forked from StrafesNET/strafe-project
tweak version plan
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@ -18,12 +18,12 @@ use gameplay::ModeState;
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//
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//
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// When replaying a bot, use the exact physics version which it was recorded with.
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// When replaying a bot, use the exact physics version which it was recorded with.
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//
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//
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// When validating a new bot, use the latest compatible physics version
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// When validating a new bot, ignore the version and use the latest version,
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// from the compatiblity matrix, since it may include bugfixes
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// and overwrite the version in the file.
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// for things like clipping through walls with surgical precision
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//
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// i.e. without breaking bots which don't exploit the bug.
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// Compatible physics versions should be determined
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// empirically at development time via leaderboard resimulation.
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//
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//
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// Compatible physics versions should be determined empirically via leaderboard resimulation.
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// Compatible physics versions should result in an identical leaderboard state,
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// Compatible physics versions should result in an identical leaderboard state,
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// or the only bots which fail are ones exploiting a surgically patched bug.
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// or the only bots which fail are ones exploiting a surgically patched bug.
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#[derive(Clone,Copy,Hash,Debug,id::Id,Eq,PartialEq,Ord,PartialOrd)]
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#[derive(Clone,Copy,Hash,Debug,id::Id,Eq,PartialEq,Ord,PartialOrd)]
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