convert directly to IndexedModelInstances

This commit is contained in:
Quaternions 2024-01-08 19:43:44 -08:00
parent d8043a9265
commit 0416f002ac

View File

@ -11,56 +11,67 @@ pub fn generate_indexed_models<R:std::io::Read+std::io::Seek>(input:&mut R)->Res
Ok(bsp)=>{
let mut spawn_point=crate::integer::Planar64Vec3::ZERO;
let mut indexed_models=Vec::new();
let vertices: Vec<_> = bsp
.vertices
.iter()
.map(|vertex|[vertex.position.x*VALVE_SCALE,vertex.position.z*VALVE_SCALE,vertex.position.y*VALVE_SCALE])
.map(|vertex|<[f32;3]>::from(vertex.position))
.collect();
let world_objects=bsp.models().map(|world_model|{
let world_polygons:Vec<obj::SimplePolygon> = world_model
.faces()
.filter(|face| face.is_visible())
let models=bsp.models().map(|world_model|{
//non-deduplicated
let mut spam_pos=Vec::new();
let mut spam_tex=Vec::new();
let mut spam_normal=vec![[0.0,1.0,0.0]];
let mut spam_vertices=Vec::new();
let groups=world_model.faces()
.filter(|face| face.is_visible())//TODO: look at this
.map(|face|{
face.vertex_indexes()
.map(|vertex_index| obj::IndexTuple(vertex_index as usize, Some(0), Some(0)))
.collect()
})
.map(obj::SimplePolygon)
.collect();
let face_texture=face.texture();
let face_texture_data=face_texture.texture_data();
let (s,t)=(glam::Vec3A::from_slice(&face_texture.texture_transforms_u[0..3]),glam::Vec3A::from_slice(&face_texture.texture_transforms_v[0..3]));
let (s0,t0)=(face_texture.texture_transforms_u[3],face_texture.texture_transforms_v[3]);
obj::Object {
name: "".to_string(),
groups: vec![obj::Group {
name: "".to_string(),
index: 0,
material: None,
polys: world_polygons,
crate::model::IndexedGroup{
texture:None,
polys:vec![crate::model::IndexedPolygon{vertices:face.vertex_indexes().map(|vertex_index|{
let pos=glam::Vec3A::from_array(vertices[vertex_index as usize]);
let pos_idx=spam_pos.len();
spam_pos.push(glam::Vec3Swizzles::xzy(pos)*VALVE_SCALE);
//calculate texture coordinates
let tex=[(pos.dot(s)+s0)/face_texture_data.width as f32,(pos.dot(t)+t0)/face_texture_data.height as f32];
let tex_idx=spam_tex.len() as u32;
spam_tex.push(tex);
let i=spam_vertices.len() as u32;
spam_vertices.push(crate::model::IndexedVertex{
pos: pos_idx as u32,
tex: tex_idx as u32,
normal: 0,
color: 0,
});
i
}).collect()}],
}
}).collect();
crate::model::IndexedModel{
unique_pos:spam_pos.into_iter().map(|v|crate::integer::Planar64Vec3::try_from(v).unwrap()).collect(),
unique_tex:spam_tex.into_iter().map(|v|crate::model::TextureCoordinate::from_array(v)).collect(),
unique_normal:spam_normal.into_iter().map(|v|crate::integer::Planar64Vec3::try_from(v).unwrap()).collect(),
unique_color:vec![glam::Vec4::ONE],
unique_vertices:spam_vertices,
groups,
instances:vec![crate::model::ModelInstance{
attributes:crate::model::CollisionAttributes::Decoration,
..Default::default()
}],
}
}).collect();
let obj_data = obj::ObjData {
position: vertices,
texture: vec![[0.0,0.0]],
normal: vec![[1.0,0.0,0.0]],
objects: world_objects,
material_libs: Vec::new(),
};
let mut new_indexed_models=crate::model::generate_indexed_model_list_from_obj(obj_data,glam::Vec4::ONE);
for indexed_model in &mut new_indexed_models{
indexed_model.instances.push(crate::model::ModelInstance{attributes:crate::model::CollisionAttributes::Decoration,..Default::default()});
}
indexed_models.append(&mut new_indexed_models);
Ok(crate::model::IndexedModelInstances{
textures:Vec::new(),
models:indexed_models,
models,
spawn_point,
modes:Vec::new(),
})