time,
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instruction:other_instruction,
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})),buffer_state),
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}
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@ -164,7 +206,7 @@ impl MouseInterpolator{
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if let Some(ins)=ins_other{
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let instruction=TimedInstruction{
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time:ins.time,
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instruction:PhysicsInputInstruction::NonMouse(ins.instruction),
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instruction:BufferedInstruction::NonMouse(ins.instruction).into(),
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};
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if matches!(self.buffer_state,BufferState::Unbuffered){
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self.output.push_back(instruction);
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@ -173,7 +215,7 @@ impl MouseInterpolator{
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}
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}
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}
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pub fn buffered_instruction_with_timeout(&self,time_limit:SessionTime)->Option<TimedInstruction<StepInstruction,SessionTimeInner>>{
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fn buffered_instruction_with_timeout(&self,time_limit:SessionTime)->Option<TimedInstruction<StepInstruction,SessionTimeInner>>{
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match self.get_mouse_timedout_at(time_limit){
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Some(timeout)=>Some(TimedInstruction{
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time:timeout,
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@ -186,7 +228,7 @@ impl MouseInterpolator{
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}),
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}
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}
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pub fn pop_buffered_instruction(&mut self,ins:TimedInstruction<StepInstruction,PhysicsTimeInner>)->Option<TimedInstruction<PhysicsInputInstruction,PhysicsTimeInner>>{
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pub fn pop_buffered_instruction(&mut self,ins:TimedInstruction<StepInstruction,PhysicsTimeInner>)->Option<TimedPhysicsInstruction>{
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match ins.instruction{
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StepInstruction::Pop=>(),
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StepInstruction::Timeout=>self.timeout_mouse(ins.time),
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@ -207,13 +249,11 @@ mod test{
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macro_rules! push{
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($time:expr,$ins:expr)=>{
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println!("in={:?}",$ins);
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interpolator.push_unbuffered_input(TimedInstruction{
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time:$time,
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instruction:TimedInstruction{
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time:timer.time($time),
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instruction:$ins,
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}
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});
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interpolator.push_unbuffered_input(
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$time,
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timer.time($time),
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$ins,
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);
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while let Some(ins)=interpolator.buffered_instruction_with_timeout($time){
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let ins_retimed=TimedInstruction{
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time:timer.time(ins.time),
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@ -227,11 +267,11 @@ mod test{
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// test each buffer_state transition
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let mut t=SessionTime::ZERO;
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push!(t,Instruction::MoveMouse(glam::ivec2(0,0)));
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push!(t,UnbufferedInstruction::MoveMouse(glam::ivec2(0,0)));
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t+=SessionTime::from_millis(5);
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push!(t,Instruction::MoveMouse(glam::ivec2(0,0)));
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push!(t,UnbufferedInstruction::MoveMouse(glam::ivec2(0,0)));
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t+=SessionTime::from_millis(5);
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push!(t,Instruction::MoveMouse(glam::ivec2(0,0)));
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push!(t,UnbufferedInstruction::MoveMouse(glam::ivec2(0,0)));
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t+=SessionTime::from_millis(1);
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}
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}
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@ -19,7 +19,7 @@ type MouseState=strafesnet_common::mouse::MouseState<TimeInner>;
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//external influence
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//this is how you influence the physics from outside
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use strafesnet_common::physics::{Instruction,NonMouseInstruction,MouseInstruction,ModeInstruction,MiscInstruction,SetControlInstruction};
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use strafesnet_common::physics::{Instruction,MouseInstruction,ModeInstruction,MiscInstruction,SetControlInstruction};
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//internal influence
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//when the physics asks itself what happens next, this is how it's represented
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@ -1736,13 +1736,13 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
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let should_advance_body=match ins.instruction{
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//the body may as well be a quantum wave function
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//as far as these instruction are concerned (they don't care where it is)
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Instruction::NonMouse(NonMouseInstruction::Misc(MiscInstruction::SetSensitivity(..)))
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|Instruction::NonMouse(NonMouseInstruction::Mode(_))
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|Instruction::NonMouse(NonMouseInstruction::SetControl(SetControlInstruction::SetZoom(..)))
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|Instruction::NonMouse(NonMouseInstruction::Misc(MiscInstruction::Idle))=>false,
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Instruction::Misc(MiscInstruction::SetSensitivity(..))
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|Instruction::Mode(_)
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|Instruction::SetControl(SetControlInstruction::SetZoom(..))
