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Rust
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use crate::context::Context;
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pub struct Runner{
lua:mlua::Lua,
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}
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#[derive(Debug)]
pub enum Error{
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Lua{
source:String,
error:mlua::Error
},
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RustLua(mlua::Error),
Script(super::instance::GetScriptError),
NoContext,
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}
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impl std::fmt::Display for Error{
fn fmt(&self,f:&mut std::fmt::Formatter<'_>)->std::fmt::Result{
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match self{
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Self::Lua{source,error}=>write!(f,"lua error: source:\n{source}\n{error}"),
Self::RustLua(error)=>write!(f,"rust-side lua error: {error}"),
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other=>write!(f,"{other:?}"),
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}
}
}
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fn init(lua:&mlua::Lua)->mlua::Result<()>{
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lua.sandbox(true)?;
//global environment
let globals=lua.globals();
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super::r#enum::set_globals(lua,&globals)?;
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super::color3::set_globals(lua,&globals)?;
super::vector3::set_globals(lua,&globals)?;
super::cframe::set_globals(lua,&globals)?;
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Ok(())
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}
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impl Runner{
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pub fn new()->Result<Self,Error>{
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let runner=Self{
lua:mlua::Lua::new(),
};
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init(&runner.lua).map_err(Error::RustLua)?;
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Ok(runner)
}
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pub fn runnable_context<'a>(self,context:&'a mut Context,services:&crate::place::Services)->Result<Runnable<'a>,Error>{
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{
let globals=self.lua.globals();
globals.set("game",super::instance::DataModel::new(services.game)).map_err(Error::RustLua)?;
globals.set("workspace",super::instance::Workspace::new(services.workspace)).map_err(Error::RustLua)?;
}
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//this makes set_app_data shut up about the lifetime
self.lua.set_app_data::<&'static mut rbx_dom_weak::WeakDom>(unsafe{core::mem::transmute(&mut context.dom)});
Ok(Runnable{
lua:self.lua,
_lifetime:&std::marker::PhantomData
})
}
}
//Runnable is the same thing but has context set, which it holds the lifetime for.
pub struct Runnable<'a>{
lua:mlua::Lua,
_lifetime:&'a std::marker::PhantomData<()>
}
impl Runnable<'_>{
pub fn drop_context(self)->Runner{
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self.lua.remove_app_data::<&'static mut rbx_dom_weak::WeakDom>();
Runner{
lua:self.lua,
}
}
pub fn run_script(&self,script:super::instance::Script)->Result<(),Error>{
let (name,source)={
let dom=&mut *self.lua.app_data_mut::<&'static mut rbx_dom_weak::WeakDom>().ok_or(Error::NoContext)?;
let (name,source)=script.get_name_source(Context::from_mut(dom)).map_err(Error::Script)?;
self.lua.globals().set("script",script).map_err(Error::RustLua)?;
(name,source)
};
self.lua.load(source.as_str())
.set_name(name)
.exec().map_err(|error|Error::Lua{source,error})
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}
}