forked from StrafesNET/map-tool
stop failing when maps are corrupted while downloading textures
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parent
01524146c7
commit
de7b0bd5cc
10
src/main.rs
10
src/main.rs
@ -261,12 +261,11 @@ fn download_textures(paths: Vec<std::path::PathBuf>) -> BoxResult<()>{
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];
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let mut texture_list=std::collections::HashSet::new();
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for path in paths {
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let input = std::io::BufReader::new(std::fs::File::open(path)?);
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let dom = rbx_binary::from_reader(input)?;
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let input = std::io::BufReader::new(std::fs::File::open(path.clone())?);
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match rbx_binary::from_reader(input){
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Ok(dom)=>{
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let object_refs = get_texture_refs(&dom);
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for &object_ref in object_refs.iter() {
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if let Some(object)=dom.get_by_ref(object_ref){
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if let Some(rbx_dom_weak::types::Variant::Content(content)) = object.properties.get("Texture") {
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@ -277,6 +276,9 @@ fn download_textures(paths: Vec<std::path::PathBuf>) -> BoxResult<()>{
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}
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}
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}
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},
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Err(e)=>println!("error loading map {:?}: {:?}",path.file_name(),e),
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}
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}
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println!("Texture list:{:?}",texture_list);
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let processes_result:Result<Vec<_>, _>=texture_list.iter().map(|asset_id|{
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