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|Instruction::Misc(MiscInstruction::Idle)=>false,
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//these controls only update the body if you are on the ground
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Instruction::Mouse(_)
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|Instruction::NonMouse(NonMouseInstruction::SetControl(_))=>{
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|Instruction::SetControl(_)=>{
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match &state.move_state{
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MoveState::Fly
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|MoveState::Water
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@ -1752,7 +1752,7 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
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}
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},
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//the body must be updated unconditionally
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Instruction::NonMouse(NonMouseInstruction::Misc(MiscInstruction::PracticeFly))=>true,
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Instruction::Misc(MiscInstruction::PracticeFly)=>true,
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};
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if should_advance_body{
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state.body.advance_time(state.time);
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@ -1768,14 +1768,14 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
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state.camera.move_mouse(m0.pos-state.input_state.mouse.pos);
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state.input_state.replace_mouse(m0,m1);
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},
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Instruction::NonMouse(NonMouseInstruction::Misc(MiscInstruction::SetSensitivity(sensitivity)))=>state.camera.sensitivity=sensitivity,
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Instruction::NonMouse(NonMouseInstruction::SetControl(SetControlInstruction::SetMoveForward(s)))=>state.input_state.set_control(Controls::MoveForward,s),
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Instruction::NonMouse(NonMouseInstruction::SetControl(SetControlInstruction::SetMoveLeft(s)))=>state.input_state.set_control(Controls::MoveLeft,s),
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Instruction::NonMouse(NonMouseInstruction::SetControl(SetControlInstruction::SetMoveBack(s)))=>state.input_state.set_control(Controls::MoveBackward,s),
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Instruction::NonMouse(NonMouseInstruction::SetControl(SetControlInstruction::SetMoveRight(s)))=>state.input_state.set_control(Controls::MoveRight,s),
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Instruction::NonMouse(NonMouseInstruction::SetControl(SetControlInstruction::SetMoveUp(s)))=>state.input_state.set_control(Controls::MoveUp,s),
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Instruction::NonMouse(NonMouseInstruction::SetControl(SetControlInstruction::SetMoveDown(s)))=>state.input_state.set_control(Controls::MoveDown,s),
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Instruction::NonMouse(NonMouseInstruction::SetControl(SetControlInstruction::SetJump(s)))=>{
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Instruction::Misc(MiscInstruction::SetSensitivity(sensitivity))=>state.camera.sensitivity=sensitivity,
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Instruction::SetControl(SetControlInstruction::SetMoveForward(s))=>state.input_state.set_control(Controls::MoveForward,s),
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Instruction::SetControl(SetControlInstruction::SetMoveLeft(s))=>state.input_state.set_control(Controls::MoveLeft,s),
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Instruction::SetControl(SetControlInstruction::SetMoveBack(s))=>state.input_state.set_control(Controls::MoveBackward,s),
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Instruction::SetControl(SetControlInstruction::SetMoveRight(s))=>state.input_state.set_control(Controls::MoveRight,s),
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Instruction::SetControl(SetControlInstruction::SetMoveUp(s))=>state.input_state.set_control(Controls::MoveUp,s),
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Instruction::SetControl(SetControlInstruction::SetMoveDown(s))=>state.input_state.set_control(Controls::MoveDown,s),
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Instruction::SetControl(SetControlInstruction::SetJump(s))=>{
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state.input_state.set_control(Controls::Jump,s);
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if let Some(walk_state)=state.move_state.get_walk_state(){
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if let Some(jump_settings)=&state.style.jump{
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@ -1787,16 +1787,16 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
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}
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b_refresh_walk_target=false;
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},
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Instruction::NonMouse(NonMouseInstruction::SetControl(SetControlInstruction::SetZoom(s)))=>{
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Instruction::SetControl(SetControlInstruction::SetZoom(s))=>{
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state.input_state.set_control(Controls::Zoom,s);
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b_refresh_walk_target=false;
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},
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Instruction::NonMouse(NonMouseInstruction::Mode(ModeInstruction::Reset))=>{
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Instruction::Mode(ModeInstruction::Reset)=>{
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//totally reset physics state
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state.reset_to_default();
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b_refresh_walk_target=false;
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},
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Instruction::NonMouse(NonMouseInstruction::Mode(ModeInstruction::Restart))=>{
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Instruction::Mode(ModeInstruction::Restart)=>{
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//teleport to start zone
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let mode=data.modes.get_mode(state.mode_state.get_mode_id());
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let spawn_point=mode.and_then(|mode|
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@ -1812,7 +1812,7 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
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b_refresh_walk_target=false;
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}
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// Spawn does not necessarily imply reset
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Instruction::NonMouse(NonMouseInstruction::Mode(ModeInstruction::Spawn(mode_id,stage_id)))=>{
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Instruction::Mode(ModeInstruction::Spawn(mode_id,stage_id))=>{
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//spawn at a particular stage
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if let Some(mode)=data.modes.get_mode(mode_id){
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if let Some(stage)=mode.get_stage(stage_id){
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@ -1826,7 +1826,7 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
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}
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b_refresh_walk_target=false;
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},
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Instruction::NonMouse(NonMouseInstruction::Misc(MiscInstruction::PracticeFly))=>{
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Instruction::Misc(MiscInstruction::PracticeFly)=>{
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match &state.move_state{
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MoveState::Fly=>{
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state.set_move_state(data,MoveState::Air);
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@ -1837,7 +1837,7 @@ fn atomic_input_instruction(state:&mut PhysicsState,data:&PhysicsData,ins:TimedI
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}
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b_refresh_walk_target=false;
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},
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Instruction::NonMouse(NonMouseInstruction::Misc(MiscInstruction::Idle))=>{
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Instruction::Misc(MiscInstruction::Idle)=>{
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//literally idle!
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b_refresh_walk_target=false;
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},
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@ -3,7 +3,7 @@ use strafesnet_common::instruction::{InstructionConsumer,InstructionEmitter,Inst
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// session represents the non-hardware state of the client.
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// Ideally it is a deterministic state which is atomically updated by instructions, same as the simulation state.
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use strafesnet_common::physics::{
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ModeInstruction,NonMouseInstruction,MiscInstruction,
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ModeInstruction,MiscInstruction,
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Instruction as PhysicsInputInstruction,
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TimeInner as PhysicsTimeInner,
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Time as PhysicsTime
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@ -144,20 +144,20 @@ impl InstructionConsumer<Instruction<'_>> for Session{
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run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::MoveMouse(pos));
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},
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Instruction::Input(SessionInputInstruction::SetControl(set_control_instruction))=>{
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run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(NonMouseInstruction::SetControl(set_control_instruction)));
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run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::SetControl(set_control_instruction));
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},
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Instruction::Input(SessionInputInstruction::Mode(ImplicitModeInstruction::ResetAndRestart))=>{
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run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(NonMouseInstruction::Mode(ModeInstruction::Reset)));
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run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(NonMouseInstruction::Misc(MiscInstruction::SetSensitivity(self.user_settings().calculate_sensitivity()))));
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run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(NonMouseInstruction::Mode(ModeInstruction::Restart)));
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run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Reset));
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run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(MiscInstruction::SetSensitivity(self.user_settings().calculate_sensitivity())));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Restart));
|
||||
},
|
||||
Instruction::Input(SessionInputInstruction::Mode(ImplicitModeInstruction::ResetAndSpawn(mode_id,spawn_id)))=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(NonMouseInstruction::Mode(ModeInstruction::Reset)));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(NonMouseInstruction::Misc(MiscInstruction::SetSensitivity(self.user_settings().calculate_sensitivity()))));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(NonMouseInstruction::Mode(ModeInstruction::Spawn(mode_id,spawn_id))));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Reset));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(MiscInstruction::SetSensitivity(self.user_settings().calculate_sensitivity())));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Spawn(mode_id,spawn_id)));
|
||||
},
|
||||
Instruction::Input(SessionInputInstruction::Misc(other_other_instruction))=>{
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(NonMouseInstruction::Misc(other_other_instruction)));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(other_other_instruction));
|
||||
},
|
||||
Instruction::SetPaused(paused)=>{
|
||||
// don't flush the buffered instructions in the mouse interpolator
|
||||
@ -168,9 +168,9 @@ impl InstructionConsumer<Instruction<'_>> for Session{
|
||||
Instruction::ChangeMap(complete_map)=>{
|
||||
self.change_map(complete_map);
|
||||
// ResetAndSpawn
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(NonMouseInstruction::Mode(ModeInstruction::Reset)));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(NonMouseInstruction::Misc(MiscInstruction::SetSensitivity(self.user_settings().calculate_sensitivity()))));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Other(NonMouseInstruction::Mode(ModeInstruction::Spawn(ModeId::MAIN,StageId::FIRST))));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Reset));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Misc(MiscInstruction::SetSensitivity(self.user_settings().calculate_sensitivity())));
|
||||
run_mouse_interpolator_instruction!(MouseInterpolatorInstruction::Mode(ModeInstruction::Spawn(ModeId::MAIN,StageId::FIRST)));
|
||||
},
|
||||
};
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user